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455 files

  1. DEATHPIG

    2 downloads

       (0 reviews)

    Submitted

  2. DustHole.wad

    Not to much to say.......just a deathmatch level. Sometime....eons ago slaves of the hell hound beast were forced to carve out this massive pit. And why you ask......So did they....they were told.."So you could sweep the floor!"

    3 downloads

       (0 reviews)

    Submitted

  3. DRILLER01

    An very detailed deathmatch for Doom ][.

    2 downloads

       (0 reviews)

    Submitted

  4. DRILLER'S TOWER

    Nice arena type deathmatch for Doom ][.

    3 downloads

       (0 reviews)

    Submitted

  5. Datasquid

    A deathmatch only wad. High frag per second ratio! Originally part of the 'TNT' project, but I fell victim to the time constraints of moving to a new state.

    NOTE: There is NO exit in solo mode. There is no reason to enter solo mode unless you are just checking weapon placements. If that's the case, you'll need to quit the game to leave.

    15 downloads

       (2 reviews)

    Submitted

  6. DMT3_R.WAD

    Deathmatch level that I completed in about 5 days.

    3 downloads

       (0 reviews)

    Submitted

  7. Tableau de deathmatch

    Ces tableaux ont ete cree pour jouer en deathmatch.

    2 downloads

       (0 reviews)

    Submitted

  8. Dark-T2D.WAD

    This is a small ss wad, good for 4 players.

    3 downloads

       (0 reviews)

    Submitted

  9. Falls

    Medium size deathmatch .wad based around a bloodfall. All textures aligned, no bugs, just quality.

    3 downloads

       (1 review)

    Submitted

  10. UDIE GOOD III

    This is a deathmatch only WAD for Doom2. It is designed for deathmatch 2.0. This map contains the following features: o Light switches to control lighting in certain areas. Use it to keep your opponent from spotting you as you plan your attact. o Lighting around doors to help you locate exits when its dark. o A temporary trap when you get the night goggles. This allow you opponent to take cheap shots at you. o Teleporters to keep the action intense. o Several lifts (some hidden) o All weapons except the chain saw. o A few one way walls to keep you on your toes. o EXCELLENT design for deathmatch. Play this level once and you will be hooked. o The archetuture is not to complex which speeds up play on slower computers. (especially during modem play)

    This level was written on a 486DX66 with 12 meg Ram. Please drop me a note and let me know what you think of this deathmatch level at ULTRAJONES@AOL.COM

    3 downloads

       (0 reviews)

    Submitted

  11. UDIE GOOD II

    This is a deathmatch only WAD for Doom2. It is designed for deathmatch 2.0. This map contains the following features: o Light switches to control lighting in certain areas. Use it to keep your opponent from spotting you as you plan your attact. o Lighting around doors to help you locate exits when its dark. o A temporary trap when you get the night goggles. This allow you opponent to take cheap shots at you. o Teleporters to keep the action intense. o Several lifts (some hidden) o All weapons except the chain saw. o A few one way walls to keep you on your toes. o EXCELLENT design for deathmatch. Play this level once and you will be hooked. o New music. o The archetuture is not to complex which speeds up play on slower computers. (especially during modem play)

    This level was written on a 486DX66 with 8 meg Ram.

    2 downloads

       (0 reviews)

    Submitted

  12. football.zip

    Here it is,the Football arena for Doom II,and just in time for the superbowl!

    4 downloads

       (0 reviews)

    Submitted

  13. DMT2X.WAD -Ver.2.1-

    Deathmatch level that has taken me 2 months,1 week and 6 days to complete,so you can bet it's a good solid level!It's the follow up to my DMT.WAD This is the 2.1 version so if you have the first one delete it!There was a tiny error in the first one.

    4 downloads

       (1 review)

    Submitted

  14. FORT DRILLER

    Awe inspiring deathmatch for Doom ][.

    3 downloads

       (0 reviews)

    Submitted

  15. Damn Box!

    Damn Box is a small deathmatch level inspired by danzig 17 and 19. I hope it's different enough so I don't get sued. The box is mentioned below. It plays very quickly and full o' laughs. Keep reading You aren't safe no matter where you try to hide.

    3 downloads

       (0 reviews)

    Submitted

  16. DOOMSDAY III

    [Edmonton, Alberta,CAN]: On-Line Reality's third Doomsday tournament was an incredible success. Taking place on December 1, 2, and 3; this event gathered 130 participants together for 3 days of dooming. A total of $650.00 was raised for the local charity: The Rainbow Society.

    4 downloads

       (0 reviews)

    Submitted

  17. Have thought of one yet e-mail me...

    Simple Design like level 7 but fair This is a beta tell me what ya think on Underwurld or inet

    6 downloads

       (1 review)

    Submitted

  18. First One Out

    This PWAD replaces level one of DOOM II. It was designed as a Deathmatch Level with a new twist. The object of the level is to be the first one to hit the exit switch. Sounds easy doesn't it? Well it's harder than you think. Just try it and see. It's a lot of fun.

