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  1. Death Grate

    Optimized, and I do mean optimized, for death- match play. No exits, and no monsters, which means no fun alone.

    3 downloads

       (1 review)

    Submitted

       (1 review)

    Submitted

  2. Gaming Outpost's Complimentary Deathmatch Level

    If you like this level in a two player deathmatch, imagine it with four people. This level is strictly for die hard deathmatch fanatics. Sorry, no monsters and no exits.(use the -timer parameter)

    4 downloads

       (0 reviews)

    Submitted

  3. The Back Room

    I was experimenting with staircases when I built this one. It's basically a courtyard surrounded by a few hallways. Once again, very small, but very quality (I hope).

    2 downloads

       (0 reviews)

    Submitted

  4. The heights

    There's a main room surrounded by hallways and windows of different heights, hence the name. There's also the usual courtyard, athough I don't expect it gets TOO much use. I do like the effect of the flashing stairs, though. There's also a couple of sneaky one way doors leading out to two different sides of an outside area. This is where the big guns are. It is possible to screw up the one way doors, but I did leave a way to fix it. Somebody has to die, though. Sorry about that. By the way, it is possible to jump into the pit of slime in the dark room from the top of the wide staircase, although I don't know why you'd want to. I don't know why I did.

    3 downloads

       (1 review)

    Submitted

  5. Around the bend

    Finally! I made a level with a little more room to breathe. My levels are usually very small and compact. It still follows my usual vein, though. DON'T STAND STILL TOO LONG! There aren't to many places to stop and light a cigarette, so be on your toes!

    2 downloads

       (0 reviews)

    Submitted

  6. The Compactor

    This is one of my favorites. The level is most definitely COMPACT. Very small, but lots to do, and plenty of thrills. There's something for everybody here - a big lift, a crushing ceiling, a few little nooks and crannies to hide out in. Don't sit still too long, though, because there aren't too many places to put your back against the wall.

    2 downloads

       (0 reviews)

    Submitted

  7. Giznad for DOOM ][ Deathmatch

    Giznad10.wad is a small-sized level designed for fast two- or very fast three- or four-player DOOM ][ Deathmatch. Supports 2 modes of play (see below) and monsters (use respawn). YOU LIKE DANZIG ? SO YOU WILL LOVE GIZNAD.

    6 downloads

       (3 reviews)

    Submitted

  8. Giznad for DOOM ][ Deathmatch

    Giznad09.wad is a small-sized level designed for two- or fast three- or four-player DOOM ][ Deathmatch. Supports 2 modes of play (see below) and monsters (use respawn). YOU LIKE DANZIG ? SO YOU WILL LOVE GIZNAD.

    2 downloads

       (0 reviews)

    Submitted

  9. It's a Small World

    This was my first attempt at level construction, so don't give me any crap. I didn't think it was all that good myself, but a guy I Deathmatch with liked it, so here it is. It's very simple, good for Deathmatch newbies. Just a couple of courtyards, a dark room, a VERY dark hallway, and a couple of surprises.

    2 downloads

       (0 reviews)

    Submitted

  10. Arena of Fun

    This started out an idea I got from the Hexen Beyond Heretic beta version I was playing and slowly made it 's way to a DOOM 2 deathmatch level. There is a platform in the center of the area with weapons galore. Once there , defend yourself from others who hide in one of the 4 corner areas. The corners are blackened to provide a hiding spot (but transporting from the center, you'll appear behind the other guy. Then you launch off a couple rockets and viola! He's toast! Also, if your careful , you'll notice some "false" walls that have been placed where you can DRILL your opponent and laugh 'till tomorrow! :)

    There is NO plasma gun or BFG9000 as they are quite unfair in Deathmatch.

    ***** Plenty of ammo and no health should make for lots of frags (upon testing this wad, we totalled 76 frags between us (about 1/2 and 1/2) in 34 mins. Good luck! (send me an .lmp recording if you like it!)

    There is an exit clearly marked if you need it. We find using -timer 10 works fine. (multiple wads)

    3 downloads

       (1 review)

    Submitted

  11. hairbal1.wad

    Original doom2 deathmatch wad 2 to 4 players probably better with 4. 8 deathmatch starts so you won't know where the one you just killed will come back to life at.

    2 downloads

       (0 reviews)

    Submitted

  12. GSXR_24.WAD

    Yet another wad in the GSXR series. Only for DEATHMATCH! The more players the merrier.

