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103 files

  1. 1lev5

    Pwad for Doom2.

    24 downloads

       (6 reviews)

    Submitted

  2. 34.WAD

    Ashwall-themed level, containing an arena inside!

    27 downloads

       (7 reviews)

    Submitted

  3. The Final DooM: Chaos in Phobos

    REoL TOUGH has been the biggest thing to hit DooM since the id Team made the Ultimate DooM patch for DooM 1. Just like the DooM story, it started out on the moon Phobos, one of Mars's few moons. The story went to Hell, and suddenly spread to Earth itself in DooM II.

    Over the nearly 2 years REoL TOUGH has been big in the DooM world, the legacy has finally come to a close with this DooM II (v1.9) add-on simply known as THE FINAL DooM. The REoL TOUGH DooM series ends the way DooM began, inside a UAC Moon Base on the Phobos moon. Sadly, I never could make a good moon base, and this is no exception. Not quite the way to go out, but that's the way it is. I hope the details I added near the end (in plain areas) help make it look...mediocre. BUT, REoL TOUGH is now moving onto HeXeN, and soon Quake. There's already a COTD2 add-on for HeXeN out there, ergo the delay on this level. All I can simply say is: It's time to move on.

    Hope to see you all when the big Quake hits! I AM READY!

    20 downloads

       (1 review)

    Submitted

  4. 666 - The Number of the Beast

    A complex maze of hexagonal rooms. Go ahead and see it for yourself!

    23 downloads

       (6 reviews)

    Submitted

  5. Sector 666

    10 levels, constructed through over 1 year of painful editing =)

    82 downloads

       (27 reviews)

    Submitted

  6. rz.wad, lost.wad

    2 levels for cooperative Players

    31 downloads

       (13 reviews)

    Submitted

  7. REoL TOUGH: Special Edition

    You're about to enter three lands where pain and suffering are well known for going hand to hand. First off, you head to a weak Military Base run by the enemy. It's a cinch, and prepares you for the worse. We like to call it "Thy Easy Initiation", bacause only a scumbag fails here! If you make it, you're then sent on the the worst battle since the Citadel, knicknamed "Cita-DEATH". Oddly enough, it's another citadel, and there's more death and destruction. Looking sort of like the citadel you first faced, commanders like to call it "Citadeath II". It is indeed like the older citadel, but tougher, and more functional.

    Finally, you're about to enter "Thy Final Fairwell", where one of 2 things are about to happen to you. You'll either live to tell about your horrific battles, or you'll die here. The Cyberdemon made a small arena between you and him, within the canyons in which the base lies within. Strange, he blocks the Exit, which leads right back to the city where you came from. When you see that, you know it's all over.

    25 downloads

       (5 reviews)

    Submitted

  8. The Mining Complex

    A single player level. Large level. 1shawndm is a trimmed version of this level; the deathmatch version -this is what I thought, anyway, before I made real DM levels ie. super small. Full of one-shot monsters. Don't watch the demo if you don't want to know where the secret doors are. WARNING: ultraviolent is only for the very best.

    22 downloads

       (4 reviews)

    Submitted

  9. SHAWN'S DOOM ][ LEVELS

    I finished this level just as Quake shareware was released. Consequently this level has been sadly underplayed. So PLAY IT!, or I will hunt you down and frag you. For the record, Quake is great. If you can't get through on ultra-violent swollow your pride and try it on easier settings, thats what they're there for. By the way, this is both a deathmatchable an solo-able level.

    22 downloads

       (7 reviews)

    Submitted

  10. The Mining Complex

    A single player level. Large level. 1shawndm is a trimmed version of 1shawn; the deathmatch version -this is what I thought, anyway, before I made real DM levels ie. super small. Full of one-shot monsters. Don't watch the demo if you don't want to know where the secret doors are. WARNING: ultraviolent is only for the very best.

    18 downloads

       (2 reviews)

    Submitted

  11. The Military Testing Facility

    A good deathmatch level because: -it can still be played in single play. -it is a realistic building. -it is as big as D2 level 1 and so is smoooooth. -it has lots places where you can sight your enemy.

    17 downloads

       (1 review)

    Submitted

  12. The Power Plant

    My favorite. After the sometimes monotonous - depending on your mood - frag-a-second action in 3shawn and 4shawn it's good to come back to this one and actually have to think about what you are doing. Suitable for single and deathmatch play. All deathmatch starts around power conduit.

