Team Eternity

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Sunday, March 22, 2009
Eternity Engine v3.35.92
 - Posted by Quasar

The newest official release of the Eternity Engine is now available:

Win32 Binaries
Source Code
Readme File
Spare EDFs

Sunday, January 11, 2009
Eternity Engine v3.35.90
 - Posted by Quasar

The newest official release of the Eternity Engine is now available:

Win32 Binaries
Source Code
Readme File
Spare EDFs
Small Compiler and Language Documentation

Monday, September 24, 2007
New Eternity Engine Logo
 - Posted by Quasar

This is a special update to announce the official adoption of a new logo for the Eternity Engine!

This logo was designed by our departed friend Jason "Assmaster" Masihdas a few months before he died. It can now be seen on the Eternity Wiki, and it will soon also be featured here after an impending complete redesign of the Team Eternity site.

In Eternity news, work is steadily progressing on v3.37.00. Features will include dynamic weapons, pickup effects, inventory, player classes, linked portals, and maybe some other surprises! The next release will be dedicated to Assmaster's memory.

In old news, v3.33.50 has been available since last October, but I forgot to ever put any links to it here. So, here are the links copied from the forum:

Win32 Binaries
Linux Binaries
Source Code
Readme File
Documentation
Spare EDFs
Small Compiler and Language Documentation
Console script to add dynamic console keybindings

Wednesday, May 17, 2006
Eternity Engine v3.33.33
 - Posted by Quasar

The long and painfully anticipated new release of the Eternity Engine is at last at hand.

Files are now available for download here:
Eternity Engine v3.33.33 for Win32
Eternity Engine v3.33.33 Source
Eternity Engine Documentation
Small Compiler and Language Documentation

You can view the text file for the new release here:
Eternity Engine v3.33.33 for Win32

Notes: ALL files have been updated. Please download everything you need.

Saturday, October 1, 2005
Eternity Engine v3.33.02
 - Posted by Quasar

The newesst revision of The Eternity Engine is now available to the public. It includes numerous new EDF features, including the completely new TerrainTypes engine, as well as a ton of other features and fixes. Get it!

Files are now available for download here:
Eternity Engine v3.33.02 for Win32
Eternity Engine v3.33.02 Source
Eternity Engine Documentation
Small Compiler and Language Documentation
Optional wad needed for beta Heretic support

You can view the text file for the new release here:
Eternity Engine v3.33.02 for Win32

Notes: ALL files have been updated. Please download everything you need.

Friday, June 24, 2005
Eternity Engine v3.33.01
 - Posted by Quasar

Yup that's right, and just a month since the last version! Get it all here:

Files are now available for download here:
Eternity Engine v3.33.01 for Win32
Eternity Engine v3.33.01 Source
Eternity Engine Documentation
Small Compiler and Language Documentation
Optional wad needed for beta Heretic support

You can view the text file for the new release here:
Eternity Engine v3.33.01 for Win32

Notes: The Small compiler distribution has been updated. The optional Heretic support wad has not, so you won't need to redownload it if you already have it.

Thursday, May 26, 2005
A New Beginning -- Eternity Engine v3.33.00
 - Posted by Quasar

The first build of the new version of the Eternity Engine is now available to the public and includes completely functional Small scripting support and ExtraData linedef records, among other exciting new features.

Files are now available for download here:
Eternity Engine v3.33.00 for Win32
Eternity Engine v3.33.00 Source
Eternity Engine Documentation
Small Compiler and Language Documentation
Optional wad needed for beta Heretic support

You can view the text file for the new release here:
Eternity Engine v3.33.00 for Win32

Wednesday, January 19, 2005
Eternity Engine v3.31.10 and WinMBF v2.03 Build 2
 - Posted by Quasar

Both of the Team Eternity source ports have now been updated. The Eternity Engine has changed over to a minor revision version system and therefore there will no longer be any distinction between beta and final release versions.