    4 downloads

       (1 review)

    Submitted

  13. Hand of Justice

    Cool small deathmatch level... Realy nice (I think..) Four rooms inaccesibles from outside with teleporters in them to arena with.... lots of cool stuff. Must have good jumping skills to get weapons.There is no place to hide in this level, because i got really tired of searching for my deathmatch partner. There are 2 secrets on this level, but they are -very- hard to find, good luck and have fun! And i forgot, the exit is in the secret room (If you can't find it just e-mail me and i will send you the answer.)

    4 downloads

       (0 reviews)

    Submitted

  14. Hippie Commune Deathmatch

    Ten levels designed primarily around deathmatch, however they do seem to be playable for single person. We haven't tried cooperative yet, but it should be pretty keen, regardless. It's honestly intended to be played at Ultra-Violence, especially in deathmatch. See HCDM.DOC for a more detailed description of the executable patch and a level-by-level description.

    4 downloads

       (2 reviews)

    Submitted

  15. Hit me with a Super Shotgun

    A Deathmatch only wad for Doom2. holes for each player to start in. Each person gets Nice, tight wad, high frag count, balanced weapon load at start points.. Small, high speed, best for 2-3 players. Modification of hitmeinf.wad. I don't know who wrote it, but I got if from cdrom.com about 2 years ago....

    2 downloads

       (0 reviews)

    Submitted

  16. Tower in HELL

    Another deathmatch level. Created in 2 days (10 hours). I added some monsters just for fun. For deathmatch I recommend nomonsters switch.

    3 downloads

       (1 review)

    Submitted

  17. In Da Face

    4 downloads

       (1 review)

    Submitted

  18. h2hcombo.zip

    A fellow doomer currently known as Medic suggested that all you frag festin' doomers could use a QUALITY packet of great death match levels for Doom II to bide your time. Since H2H is the best place to be a Doomer, we have dedicated to H2H Doomers this assembly of some of the best levels (one of which just happens to be mine) ever made for death match. At H2H we play Doom II way too much, and therefore we take Doom VERY seriously. AND THIS WAD IS SERIOUSLY FUN! :)

    3 downloads

       (0 reviews)

    Submitted

  19. Gideon for Doom ][ Deathmatch

    A medium size level that is great for very fast, intense deathmatching. Enough room for 3, might be a bit crowded for 4 though.

    3 downloads

       (1 review)

    Submitted

  20. I See You

    Run and shoot with shotguns, or go for the big guns (no bfg). Problem is, everywhere you find a big gun there is a secret "one-way" wall. They can see you going for the gun, but you can't see them. You better be fast.

    3 downloads

       (0 reviews)

    Submitted

  21. Great Deathmatch Level

    This is a deathmatch level. It has starts for 4 player deathmathch or coop. Please Email me a response, (Good or Bad) about the level or if you want to play modem Doom2 version 1.9, Rise of the Triad ver. 1.2 (Registered), Descent ver. 1.0 (registered), or Warcraft ver. 1.20 (cd). Versions may change due to releases. Modem speed is 14400. Live in VA.

    3 downloads

       (0 reviews)

    Submitted

  22. GS's Arena

    This wad is designed for use with the new DEATHMATCH 2.0 rules. The wad consist in an area surrounded by an higher corridor. In the central area is situated a pool with fifteen lifts (good for hunting). The main area also includes miscellanous structures with some additional lifts to quickly go from a place to another one. I also included a small dark room. The only remaining weapons are shotguns, a chainsaw and a chaingun in order not to allow easy frags (but it's still bloody ;-) ). There's no monsters. At least this patch includes a new music from Van Halens, Jump.

    2 downloads

       (0 reviews)

    Submitted

  23. GET OFF MY LAND!

    A DOOM2 deathmatch with a twist. See text for more information.

    3 downloads

       (1 review)

    Submitted

  24. GASMANSN.WAD (Gas Mansion DeathMatch)

    Gas Mansion Deathmatch! This deathmatch takes place in one of the wings of the legendary Gas Mansion. The setting is tailored for very fast action with cool places to lurk and devious traps to surprise your enemy with! You will certainly enjoy hours of quality kills in Gas Mansion! Watch for the cool dropping staircase! Keep on the lookout for a new single/co-op set of levels to go along with this deathmatch!

    3 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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