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264 files

  1. Heathen

    Created with the same theme of an upcoming release, which I see as a landmark in my own mapping. And no, that doesn't necessarily mean a landmark in Doom mapping at all! :P

    4 downloads

       (2 reviews)

    Submitted

  2. Greenhouse

    3 downloads

       (1 review)

    Submitted

  3. Grind

    A rather small deathmatch level for Doom II. A little more detail than the previous wads. Guns: Shotgun, Double Barrel Shotgun, Chaingun, Rocket Launcher. Does not require advanced ports, though jumping can get you through the window in the book room if you so choose to use, say, Legacy or ZDoom. Don't ask why it's called Grind. I have no idea.

    11 downloads

       (8 reviews)

    Submitted

  4. None.

    10 dm levels from scratch. Some good levels, and some bad. New music.

    4 downloads

       (2 reviews)

    Submitted

  5. Gloom Keep

    A small dm level. A few corridors, four outside areas and a small arena in the middle.

    3 downloads

       (1 review)

    Submitted

  6. Great Doom II Deathmatch Maps

    s bunkad2.wad = See the enclosed bunkad2.txt for more info. telecros.wad = See the enclosed bunkad2.txt for more info.

    164 downloads

       (0 reviews)

    Submitted

  7. Hexen DeathMatch

    Small deathmatch level based on Hexen`s first level, good with 2 players,

    2 downloads

       (0 reviews)

    Submitted

  8. Hydro Power Plant

    Medium sized deathmatch level with cooperative and single player support

    5 downloads

       (1 review)

    Submitted

  9. HAR

    My brother was fooling around with a Doom to Quake level conversion program a little while ago. The problem was, most of the levels he tried to convert had architecture that was too complex, special effects tricks, or custom graphics. The result was conversions that didn't work at all or had loads of bugs. So he asked me to design a small, simple deathmatch level. This is what I came up with. BTW this level converted perfectly. He was happy! He even converted it all the way up to Quake 3. It was sweet! So, I decided to release it. I made a few texture and lighting changes. I also got rid of a visplane error (!) that plagued the original, but caused no problem for the quake conversion.

    5 downloads

       (1 review)

    Submitted

  10. Have A Nice Day!

    This level was designed as a deathmatch level. It can, however, be very challenging if you play it one-player. I was using a DeHacked version of Doom2 while I made this, and it's set up for use with it. Without it, you'll probably want to use the IDKFA code for ammo, since you're gonna run out long before you kill the monsters. This level lends itself to mostly arena-style combat, which is my favorite.

    3 downloads

       (0 reviews)

    Submitted

  11. Hyper 6: Six levels of Deathmatch

    A 6 level DM episode.

    3 downloads

       (0 reviews)

    Submitted

  12. id quallity deathmatch level

    7 downloads

       (4 reviews)

    Submitted

  13. Head-to-Head Deathmatch

    Three fairly small, arena style levels to get the heart pumping in the ritual combat of two player, head- to-head deathmatch. You won't have to play for twenty minutes searching through some sh*tty, gigantic map trying to find your opponent (who probably turns out to be a dirty, lame camper anyway). Designed purely with two players in mind, these maps will have you and a friend(??) duking it out like a couple of nude mud-wresters on a daytime chat show. But it ain't all "rocket launcher in a phone box" style combat -- you'll need a bit of skill too.

    NAIL: A tight, quirky little map, with some nice fake 3D thrown in for good measure. If you can't rack up a couple of frags per minute then you're not trying hard enough. Players: Two should be plenty.

    PAIN: The biggest map in the set. At first it might look like a campers' paradise, but is it? A panoply of remotely opened doors and disorientating symmetrical design creates frantic and confusing combat. Players: Designed for two, but playable with 3, maybe 4.

    RISK: The BFG sits tantalisingly in the middle of the map, completely exposed. Is the BFG the key to victory or the surest route to receiving a rocket up the ass? There's only one way to find out... Players: Two should be plenty.

    4 downloads

       (1 review)

    Submitted

  14. HI-Low Death (DOOM 2)

    A small deathmatch wad. Full of pit falls.

    2 downloads

       (0 reviews)

    Submitted

  15. H2OWAR DEATHMATCH for DOOM2

    My latest DeathMatch wad for Doom2. It is good for two players, but is a lot better with 4 people going at it. It is not too big or too small, with a few secrets here and there. Plenty of ammo and other bonuses will be in stock for you and your deathmatch buddies.

    2 downloads

       (0 reviews)

    Submitted

  16. Gimpy1

    A deathmatch wad for Doom][ only not much to it. try to find the BFG2000

    3 downloads

       (1 review)

    Submitted

  17. HectaDectaGon DM1 "Frakkar"

    Pure adrenaline... 1st map for a set of six. Keep a look-out for HectaDectaGon DM2 coming soon...

    THIS LEVEL HAS AMBIENT SOUNDS SO AVOID USING THE -NOMONSTERS PARAMETER

    4 downloads

       (1 review)

    Submitted

  18. Hymers College Doom v1.0

    If I was to tell you that this level is a copy of the science block at Hymers College, Hull, UK then I doubt if you'd know what the hell I'm on about! Hymers is the school I go to, and me and my mates thought it'd be a cool idea to make the science block into a Doom level! So this is it! OK, so you still don't know what this level's like! But do you really think I care??? OK, OK, it's a totally awesome deathmatch level, including tricks, traps and loads of ace deathmatch stuff! There's open areas for shoot outs, and corridoors and rooms for a fast frag-fest! There's plenty of weapons too! Check it out!!!

    4 downloads

       (0 reviews)

    Submitted

  19. Good DeathMatch(Doom2)

    I usually use -skill 4 -altdeath,there are monsters

    3 downloads

       (0 reviews)

    Submitted

  20. HEADBUTT.WAD

    A short, small and simple Deathmatch WAD. I've found that smaller is better when it comes to deathmatch. This WAD is like banging your head against a brick wall...it's so good when you stop!

    2 downloads

       (0 reviews)

    Submitted

  21. The Haunted Manor

    A haunted mansion for Death Match play.

    4 downloads

       (1 review)

    Submitted

  22. Intense.wad for DOOM2 Deathmatch

    Intense.wad is DOOM2 deathmatch Designed for intense deathmatch!!

    4 downloads

       (1 review)

    Submitted

  23. COMMAND.WAD, PARTS.WAD, ANKLBITE.WAD, WARHOUSE.WAD

    A set of 4 deathmatch levels. I have played these extensively in the past, but I never got around to packaging them up and posting them anywhere. I don't play Doom II any more, but I thought I'd toss these out for anyone who might be interested.

    4 downloads

       (2 reviews)

    Submitted

  24. SPOTLITE.WAD, RIVER.WAD, DALI.WAD, CHEESE.WAD

    A set of 4 deathmatch levels, sort of the sequel to Hafwads. These are levels that were partway built when I started playing Quake and quit Doom II editing. They are all close to complete, but are of varying quality level. Frankly, I don't know how good they are since I am writing this over a year after the last time I played Doom.

    5 downloads

       (1 review)

    Submitted

  25. Godless 3: Kevorkian Litanies A Berry Creek Software Production

    8 levels of DM fun. Godless 3 is a step back from the insanity of Godless 2. Most of the levels are somewhat larger and easier to get around in. They're still slaughterfests with four players, but with two, you can actually have hunting / stalking matches on most of the maps.

    3 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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