    There are only 4 Deathmatch starts, which are placed in such a way that when you get killed and reappear you don't risk being killed immediately. If you know what I mean.

    The level contains no monsters and there is absolutely no health of any kind lying around. So this calls for more cautious tactics. There is however one secret room that contains an invulnerability ball. But those things don't last long anyway.

    All players start off in a central building, with a shotgun. This building is surrounded by a courtyard, which takes you to other rooms. These other rooms contain a weapon of some sort and a switch. At first, only one of these rooms is accessible. The switches in these rooms make other rooms accessible. Giving you access to more powerful weapons. The last of these rooms contains only a switch which makes the exit switch accessible. So if you thought you could just run straight to the exit switch from the start, then you were dead wrong buddy!

    The exit switch is located on a high platform in the courtyard. There is a very long, thin catwalk that you must walk across to get to the exit switch. You are of course an easy target when walking across this catwalk. The last section of this catwalk will also take some health away from you. The only way to get to this catwalk is to teleport there. The teleporter is located on a very high platform in the courtyard. This platform is marked EXIT all over it. You must ride a very slow lift to the top of this platform and lose some health along the way. Remember that the only way to get your health back up to 100% is to die!

    Each weapon, except the single barrel shotgun, has a price to pay. You will in most cases lose some health in obtaining a new weapon.

    When the last switch, that gives you access to the exit switch, is hit, it will also make some heavy duty weapons available at no price. So if you just died and your opponent is heading for the exit switch, you will be able to quickly grab some big weapons and hunt him down. The last switch will also make some teleporters available. These teleporters are located near the Deathmatch starts and will take you to the base of the platform marked EXIT all over it. These will also come in handy if you've just been killed and your opponent is heading for the exit switch.

    RULES: ===== Simple. First One Out wins. The first player to hit the exit switch wins the match. No matter who has the most frags. If you set a timer for this level and the time runs out before the exit switch has been hit, then the player with the most frags wins. If playing with 4 players, then I recommend that you form 2 teams.

    4 downloads

       (1 review)

    Submitted

  19. f.wad

    This level was primarily designed with death-match in mind, but makes a fast-paced one player level as well. Personally, I think the death-match levels that are out there don't have enough monsters to kill. There'll be plenty of time to frag each other when you meet up, after clearing a couple rooms yourself.

    NOT recommended for the beginning doomer!

    7 downloads

       (2 reviews)

    Submitted

  20. DOOM7734

    30-level awesome D-match

    5 downloads

       (3 reviews)

    Submitted

  21. Damage Inc. for DOOM ][ Deathmatch

    Damage is one of the fastest PWADs i wrote, with some new sound and music, Put aside a couple of hours, set the volume to about 9 1/2, and get ready for some real damage!!

    4 downloads

       (1 review)

    Submitted

  22. Twisted DeathMatchs DeathMatchs 3

    This is New collection of 4 Deathmatchs that consists of ALL types of layouts. Each level is unique in it's own way, with each one having an outside area. These levels are made for intense FRAG action! All the levels contain ALL or MOST of the weapons. No secret areas, everything is accessable, or triggered with a switch, or teleport.

    3 downloads

       (1 review)

    Submitted

  23. FRAG FOR ALL

    This is a big arena wad. You do not know how you got here but you know that there is a way out, and the only way out is to destroy your enemy and beat it. But that would be no fun. So just kick the crap out of your enemy until he gives up and beats it!!!!! Good luck!!!!!

    SOON TO COME: Frg4all2.wad

    3 downloads

       (1 review)

    Submitted

  24. Fiction1.WAD (For Doom 2) Deathmatch

    A.K.A. Blood, Sweat, and Fear.

    This wad contains 2 (two) great levels for deathmatch!!! The levels can be played solo play; and provide a good challenge this way!

    Recomended mode of play: No monsters, Deathmatch 2.0.

    Fiction series Each wad of the fiction series will contain 2 deathmatch levels. The goal of this series will be to provide the following: 1. High quality levels 2. Great Deathmatch playability



    TNT: Evilution At this time our team is negotiating with ID software for the sale of our 32 level wad pack for Doom 2. It looks as if ID will buy our levels and release it in Februray '96. All the levels are excellent - you have to play this!!! Map01 is the BEST Deathmatch level I have ever played - Hands down. The rest of TNT:Evilution is super; simply some of the highest quality solo play and co-op wads you will ever see. Also Look for TNT2, which will be freeware released on the internet. It will be 32 new deathmatch levels created by the best Doom editors around: Team TNT.

    3 downloads

       (0 reviews)

    Submitted

  25. DaScott 2

    A medium sized simplified DM level designed for three to four players (or teams) using altdeath rules. Makes for great relief after hours of die-a-lot wads, but there is NO lack of action here.

    The actual layout is simple but attractive, and there are enough secrets to keep things interesting. Every area has a secret backdoor, so don't get too comfortable sitting on that megasphere...

    All 10 DM starts are used, covering seven areas of the map. New sounds add to the theme without being distracting.

    5 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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