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642 files

  1. Granite Base

    An attempt to see if I could make a decent vanilla map, I'm quite pleased with the result, it was tested with Doom95 so it should work with every port.

    55 downloads

       (27 reviews)

    Submitted

  2. Coadjutor to the Stars.

    A single-player/cooperative map. Mainly, a space- base theme with a quarry and some nukage to even it out. Something I made in my spare time a long time ago.

    28 downloads

       (10 reviews)

    Submitted

  3. Connex 2

    The sequel to Connex. This is the doom 2 version. It looks very good and not so boring this time. The architecture is much better and the setting of this level is in a depressing place of hell and sad feelings with red sky put in from hell. You will enjoy this fun level and it is HUGE.

    32 downloads

       (11 reviews)

    Submitted

  4. Bad Idea

    I started these maps a couple years ago and decided this summer to finish them. They take place on maps 14 through 19 for two reasons: Music, and secret levels :D Have fun!

    43 downloads

       (13 reviews)

    Submitted

  5. The Crypt

    Inspired by the Lovecraft's piece with the same name. The map can be hard, so be careful.

    39 downloads

       (19 reviews)

    Submitted

  6. Anguish

    An action packed 4 level .wad

    42 downloads

       (8 reviews)

    Submitted

  7. The Fury

    This was an outtake from the Master Levels.

    29 downloads

       (7 reviews)

    Submitted

  8. Brawly of Brownys

    A good looking little level where you must kill the Brown guys and then the hanging toys before the exit is seen. You will have fun playing this.

    33 downloads

       (18 reviews)

    Submitted

  9. The C.P.U.

    This was an outtake from the Master Levels.

    42 downloads

       (12 reviews)

    Submitted

  10. AAAAHHHH NUTS!!!

    you are a soldier in earth's defense force blah blah blah just kill them already

    41 downloads

       (21 reviews)

    Submitted

  11. Anvil 2 - Mobile Nukage Research Lab

    CONGRATULATIONS ON YOUR COMPLETION OF ANVIL1 DESIGNATED RONDEZVOUS ZONE BY THE C.I.R.O. TEAM , YOU ARE ABOUT TO ENTER THE SECOND SECTOR OF THE ALIEN COMPLEX ON DIEMOS. C.I.R.O. SCIENTISTS DISCOVERED LARGE AREAS OF NUKAGE AND DECIDED TO SET UP A MOBILE LAB TO CARRY OUT ANLYSIS..................

    51 downloads

       (17 reviews)

    Submitted

  12. The Citadel

    It is called Citadel for two reasons. One is because it is on the level map which is called Citadel, and second is because its a castle. Now your job is to clear it from those nasties and zombies so try it out and save the Citadel.

    23 downloads

       (4 reviews)

    Submitted

  13. Doom Commando

    ==Map01== Infiltrate the military base overrun with all sorts of monsters then proceed to the helipad for emergency extraction.

    ==Map02== Enter the second base and clear out the demonic presence. You will need to find your own way out as after dropping you off no helicopters will be available. Try the old railway if it's still operational...

    ==Map03== The bridge is out and the train can continue no further. There is a heliport in the area but intelligence reports it's under demonic control. If you can make it we'll get an extraction team to you.

    ==Map04== The offices of our main weapons supplier have come under attack and we've lost contact...

    ==Map05== It's time to take the fight to their centre of operations. We've found a huge tower from which massive energy readings have been emanating. See if you can't deliver a little kickass to our 'friends' where it'll hurt the most.

    ==Map06== Following the success of your last operation we've got them on the run. Reports indicate a large group has holed up in an old prison complex.

    ==Map07== One last remaining force has managed to fight its way through our defences and has captured one of our outposts. Get in there and annihilate those scum.

    35 downloads

       (14 reviews)

    Submitted

  14. A DARK PLACE

    Dark

    35 downloads

       (12 reviews)

    Submitted

  15. ChemiComplex

    This is decent sized map with lots of baddies to kill, not to much in the way of puzzle solving. and a few secrets to find, be carefull, some are traps. Save Often. This level was origionaly designed for the New Doom Community Project 2 before it was canceled.

    28 downloads

       (9 reviews)

    Submitted

  16. Keep Running

    A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' monsters everywhere. Sound familiar?

    43 downloads

       (21 reviews)

    Submitted

  17. boring

    I felt bored so I made this level. Lotsa secrets!

    66 downloads

       (30 reviews)

    Submitted

  18. Back Me Up

    Short, simple maps. Coop should be fun, DM would work best on Map02 through Map06. Pistol starts are all possible and difficulty levels vary greatly.

    33 downloads

       (15 reviews)

    Submitted

  19. Bold As War

    Map in the style of Episode 4 of Doom. This map suffered from a long spell of inactivity, but hopefully it turned out pretty well in the end. Again, there are no skill levels so you may find health and ammo to be thin and you'll have to be very careful.

    Not sure if this map is better than my previous release... In some ways it is and some ways it isn't... I'll let you be the judge ;)

    36 downloads

       (13 reviews)

    Submitted

  20. CryBaby

    Scared of spider well u crybaby!

    63 downloads

       (32 reviews)

    Submitted

  21. The Fall of the Bastille

    You battle in the famous french prison (read BASTILLE.TXT inside the zip).

    20 downloads

       (3 reviews)

    Submitted

  22. Avalanche

    During the cold war, the Soviet Union had ICB (inter-contiental ballistic) missiles hidden in mountains, remote valleys, and hills. Since the break up of the Soviet Union the bases have become vacant. One such base in a mountain is in danger, because an avalanche has armed some of the missiles. Radical socialists have taken control of the base and plan to hold it. They have advanves robot technology and use it for warfare. The UN has sent a group of anti terrorist who will unarm the missile and take control of the base. The base had many uses in it's day. It was a water filltration plant , a wepons holder, and posibly a site of nucular tests which may have deformed mebmers of the millitary. The missle is highly garded by super- intelligent robots that har highly armed. When you get done call for a choper to pick you up.

    23 downloads

       (3 reviews)

    Submitted

  23. Kick an imp and he gets pissed!

    This is a little level which I made soon after my first couple of deathmatches it originally was intended to mimic the mood and feel of the first doom2 level, but soon after putting half of it down on paper, I had a stunning idea, although it will hoepfully be good for deathmatch it also has a severe sting in the tail for single and coop play. I do not advise coop play as there is really only enough ammo for 1 player and 4 deathmatchers, even then the DMers may come up short. The Dehacked patch is essential for play as single play and coop. It's not so important for DM but it will be annoying for them if the patch isn't implimented.

    22 downloads

       (3 reviews)

    Submitted

  24. CITY.WAD

    A city in the twillight.

    24 downloads

       (5 reviews)

    Submitted

  25. CYBERFIGHT

    You must stop an invasion from hell. 10 awesome actionpacked maps!

    19 downloads

       (3 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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