    23 downloads

       (3 reviews)

    Submitted

  13. Lep2.wad

    small, simple wad for dm and practice added a shotgun at each dm start point to end the camping at the center.

    17 downloads

       (1 review)

    Submitted

  14. 01.wad

    Just 2 levels for the good old DooM II that I put together two late nights under the influence of some J&B my father in law gave me for x-mas. (I just love those never ending sentences.

    78 downloads

       (59 reviews)

    Submitted

  15. Cita-DEATH

    Let's face it, you've seen every story throughout the DooMing land, and you think you'll never face something exciting until HeXeN or Quake gets into your hands! Either way, you, B.J. Blazkowicz, are about to be put on Honorable Discharge for a job well done in Hell, as well as on Earth! You deserve the rest, but you know what's coming!

    A citadel somewhere in Europe breaks out into chaos, as you were told by your superior: Colonel Sanders, as he deep-fries some of his mouth watering Chicken. You know the drill, so why state it again? He sends you off with your necessities (the Beer and Nachos), and escorts you to your flight to England, and you salute the Colonel, before you go into the plane to your seat.

    Once you arrived, you made your way to the Citadel, which has no living space whatsoever, so you figure: "Big Deal.", until screams of pain are heard, along with chainguns and rockets. You strap on your gear and head into the Citadel, or should I say: Cita-DEATH!?

    15 downloads

       (2 reviews)

    Submitted

  16. Euthanasia

    You, B.J. Blazkowicz, have done it! (Don't all the REoL TOUGH stories begin with that line?) You have flushed out the evil demon scum inside Castle Solarge in the Rockies! Since your trip back home from this torture, you sit with your Rotisserie Gold chicken and Bon-Bons to see what terrific buys the Home Shopping Club has. You turn on your TV, and to your disappointment, all you see and hear is static. You flip through all the channels, but nothing comes in. You then called the cable company to see if anything is wrong, but, the phone seems to be dead. "This is too weird", you say to yourself. You then got dressed in your classy black tank-top and stained shorts to go down to City Hall to see if they have any insight on what was happening. So you walk out of your apartment complex, and head to the safe N.Y.C. subway system to go there.

    After waiting 10 minutes for a train, you get on and sit next to a weird-looking fellow, and one of NYPD's finest, a drunk cop. As the train is about to make it's next stop, the power goes out! Once that happened, the weird person attacked everyone in sight. The easiest prey for him was the cop. He then claws at you with his sharp claws.

    This beast clings onto you like spaghetti sauce on light clothing, and smashes out the subway doors. As he took you down the tunnel, letting you walk on the 3rd rail, You saw a blasted out portion of the tunnel ahead. In this hole, was a teleporter. The beast removed his clothing to reveal his true identity. He was a CYBER-DEMON! "I am SICK of how you treat us when you're around" Cyber said: "Now you are going to pay the ULTIMATE price for your actions! This teleport takes you to to a retreat for Cyber-Demons, called Euthanasia." As he talks, you try to get out of his grasp, but he clenches you harder. "Euthanasia is a "funhouse" for disgruntled Cyber-Demons that want to kill Space Marines with a rocket blast that will kill people like you, being such a blast, you may not feel the pain, or scream from it. Now, YOU'RE our new prey." He then throws you into the teleport into Euthanasia, and all I can say is, Are you feeling MIGHTY LUCKY? You better, or else!

    33 downloads

       (13 reviews)

    Submitted

  17. Sacrifice

    It's the Devil's Night, October 30'th, of 1995, and you were working very hard today. You blew away so many of your fellow Space Marines away, you were awarded immortality, among other prizes in the biggest slaughterhouse of all, DEATHMATCH 95 in Seatle! After all, you are B.J. Blazkowicz, so you know how to deal out death!

    After being awarded an advanced copy of Quake, along with $500,000 in other prizes, some short gray-haired person in Confederate clothes rushes in your direction. You say to yourself: "No. No. No way! How did Colonel Sanders find me here? Doesn't he have some chickens to fry at one of his restraunt chains or something, instead of bothering me?" Romero looks at you: "You ARE the only one who saved the world many times from total disaster. This must mean we're in for another attack from Hell." John Romero, Jay Wilbur, and Trent Reznor all point in the direction of the Colonel, then shoved you towards him.

