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9 files

  1. 1vs1

    This Is My First Map. It's Designed For DEATHMATCH

    I Hope You Like It!

    8 downloads

       (0 reviews)

    Submitted

  2. 40oz showdown.

    CTF map made for 40oz as a wedding present. Quite a weak map in my opinion (I haven't tried it myself) but it seems a little flat and perhaps a little claustrophobic just by looking at it in the editor. Just don't expect Status: Idle, RMIF or some other IDL quality map.

    4 downloads

       (3 reviews)

    Submitted

  3. Forward Deathmatch

    A deathmatch level based on some houses on my street. In one of the basements is Stargate Command from the Sci-fi show "SG-1".

    5 downloads

       (4 reviews)

    Submitted

  4. 50 frags 2.0 (zdaemon friendly)

    Small deathmatch wad for lots of frags with a small group.

    1 download

       (0 reviews)

    Submitted

  5. 8 Bits Deathmatch

    This is a try to recreate Doom as it would be done in the 80's :P. My first DM package. So it's not as great as Exec.wad, brit11.wad or dwango serie... Remember 80's? Oldschool graphics from old arcade games? Expect hyperactive graphics and music, fast Deathmatch and a very original concept. It's just weird. Try it!

    34 downloads

       (31 reviews)

    Submitted

  6. 2DMMAPS

    36 downloads

       (16 reviews)

    Submitted

  7. 50 frags

    Small deathmatch wad for lots of frags with a small group.

    7 downloads

       (6 reviews)

    Submitted

  8. Two Fort Capture the Flag

    I was bored one day and decided to make a TF level for Doom. Even though TF isn't really out there, I did it anyway. Then when Doombot 4.0 had CTF working I converted it over. The bots run quite well with the nodes, so a match should be quite good. If anybody makes a demo please send it to me. I'd like to see other people play CTF against Boombots. These guys are frig'n good.

    5 downloads

       (1 review)

    Submitted

  9. Deathmatch Fava

    2 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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