Files are now available for download here:
Eternity Engine v3.31.10 for Win32
Eternity Engine Documentation
Eternity Engine v3.31.10 Source
WinMBF v2.03 Build 2
WinMBF v2.03 Build 2 Source

You can view the text files for the new releases here:
Eternity Engine v3.31.10 for Windows
WinMBF v2.03 Build 2

Thursday, November 18, 2004
Eternity Engine v3.31 Delta Pre-Release Alpha 2
 - Posted by Quasar

The second pre-release alpha of EE v3.31 'Delta' is now available for testing. Please try it out and let us know ASAP if there are any problems. If no bugs are found within a couple of days, v3.31 'Delta' will have its final release (at last! ^_^), including the MS-DOS version, Small compiler distribution, and source code.

Download Links:

Sunday, September 5, 2004
Eternity Engine v3.31 Delta Delayed
 - Posted by Quasar

The final launch for v3.31 of the Eternity Engine, which was anticipated to be released several days ago, has been delayed by a bug which was found in the 3DMidTex monster clipping code. We don't know when the release will happen, since scheduling constraints are stopping us from even working on it.

We need more beta testers. Response from the community has been extremely poor. If you want to help us out, please download the following files:

Please see this thread on the Doomworld Forums for full information. The amount of support we receive could in part determine the future of the source port.

Monday, July 12, 2004
New Eternity Frontend v1.2
 - Posted by Quasar

A brand new version of the official Eternity Engine Win32 Frontend is now available, and it features support for automatic generation and playing of SLIGE levels. Check out the frontend page to get it!

Sunday, April 11, 2004
Eternity Engine v3.31 Beta 7
 - Posted by Quasar

We're excited to announce the release of Eternity Engine v3.31 Public Beta 7. It includes the highly anticipated addition of more hires video modes, so go check it out on the Engine page now!

Saturday, March 6, 2004
New Frontend Version Released
 - Posted by Quasar

Version 1.1 of the official Eternity Win32 frontend is now available. It adds the ability to configure and change between 5 different IWAD paths. You can access this new feature from the main menu bar, or by right clicking on the first tab pane. Go to the frontend page to grab the new version.

Sunday, February 29, 2004
EE v3.31 Public Beta 6
 - Posted by Quasar

A new Leap Year beta of the Eternity Engine is now available. It includes the new portal editing features, as well as many EDF enhancements, bug fixes, and other new editing features. All the documentation has also been updated, so check it all out on the Eternity Engine page!

Thursday, January 22, 2004
Eternity Gets Portals
 - Posted by Quasar

Screenshots of some new features:

Sunday, January 18, 2004
Announcing a New Project!
 - Posted by Quasar

Team Eternity is proud to announce its re-entry into the world of DOOM mod editing with the new project, Chex Quest III: The Flem Wars. A new preview website is set up right here. This project is well underway, with about 90% of the EDF/BEX work finished, and almost all of the sprites and textures ready for use. It will make extensive use of bleeding-edge Eternity Engine features, some of which have been added because the project needed them. The CQIII site will be updated frequently, so check back often!

Thursday, December 18, 2003
Beta 5 Patch Available
 - Posted by Quasar

You can get a patch to fix some problems in EE v3.31 beta 5. This zip includes 3 EDF files, which you should use to overwrite the ones that come with Eternity.
Eternity Engine v3.31 public beta 5 Patch 1

Wednesday, December 17, 2003
Eternity Engine v3.31 Public Beta 5 Released
 - Posted by Quasar

v3.31 Public Beta 5 of the Eternity Engine is now available. It includes various bug fixes over beta 4, as well as some more EDF improvements. Go to the Eternity Engine page to get it.

Saturday, November 29, 2003
Eternity Engine v3.31 Public Beta 4 Released
 - Posted by Quasar

The newest beta of the Eternity Engine is now available. Among other things, it features the new, updated EDF 1.1, and a working status bar in Heretic. Go to the Eternity Engine page to download it!

Thursday, October 16, 2003
New Site Design
 - Posted by Quasar

I've completely redesigned the website, since I felt it was way out of touch with Team Eternity's current activities and goals, as well as my personal ones. I think this new design is much more professional, and it should be able to easily continue growth as a valuable resource to the DOOM community.

Copyright © 2003 James Haley - Best viewed at 800x600x16M.