Jump to content

29 files

  1. Gasplant

    Thanks for downloading!

    This is a very simple Doom deathmatch map, there isn't really anything redeeming about it.

    I'm only uploading for archiving purposes, but I hope you enjoy it.

    8 downloads

       (6 reviews)

    Submitted

  2. Hardcarrys From Space

    I got bored and then i did this.

    My Deathmatch wad, featuring 6 new maps!

    - Custom Textures
    - Custom Musics
    - 3D Floors
    - More Zdoom stuff like slopes and light effects

    4 downloads

       (1 review)

    Submitted

  3. Green Pile

    G r e e n - P i l e --------------------- A wadpack of 6 mini-deathmatch levels maded by lukasxd, i take some ideas from brit11, exec and some other greats wads and some great music too :p .

    13 downloads

       (8 reviews)

    Submitted

  4. GruDM

    This is an accumulation of deathmatch levels I have made. There is no set theme. Some are parts of coop levels in progress, some are just spaces I created for the purpose.

    A Duel - Duel map shaped like an A with a bridge.

    X Duel - X shaped duel map..

    Octagon Duel - Octagon shaped duel map (imaginative, huh!)

    Pentagram Deathmatch - A Deathmatch map with a sequence of six switches, which unlock a two switch combination, giving access to larger guns and more play area.

    Tank Deathmatch - A small base with two tanks in a large room. In one tank is a rocket launcher, the other, a plasma gun. Using the computers in the rooms will drain the tanks, trapping anyone caught inside for 30 seconds..

    I will add more maps if/when I make them..

    5 downloads

       (3 reviews)

    Submitted

  5. GodHand

    This is my first map I made, its a Deathmatch map made for Skulltag,Zandronum, and Zdaemon.

    8 downloads

       (7 reviews)

    Submitted

  6. Infernal Doomers Deathmatch

    Classic Doom DeathMatch by Infernal Doomers Team!

    28 downloads

       (24 reviews)

    Submitted

  7. Headcut

    15 funny DM maps for playing in ZDaemon. Ideal for FFA. 4-10 players recommended Tested on ZDaemon 1.08.01

    18 downloads

       (17 reviews)

    Submitted

  8. The Hell Pit

    The hell pit is a fast paced deathmatch map with secret doors leading to

    1 download

       (0 reviews)

    Submitted

  9. Hachisch Deathmatch v2

    A deathmatch level built from my previous Doom2 map "Hachisch". Now I've decided to take advantage of some new features from Zdoom/Zdaemon; mirrors, translucent textures, slopes... So "Hachisch deathmatch" WON'T run in the original Doom. The map can be quite enjoyable played between two and six players. At least it offers a pecu- liar atmosphere, far from the conventional Zdae- mon maps. If you enjoy this map, take a look to the ori- ginal "Hachisch", a singleplayer level for the classic Doom2. It can be downloaded from: http://www.doomworld.com/idgames/index.php?id=13713

    7 downloads

       (5 reviews)

    Submitted

  10. Hogwash

    Three deathmatch maps. The first map is a bit small, while the second and third open up a bit. I think, however, it is playable with any number of players below 8. Another note, for some reason the bots function well on the first map. ?

    1 download

       (0 reviews)

    Submitted

  11. Halo Gen

    A set of 10 maps designed for 1on1 play. Some might sustain 4 players too.

    8 downloads

       (5 reviews)

    Submitted

  12. Gravecat's Rocket Arena v1.1

    This is your typical, standard rocket arena. It's fairly simple as far as maps go, but it was my first foray into map-making since I was a kid. There's four starting points, plenty of ammo and powerups lying around, plus a secret area in the middle which can only be opened by activating two switches.

    1 download

       (0 reviews)

    Submitted

  13. HellKnight's Deathmatch #1

    Its HellKnight's First DM level and it seems great sofar. Its been submited to zdaemon forums and many seem to like what I've done sofar so I've decided to upload it here.

    5 downloads

       (2 reviews)

    Submitted

  14. HELLRAISER!

    A simple deathmatch level for any port. Small, but fun.

    22 downloads

       (8 reviews)

    Submitted

  15. gothic dreams

    6 dark gothic extremely well made deathmatches.

    17 downloads

       (10 reviews)

    Submitted

  16. Green War

    42 downloads

       (38 reviews)

    Submitted

  17. GooberMan's DeathMatch series Map 1: Abandoned Asteroid Mine Cave

    Rather tense little deathmatch map based in an abandoned asteroid mine. Lots of ambush points, things you'll miss first time, a few scripted effects, and the best part is the dim lighting. Possibly a bit big for 2-4 players, but should prove fun with 8 players.

    6 downloads

       (5 reviews)

    Submitted

  18. G R A I L 2 --- for DOOM ][ LEGACY<br><br> 1 NEW LEVEL WAD FINISHED AUGUST 29TH 2001

    Designed for Deathmatch, but as usual I have put a few monsters in. A MEDIEVAL style level. Features include deep water and real 3D floors etc. Sort of a demo of my forthcoming megawad GRAIL QUEST 3D which will hopefully have some new textures and sprites. My aim is to make a sort of medieval equivalent of the mummy phuquers with a knights Templar/holy grail theme but the new textures are taking longer than expected, hence the modified heretic textures.

    1 download

       (0 reviews)

    Submitted

  19. The Hexagon Base

    A DeathMatch level. Seems to have small battle field, but you forget the 2nd floor!

    1 download

       (0 reviews)

    Submitted

  20. Genocide

    This is a remake of ledgesi.wad by Mark K. Gresbach Jr. The level is mostly the same, just prettier to look at.

    1 download

       (0 reviews)

    Submitted

  21. Ground Zero (beta v2.0)

    Capture The Flag Doom that's basically Team Fortress Doom with some Command & Conquer stuff

    1 download

       (0 reviews)

    Submitted

  22. Haunted House -- The Deathmatch

    Deathmatch in a haunted house-type place. Courtyard, foyer, a couple of rooms. A REAL BRIDGE (go over AND under) and a hallway under a hallway! Thank you DOOM Legacy! (see below for more)

    1 download

       (0 reviews)

    Submitted

  23. Gunner DeathMatch 1

    I've added node for Doombot 4.0.

    A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes.

    1 download

       (0 reviews)

    Submitted

  24. Gunner DeathMatch 2

    I've added nodes for Doombot 4.0.

    A metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. Theres no ZDoom Effects, but you better have a port where you have no visplane overflow, because this one has quite a bit of viewable planes.

    1 download

       (0 reviews)

    Submitted

  25. Gunner DeathMatch 3

    I've added nodes for Doombot 4.0

    A Brick-Metal Deathmatch level inspired by the KZdoom series made by Kirk Kesler. But not where near a complicated. There's no ZDoom Effects, but hopefully in 4 or 5 (when I figure out ZDoom Editing) there will be some. Until then, Oh well... I had some last minute changes in the items. Some are moved around, or more added none major.

    1 download

       (0 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...