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642 files

  1. The Agonizing Vault

    This is a singleplayer map, i tried vanilla for the first time. I usually use hexen format because i like scripting, but after finishing this wad, i concluded that no scripts were needed. I had a bit of trouble with a lift though... There isn't much health in this wad, so you better be pretty good at it. This is my first time trying out difficulty settings.

    There really isn't a story, but you should have fun nonetheless.

    61 downloads

       (37 reviews)

    Submitted

  2. Absinthe 3lvl adventure

    This wad includes 3 pretty short wads. This is my first single player "campaign"

    33 downloads

       (8 reviews)

    Submitted

  3. Corrupted temple

    25 downloads

       (4 reviews)

    Submitted

  4. Satan's Backyard

    This is a fun little multiplayer map I threw together in a few days. It's not long, nor is it good.

    26 downloads

       (7 reviews)

    Submitted

  5. Chemical Experiment

    A UAC experiment with a classified substance sends the research facility to hell.

    24 downloads

       (7 reviews)

    Submitted

  6. CONFUSED.WAD

    My second level in the series.

    I must warn you that If you decide to allow the demo to run, it goes on for at least nine minutes.

    26 downloads

       (7 reviews)

    Submitted

  7. Target: Cebrenia

    2 single-player maps for Doom 2. See below for "story"...

    42 downloads

       (15 reviews)

    Submitted

  8. Back To Hell Episode 1 Beta 0.75

    9 Fully designed levels so far. All the new Textures and some ideas are from The Plutonia Experiment, the music are from Ultimate Doom and other wads.

    59 downloads

       (15 reviews)

    Submitted

  9. Computer Deathmatch 2.0

    This is a repackaging and fix-up of "Computer Deathmatch v1.6", an old Doom mod that simulates playing Deathmatch using bots that are actually dehacked-modified monsters. Despite being fairly simple, the end result is actually quite fun to play.

    The original version of this mod distributed a patched version of doom2.exe and included levels that were modified versions of Doom II's levels. I (fraggle) have therefore cleaned it up into a dehacked patch, fixed a few bugs and included some levels from FreeDM as substitutes for the originals.

    21 downloads

       (4 reviews)

    Submitted

  10. Algae.wad

    Algae.wad is an 9 level wadfile for your Doom2 registered version

    38 downloads

       (13 reviews)

    Submitted

  11. The City of Despair

    check this city out

    39 downloads

       (12 reviews)

    Submitted

  12. BLASFEMIA, L'EXODE DELS DEUS

    Really big spaces, high ceilings and not many doors, as like as lifts and teleporters. Lots of Imps and Sergeants...

    ...And there's NO HEALTH BONUS. I think it's no realistic.

    One last thing: read the history to know how to exit this level.

    19 downloads

       (3 reviews)

    Submitted

  13. Happy Birthday Jimmy!

    A quick speedmap to celebrate the 21st birthday of James "Jimmy91" Paddock. Enjoy!

    22 downloads

       (3 reviews)

    Submitted

  14. Compound-087-B

    You were sent to Compound-087-B to investigate a terrible accident that occurred in the area. Your primary objective is to get the Lost Naval Intelligence from the compound so that the other marines can know more about the accident. Keep in mind soldier! Your all by yourself. But your not alone...

    28 downloads

       (12 reviews)

    Submitted

  15. Claustro

    My second wad, this one contains four tight levels (And one bonus level) full of monsters and traps.

    In the future, Earth has become so overpopulated that once preserved castles and ruins have been built over in order to fit the latest in Sci-fi bases. Hellspawn have invaded, and its up to you to make your way down the demon infested base down into the catacombs and then into hell with your trusty Rocket Launcher and Super Shotgun and show those demons who's boss.

    31 downloads

       (7 reviews)

    Submitted

  16. Corridoors of Atrocity

    This map was originally my interperetation of MAP28 of Doom II for a project on Doomworld, but it wasn't quite up to par. I've developed my skills a bit since I made this, but I still think it's an alright map. Enjoy! =D

    40 downloads

       (11 reviews)

    Submitted

  17. Castle

    32 downloads

       (12 reviews)

    Submitted

  18. Battle Zone

    33 downloads

       (10 reviews)

    Submitted

  19. ClubEpic

    this is possibly doom's first ever dance club that does not involve death! only dancing and other things dance clubs do...

    enjoy!! AND HAPPY PARTYROCKING!!!!!!!!!!!!

    P.S. if you decide to steal my content and change things up and call it yours, there will be punishments for that action!!!!!!

    55 downloads

       (35 reviews)

    Submitted

  20. Colloseum

    This is my first map release and real attempt at making a level 1 map that I'd want to include in a map pack should I ever get around to making one. It's based on an old idea I had which partially included having to defeat imps using fist attacks. Besides the use of very basic scripts and zdoom things, this is designed to play out like a standard doom 2 map. All the textutes, monsters, and sprites come from the original doom 2 IWAD, so be sure to give thanks to Id software and to all the various wad editor and source port makers where it's due. While the map is fairly short, it can also get somewhat challenging (by my standards anyway) and there's some good fast paced fun to be had.

    *Story* So after a failed raid on a demon stronghold, the Doomguy finds himself captured and possibly being used as cheap entertainment. Obviously, the Doomguy isn't too happy about this and has a gut feeling that the demons have no intention of giving him a real chance for survival, at least not if he plays along with their game.

    25 downloads

       (3 reviews)

    Submitted

  21. Arsenic

    Classic style map for vanilla Doom 2. I tried to create some fun and challenging battles. Watch out for arch-viles! If using a modern source port, please play with jumping DISABLED. Enjoy!

    43 downloads

       (15 reviews)

    Submitted

  22. Anacoluthon

    The most epic single player map that you ever played. Good lighting and detail. I even made the midi from scratch.

    74 downloads

       (42 reviews)

    Submitted

  23. The Cemetery

    30 downloads

       (10 reviews)

    Submitted

  24. DOOM ][ "A$$KICKING"

    You have just walked into the Industrial Plant. Your mission is to disable the plant from pro- ducing more toxic waste that is destroying the Earth. The foreman of the plant lives in the guarded mansion. He's out of town. He left the place well guarded in his absence. You must figure out the puzzle of how to destroy the plant by going from the plant, to the key house, to the mansion and back and forth again. It might seem impossible... but it ain't! (only on level 5)

    34 downloads

       (17 reviews)

    Submitted

  25. CYBERMUD

    Several large new levels. These levels are fairly dificult but fun and good looking.

    27 downloads

       (10 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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