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  1. DownWard

    Downward is DM level, heavily inspired by DM maps from other games like Unreal Tournament and Quake.

    A simple level design yet very versatile and flexible.

    20 downloads

       (0 reviews)

    Submitted

  2. Eyedea_

    A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve, second try.

    5 downloads

       (3 reviews)

    Submitted

  3. The Tunnels

    A small deathmatch map stationed in a long-abandoned maintenance tunnel deep beneath the Phobos Labs. The original purpose of the tunnel was to provide power for various parts of the Phobos Labs. After the first invasion from hell, the maintenance tunnels were shut down, and as direct cause. Have been crumbling away, parts have been flooded with murky water. Bits of floor and wall crumbled away. The tunnel, still littered with the bodies of the dead, now has only one way in and out, a ladder inside one of the many service elevator shafts. Inspired by Doom 64, Doom PS1, and a little bit of Fallout.

    6 downloads

       (2 reviews)

    Submitted

  4. Don't Be A Bitch Remastered

    33 maps suitable for Team/Last Man Standing

    34 downloads

       (17 reviews)

    Submitted

  5. Friendly Fire

    This is my second attempt at a Deathmatch wad (my first being Godhand.wad) it is 5 maps made for 6 players.

    3 downloads

       (2 reviews)

    Submitted

  6. Don't Be A Bitch Last Man Standing 3

    32 maps suitable for Team/Last Man Standing

    28 downloads

       (19 reviews)

    Submitted

  7. FRADM1

    Fradm is a NS deathmatch wad, with 8-map compilation. It's a very old project, certainly my first serious project (began in 2006). This wad has its own style, a gothic (dark metal/orange stone) architecture which sometimes meet futuristic and modern looks. On the gameplay, maps are often set up around a courtyard where the BFG is easy to reach. Some others are more classical, symetrically organized.

    13 downloads

       (7 reviews)

    Submitted

  8. Frigid Frag

    Winter is coming!

    This is a winter-themed deathmatch arena inspired by Brit10. Ideal for duels or 1-4 players.

    6 downloads

       (4 reviews)

    Submitted

  9. Doomkid's Deathmatch 4! [Quick n' Dirty speedmaps]

    Hello again DM lovers! Here I have 12 maps I whipped up fairly quickly that are sure to please. Serious matches can be had with 2-4 players, but it goes insane with 8+! I have made the BFG optional, because I know a lot of people don't like it (see: whining). Select Skill 1/2 for Soulsphere, 3 for Invisibility sphere, and 4/5 for the BFG - It's the best option, of course!

    12 downloads

       (8 reviews)

    Submitted

  10. DM-Tempest

    A remake of the Unreal Tounament 99 deathmatch map, Tempest. Can be played Single or Multiplayer, although its main purpose is deathmatch.

    4 downloads

       (3 reviews)

    Submitted

  11. Deathmatch hell

    A simple small deathmatch map with a few secrets for about 2-4 players

    3 downloads

       (1 review)

    Submitted

  12. Focus

    Four brand new oldschool duel maps made for original deathmatch skill 5.

    11 downloads

       (9 reviews)

    Submitted

  13. Eyedea

    A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve.

    13 downloads

       (10 reviews)

    Submitted

  14. fubpack

    a series of 3 dm maps, all of which are reasonably dated. i have no idea how well these play because all i can test with are bots that can't figure out how to use super shotguns for some reason.

    level design inspired by popular ffa maps on zdaemon and probably best suited for those purposes. suggest 4-8 players.

    5 downloads

       (1 review)

    Submitted

  15. Foul Play

    An oldschool deathmatch map. The map is a blend of a traditional base melded into a rock cavern.

    5 downloads

       (2 reviews)

    Submitted

  16. Deathmatch: Temple

    A deathmatch wad that is set in a temple made of bricks, there are alotsa stone pillars where you can cover, also an outdoors area with the river that has the deep water effect, the BFG room is the ashwall room that you can see from the inside the temple find the teleporter to get to the BFG room! And also there is a new difficulty screen for nightmare, i replaced it with "Bring it on!" it's the first custom difficulty screen i made. By the way this is an updated version of DMTEMPLE.WAD, you can download the original one on my blog, www.tnbdoomblog.blogspot.com

    3 downloads

       (1 review)

    Submitted

  17. Deathmatch: (OutDoors)

    A deathmatch wad that is set in outdoors, there are alotsa place to hide:

    5 downloads

       (3 reviews)

    Submitted

  18. djv duel

    a pack of levs for zdemon

    30 downloads

       (26 reviews)

    Submitted

  19. Descent into The Absolute

    A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.

    3 downloads

       (1 review)

    Submitted

  20. Eratspeed

    A set of 6 speedmaps for DM using the Erratic Texture Pack.

    5 downloads

       (4 reviews)

    Submitted

  21. fubdm 2

    an updated version of "fubdm.wad," pending inclusion in a megawad. could be alright for ffa, 3+ players advisable.

    9 downloads

       (6 reviews)

    Submitted

  22. a lost 2005 oddity

    I found this old layout from 2005 in one of my floppy disks, i'll grab it and i'll fix some stuff, and i made it with dm gameplay.

    Over this, this time is a medium arena sets in your hometown, replaces map01 (originally map12, read below for changes).

    (last minute words and works) All rigth, just check if this wad works on vanilla doom2.exe using dosbox, and the result was "no more visplanes, son. Try next time, and you're will be luck!", so i converted it from original vanilla doom2 concept to the prboom engine style.

    4 downloads

       (2 reviews)

    Submitted

  23. Deathmatch Therapy ver.1

    This is my first deathmatch (or FFA) design attempt. I took some inspiration from Brit DM mappacks. I abused some gothic textures, so I hope you like them ;) Version 1 has 3 maps. If I make another similar DM map I will upgrade this with that map and release higher version. ;)

    7 downloads

       (5 reviews)

    Submitted

  24. Zero Tolerance

    An small mapset containing 7 maps in total I made for Lutrov's 1024 contest. All maps are playable from pistol start, or play through them in one go its up to you. Ive really enjoyed making these maps and I hope you will enjoy playing them. UV is pretty tough so you might want to choose an lower skill level first its very easy on skill 1/2. I hope you will like map07 on UV from pistol start :) its hard but you can beat it.

    28 downloads

       (27 reviews)

    Submitted

  25. Dada

    Psychedelic Doom wad for Deathmatch. You're running around in a gray space in which moving white lines betray the layout of the map.

    13 downloads

       (4 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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