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223 files

  1. Point Blank 8

    Another DM level with OLD Deathmatch play in mind. Very PoBla-like - made for a DM tournament.

    THIS IS NO CRAP! TiC stands for quality. Remember that.

    5 downloads

       (2 reviews)

    Submitted

  2. The Pits of Hell

    CO-OP and Death Match

    5 downloads

       (1 review)

    Submitted

  3. Picasso

    Just a simple Deathmatch with all the usual weapons. No poison, no tricks, no monsters. Room in the middle, yard all the way around.

    6 downloads

       (1 review)

    Submitted

  4. QUAD.WAD (possibly final)

    Similar to level 7 in size and purpose, but architecturally more complex. Gameplay should be more chaotic too. :)

    4 downloads

       (1 review)

    Submitted

  5. Q-ZONE TeamDM Arena

    4 player team deathmatch level with a lasertag concept (Q-zar, UltraZone). See *Rules* below.

    3 downloads

       (1 review)

    Submitted

  6. Real DM

    REAL DM pwad contains many innovations not found in other wads that add to the play of DOOM II. The most important of these innovations being the LTS or Light Tracking System. With the LTS you can locate an opponents simply by checking the the blocks that surround the raised circle in the building at the center of the level. When a block is lit it means that someone is in that block's room. Each block is representional of an outside room. On each block there is an arrow. This arrow serves the purpose as the block but it lights up when someone is in the tunnel or underground portion of that room. To make LTS even easier you can just look at the door leading to a room. If that door's light is on then someone is in that room. When someone leaves a room the block's and door's light will be shut off which means that no one is in the room. One of REAL DM's other exciting features is how it simulates 3D. You will notice that as you fall into the lava you will be teleported to an underground sector. These underground sectors have been constructed with the best accuracy possible. Accuracy that includes duplications of sounds and scale. When someone above ground hits an elevator you will hear this below ground. This is done so when you run up those stairs you won't be surprised by your opponent. REAL DM also utilizes a mutual exit system. This is done so that both opponents must agree to exit the level in order to quit. The exit is located in the east room with the hi-tech motif and can be found on the upper platform. One person must stand in the corner while the other runs back and forth over the arrows located in the dark hallway just to the left of the elevator. As you run back and forth the arrow will point you in the right direction. After a while the elevator will reach the top and the other player exits the elevator and proceeds up some stairs. There you will find the exit arches.

    7 downloads

       (3 reviews)

    Submitted

  7. Rat in a Cage

    Doom 2 Map 1 with some new twists! Lots of weapons, and lots of places to get caught. Go ahead, be the rat, go for the BFG (hehehe) *** PLAY AS MAP01 ***

    3 downloads

       (1 review)

    Submitted

  8. The Phanton of the Opera

    The Paris Opera House where the Phantom of the Opera takes place. Complete with falling chandelier, secret passages to thhe lake under the opera house and the roof.

    5 downloads

       (2 reviews)

    Submitted

  9. PARANOID Deathmatch level #4 'Showdown'

    small quality deathmatch level (alligned, difficulty settings etc)

    3 downloads

       (1 review)

    Submitted

  10. Blue Death

    My second DM wad, with a special touch. I never played this map w/ other players, so I don't know if it's good or bad. Only 7 textures from Doom2. I made this wad last year.

    4 downloads

       (2 reviews)

    Submitted

  11. POSSIBLE.WAD

    This is an experimental deathmatch WAD that has some unusual tricks in level architecture. For example, there's "multiple floors" and a "bullet-proof" window. However, this is not _absolutely_ best DEATHMATCH LEVEL I have made... The level works a bit slowly on slower machines (like 486dx2/50 or worse) because of its complexity.

    (But of course, there's thousands of wads that are worse than anything I have made...)

    4 downloads

       (1 review)

    Submitted

  12. castle.wad

    This wad is designed as an RPG strategy for DOOM II. Its basically a team/base game. One team plays the LORDS who control the castle. The other team plays the REBELS who live on the outskirts of the castle, in a nearby cave.

    8 downloads

       (1 review)

    Submitted

  13. Narthex

    Brick and metal deathmatch level. No bugs, no missalligned textures, quality !

    5 downloads

       (3 reviews)

    Submitted

  14. Pillars of Doom (2)

    A rockin' level (I included a boss area for those who are disappointed by the lack of big fights! :) Comes with it's own Deathmatch rules for the overcomplicated people out there and a cool ending for those who love that sort of thing.

    6 downloads

       (2 reviews)

    Submitted

  15. Brick DM

    an unreleased DM level. Fixed some stuff. A brick & metal themed level.

    5 downloads

       (2 reviews)

    Submitted

  16. Point Blank 4

    After a long pause, here is the next level of my DM-level series. Very well designed. This one is a special level, because it is based on the test map 1 from Quake - yes, Quake. Damn job converting real-3D to Doom-3D, but it is worth the time, take a look and compare - it is incredible. :)

    THIS IS NO CRAP! TiC stands for quality. Remember that.

    6 downloads

       (3 reviews)

    Submitted

  17. Tower of Pazuzu

    Map1 deathmatch only replacement for DOOM ][

    12 downloads

       (10 reviews)

    Submitted

  18. Prophet1

    Medium-small deathmatch wad. If you enjoy flying frags.. this should be a good one for you because there are plenty of "instant lifts" and ledges to jump off of. The setting is a courtyard with a building in the center which I call my music box.. :) Only the extremely insane could possibly understand.. hehehe.. Enjoy, and make lotsa demos for me. Meant to be played as original deathmatch.

    3 downloads

       (1 review)

    Submitted

  19. Point Blank 7

    Yes! Another one, number seven of the famous Point Blank Deathmatch Level series.

    Made for a Deathmatch tournament and for OLD Deathmatch.

    THIS IS NO CRAP! TiC stands for quality. Remember that.

    4 downloads

       (2 reviews)

    Submitted

  20. The Pit!

    This is one of favorite DM levels so I thought I'd show it to a wider audience. In some ways it borrows ideas from the excellent Ledges series, and I've put a lot of thought into the design. The difference is that there is only one way out of the central pit: the lift. This makes for a lot of cat and mouse around the central building.

    3 downloads

       (1 review)

    Submitted

  21. The Reactor

    Game play takes place underground in a large, rundown reactor complex. The level contains some secret areas of great use, so be watchful. A lot of the computer panels textures are switches.

    4 downloads

       (2 reviews)

    Submitted

  22. Prophet4

    It's 12 noon (yeah that's right rp) :) in an area circling a large canopy of rock which I took from my single player wad called 2drkprk.wad (sometimes found as prophet.zip). I like this one a lot and I think it rivals Prophet2. Once again, If you must have the BFG it won't be at no cost. :)

    5 downloads

       (1 review)

    Submitted

  23. REB11.WAD

    A 1 level deathmatch only .wad, good design, pretty complex.. underground tunnels for the clever DM'er to stalk and kill his/her opponent big courtyard outside area too

    5 downloads

       (1 review)

    Submitted

  24. PERD DeathMatch 03

    1 Level, 12 DM Starts, Small 'Arena' type level. That's all you need for some Non-Stop Action...

    4 downloads

       (1 review)

    Submitted

  25. Rock on Wad

    5 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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