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460 files

  1. American Gludiators Assault - DeathMatch

    Like AG Assault, one guy on platform, other guy hides behind barriers, lotsa weapons and stuff. Nice cool music to set the tone. Sometimes both guys end up on the same level. This is really fun - chasing the other guy around the 'arena', like a wild goose hunt.

    TIP: click on that pillar on the top level... neato! You really have to see what's in that neato pillar!

    -=- Play AGMax.wad NOW! -=-

    6 downloads

       (3 reviews)

    Submitted

  2. Condo.WAD

    A compact, fast-action deathmatch wad. Good ambush and sniping spots, but don't stay in one spot too long. This is a frag- a-second style wad. With 4 players on a net you will always be fragged or fraggin'someone. Not much "dead" time..ha ha ..

    3 downloads

       (1 review)

    Submitted

  3. The Brick Yard

    This is a DOOM II-only deathmatch wad. If you like the arena type deathmatch wad, then you'll like this one. I've spent alot of time making sure the textures line up, that doors aren't chopped in half, and you don't see the tootie-fruity effect all over the place. There nothing more irritating than these people who publish wads with basically good structural ideas, but with crappy looking texture alignments. There are plenty of secret areas and sniper points. However, watch your back! There is almost no place you can go where someone can't sneak up behind you. Have fun. I hope you enjoy it and much as I did making it.

    3 downloads

       (1 review)

    Submitted

  4. AMBUSHDM.WAD (Ambush Deathmatch)

    This level was designed to be used in deathmatch mode mainly, but I did throw a few monsters in to allow a user to lump up someone other then a human opponent. This WAD has some real nice defense features that I have not seen in any other WAD to date.

    7 downloads

       (4 reviews)

    Submitted

  5. CITADEL OF POWER (DOOM II Deathmatch PWAD)

    Atop the mighty Mount Fragmore the best of the best gather to prove thier mettle in the Citadel of Power. Whoever reaches 100 Frags first will be crowned as the toughest marine on the mountain.

    4 downloads

       (1 review)

    Submitted

  6. The Cage 1.0

    A nasty little Deathmatch WAD. For Deathmatch only. Simple, yet elegant. Sleek, yet intricate. Simple, yet deadly. Sweet, yet sour.. (oh wait) You'll see. *NOTE* Use it with the -timer option, as there is no exit.

    3 downloads

       (1 review)

    Submitted

  7. ASNEW8

    Fast, tight deathmatch level, originally made for Doom 1 (Asnew7.wad), now altered for Doom 2.

    4 downloads

       (1 review)

    Submitted

  8. BADARENA.WAD (for DOOM II)

    The Deathmatch Arena! Purely designed for the ultimate deathmatch battle! There are winding hallways, secret alcoves, traps, and of course, the Arena itself. Every weapon is avail- able on the level so if you can't find one keep looking. The level is really designed to be played Deathmatch with RESPAWN turned on so you never run out of ammo. Things move and change as you move through the level so keep your eyes peeled! And, yes, there is an exit. It's kinda hard to get at but definately possible. Have fun! And score a frag for me, will ya.

    5 downloads

       (1 review)

    Submitted

  9. Capfest, Deathmatch WAD for DOOM][

    4 downloads

       (1 review)

    Submitted

  10. Arena ][, the first DeathMatch WAD for DOOM ][

    After kicking some demonic butt and saving Earth from a fate worse than hell, it's time for some R&R. NOT !!! It's time to kick some Marine ass and see how good you *really* are.

    4 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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