a-c
460 files
-
Submitted
-
Submitted
-
BLACKMOD.WAD
By Guest
My 1st attempt at a doom leve. (it's my house, like everyone elses).4 downloads
Submitted
-
Cyclone (CYCLONE.WAD FROM CYCLONE.ZIP)
By Guest
The Ultimate Deathmatch level. Play single or co-op if you want, too; there are plenty 'O monsters. (Demons, Spectres, etc.) If you make it thru this on your own in U.V.with no cheats, please e-mail me so I can put you in the Cyclone HoFame! This level has been EXTENSIVELY playtested in modem and network play, and as my friends say "Let's go 'round again!". I seem to remember one night where 4 of us were playing and we all had 30+ frags before we realized the sun had just risen, much to our surprise...15 downloads
Submitted
-
Barbell2
By Guest
Single room deathmatch with archvile popping gimmick. Exploits this Doom gimmick well. Play this one when you're in a good mood :.).3 downloads
Submitted
-
BLUE.WAD
By Guest
Level one has Revenants on middle BFG lift. Level two has two large rooms with a large pyramid in the middle of each. Teleporters to a symmetrical snipe spot between the two rooms. There is a cyberdemon in each of the two large rooms-added for additional speed of play.5 downloads
Submitted
-
BLAZING.WAD
By Guest
Clean symmetrical levels for good dm multi-player play. Rockets and Plasma only. First level has 4 giant lifts with staggered openings.4 downloads
Submitted
-
Submitted
-
chaotiX DM
By Guest
Well, first off, it's a deathmatch. But if you need a description...
UAC has decided that, since no demons have been coming in lately, to close down the corporation. A month afterwards, however, a demon portal opens, and puts you(and your opponents) in a brick building. They open your brain and input a peice of brain saying that you are enemies with the rest of the corporation. So now you think you need to go kill your "enemies" in this place.
Level 01: "Death at Dawn" Type: Deathmatch This is a brick/dirt building that has some very nice graphical effects. All weapons are avalible.
Level 02: "Shaft" Type: Altdeath This place has three parts- (1) a well-lit corridor with the chaingun and BFG, (2) a dim/dark lighted corridor which contains the rocket launcher, shotgun and SSG, and (3) a decently lit mine shaft type area, holding the chainsaw and BFG. The plasma is on the lift from the well-lit area to the dark corridor.
Level 03: "City of Chaos" Type: Deathmatch/Altdeath This is a loop with many twists and turns, all weapons are here. Both play modes are fun for this level.
Level 04: "Silencer" Type: Altdeath Beserk and pistol only time! Tyson-punch out time for you and your buds. (Note: I created the name Silencer way before the wad silencer.wad was released. I used to call E4M6 of the original doom that. Also, one of my levels in Beyond Doom: The Apocalypse was named that.)
Level 05: "Under the Schmea" Type: Deathmatch/Altdeath This is an extremely well-lit building/isle, with water all around it! You cannot go out into the water, however. All weapons are present. (my fav level)
Level 06: "Metal Death" Type: Deathmatch A metallic base with a fountain outside. Small, short and a fragfest, so I like it.4 downloads
Submitted
-
Submitted
-
The Cosmic Chaos Doom ][ Levels v3.0
By Guest
Blast your way through 30(!) MindBlowing, BrainBursting, NerveBreaking, AdrenalinPumping, & RocketBlasting Deathmatch levels.3 downloads
Submitted
-
Cave Fortress (Doom2)
By Guest
Deathmatch level. Loosly based on one of my unreleased Quake levels.4 downloads
Submitted
-
Submitted
-
Codead.wad
By Guest
Ok, now this isn't your normal Deathmatch level. Yes, it's called "co"dead for a reason. You play on cooperative mode! Let me explain. This map is kinda like playing capture the flag, in teams of two. Basicly the whole point of the match is to get the key on the opponent's side and get back to your side to exit. That's the basic concept, and if you can figure out the rest w/o reading all of this go ahead. If you need help, here's the details... Each side starts with a different color key. This key opens a door on the other side of the map that your opponents are guarding. You want to get to thier side and steal the "flag" that they guard. The flag is actually the blue skull key. Once you get the flag you need to get back to your starting point so you can open the blue door and exit. Remember, the other team is trying to do the same thing, so you need to guard your side to prevent them from stealing your flag. Got all that? Just test out the map some and you should be able to figure it out.4 downloads
Submitted
-
Boo
By Guest
Purpose built for DEATHMATCH (4 player). It is a relatively simple design, but I figure deathmatch is about killing people - not admiring the scenery.9 downloads
Submitted
-
Run for your Life
By Guest
A totally new level for Deathmatch play. This level consists of a central outdoor area with towers on three sides. The Plasma rifle has been placed in three locations to make it the primary waepon on the level. This level is not for the waek of heart!3 downloads
Submitted
-
Down at the Docks
By Guest
A totally new level for Deathmatch play. This level consists of a wharf theme and has a centeral river running down the center of the level. Many building and places to hide but only one medium sized area creates a level that snipers will enjoy. Many windows for potshots. Visual detail was a high concern during creation. Only shotguns and rocket launchers can be found. Playtesting suggests that some players will enjoy just trying this level with only the shotguns.3 downloads
Submitted
-
Attack on Outpost 7
By Guest
A totally new level for Deathmatch play. This level consists of a central outdoor area with lurker spots all around. Many windows for pot shots. Visual detail was a high concern during creation. All weapons can be found but the BFG is tricky.4 downloads
Submitted
-
Threate of Blood
By Guest
A totally new level for Deathmatch play. This level consists of a section of downtown chicago complete with the "EL" overhead. Many windows for pot shots. Visual detail was a high concern during creation. Shotguns, TommyGuns and Rocket launchers are available.3 downloads
Submitted
-
The Nuke Processing Plant
By Guest
A totally new level for Deathmatch play. This level consists of a central indoor nuke pit with the plasma rifle in the center with lurker spots all around. Many windows for pot shots. Visual detail was a high concern during creation. All weapons can be found except the BFG.3 downloads
Submitted
-
BattleField Chicago
By Guest
A totally new level for Deathmatch play. This level consists of a section of downtown chicago complete with the "EL" overhead. Many windows for pot shots. Visual detail was a high concern during creation. Shotguns, TommyGuns and Rocket launchers are available.5 downloads
Submitted
-
The Villa
By Guest
A totally new level for Deathmatch play. This level consists of a large outdoor area with building on all sides. Many windows for pot shots. Visual detail was a high concern during creation. All weapons can be found but the BFG is tricky.3 downloads
Submitted
-
Amber Series (for DOOM2 DeathMatch)
By Guest
Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported.4 downloads
Submitted
-
Amber Series (for DOOM2 DeathMatch)
By Guest
Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported.3 downloads
Submitted
-
Amber Series (for DOOM2 DeathMatch)
By Guest
Small, fast, and furious DeathMatch PWAD. Both DeathMatch and AltDeath supported.3 downloads
Submitted