    After hesitation, you ask the colonel: "What the @@@@ now?!" The Colonel tells you: "In the hills of California, where golddiggers went during the Gold Rush many years ago, those demons from Hell just built yet another base for human mutilation, so they can take over the world! They already took Los Angeles, and are taking more cities. Anyway, this place is built on and within the former Itszall Mine, near LA, using the old crumbling shafts to both use and hide via the rocky caverns. Many marines, and even the Army were sent in, but alas, they all failed. Looking at your outstanding records, it looks like we'll all have to rely on you, the One-Man-Army. Good luck. NOW GET GOING!"

    The Colonel gives you a map of LA, with the area in question circled in bright yellow. You flew to LA via USAir, and to your suprise, the plane landed safely. "Who ever thought USAir could land a plane?"

    After being mugged by gang members, you stumle onto the partially- hidden base. Some of it was quite visible, and some of it were underground, looking into these flooded shafts through the huge cracks in the ground. "DING!" What happened? You were teleported into the place you were looking for, and you look in awe, as you go end the terror...

    19 downloads

       (2 reviews)

    Submitted

  18. The Forbidden Mines

    In either SINGLE or CO-OP play, you and up to three other warriors will go around an infested compound kicking butt wherever you can, but some areas can be quite tricky, so you got to keep on your toes!

    In DEATHMATCH, you and up to 3 other DooMheaDs will hunt each other down as many times as possible. Some will have a better starting point than others...

    17 downloads

       (2 reviews)

    Submitted

  19. Hell

    Let's face it, you've seen every story throughout the DooMing land, and you think you'll never face something exciting until HeXeN or Quake gets into your hands! Either way, you, B.J. Blazkowicz, are about to be put on Honorable Discharge for a job well done in Hell, as well as on Earth! You deserve the rest, but there was a slight oversight in the military's plans. After you clobbered the demons in all the places you have been, you start asking questions, such as how they are still coming, if they are all dead. You know that dead beings can not just get up and start wreaking havoc once again. The leader of the UAC team found the answer: "It seems we missed a major terminal which demons get to Earth. We THINK that this is the last one, and it's a hell of a big place too! We will continue looking into this forsaken area to make sure all of their bases are wiped out." You teleport to a small wooden room where a Trooper greets you with lead. You go to the window behind you and break it, to get your armor and continue on....

    18 downloads

       (1 review)

    Submitted

  20. Guirilla Warfare II: Starbase 7

    The start of your mission to save the known universe, as well as Nick's friend Ernie, is officially underway!

    You've headed up to the ship and a door opens up. You enter the ship to do some survalence, when suddenly, you hear the only way out of the ship closing behind you. You try to budge the door open, but even with your muscular build, can't get it open. You decide to walk your way through the ship to find another way out, but what you don't know is that you've got a long road ahead of you, and you're not going along solo!

    21 downloads

       (4 reviews)

    Submitted

  21. Guerilla Warfare III: Starbase 7, Hell on Mars

    The start of your mission to save the known universe, as well as Nick's friend, is once again officially underway!

    It seems the Military Base is well guarded! I hope you don't mind your mission starting a little hard, do you? If so, you're the big CHICKEN I have thought you were, and you're not worthy of living! GO GET 'EM! KICK @$$!

    14 downloads

       (2 reviews)

    Submitted

  22. Wolfen-Steined!

    This game is a mini episode containing (9) levels of the unexplored Wolfenstein castle, 2 extras are SECRET!* These levels use regular DOOM II graphics, and, of course, the Wolfenstein set that came with DOOM II!

    ALSO, since the DOOM II enemies are tougher, there is no need for 1,000 enemies in a single level, unlike TOTAL WARs for DOOM! GOOD LUCK!

    This game can be played in all modes. In 1 or multi-player games, you'll go at the unexplored sections of Castle Wolfenstein against some of the HARDEST enemies you'll ever face! No need for 100 enemies here. Just ONE could do you in on a level (of course, there are more)!

    In Deathmatch, you and up to four Doomheads will duke it out (or blow each other to kingdom come) to be the only survivor. Are you that person?

    22 downloads

       (7 reviews)

    Submitted

  23. Dumerica Bowling Arena

    Really depends on which skill level you choose. Skills 1,2 = a variety of almost all the monsters Skill 3 = features an end boss like level 30 Skill 4,5 = CyberBowling!!!

    24 downloads

       (8 reviews)

    Submitted

  24. Belldandy DoomII (Test Edition)

    14 downloads

       (2 reviews)

    Submitted

  25. Three Keys and a Exit

    Leave off

    27 downloads

       (10 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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