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  1. No One Lives Forever!

    Consists of a building and an outside area. Inside the building is a 4 story killing ground that makes use of slopes and 3D floors. Run outside to get some health and prepare to get back in the action.

    Contains all weapons excpet the BFG.

    As stated elsewhere this map requires GZDoom and while it might run on other engines it will not play correctly without the bridges, ramps or the ability to jump.

    3 downloads

       (2 reviews)

    Submitted

  2. Mindphuq

    A battle ARENA with rooms and traps.

    8 downloads

       (5 reviews)

    Submitted

  3. MildDM

    A small DM map, very fast paced.

    6 downloads

       (4 reviews)

    Submitted

  4. Nixel

    This Wad is one of my best Wads! A great looking level, really fun to play it with friends. I hope you like & enjoy it!

    4 downloads

       (3 reviews)

    Submitted

  5. Orbity

    A great looking level, really fun to play it with friends. I hope you like & enjoy it!

    2 downloads

       (1 review)

    Submitted

  6. Magnet

    ---> RUNS WITH CC4 TEXTURES (id=16911)

    A quick Boom compatible duel map. It's another little techbase built into a cavern.

    10 downloads

       (7 reviews)

    Submitted

  7. Odamex Nitro Deathmatch

    A set of maps made specifically for an Odamex Saturday Nitro session. The first of many such compilation wads.

    8 downloads

       (5 reviews)

    Submitted

  8. No Man's Land

    Journey into the center of the earth, into No Man's Land, a.k.a. Hell, a.k.a No Man's Land. First level and quite linear..but what the Hell!! :)

    9 downloads

       (8 reviews)

    Submitted

  9. MEGA5

    Ok it's not really a DEMO per-say, it's 3 maps, Deathmatch onlys.. A taste of what's to come of Mega5 so stay tuned for that. ;)

    8 downloads

       (6 reviews)

    Submitted

  10. PLEXYDOME

    1-5 player a single "3D FLOORS" map for DM or co-op play "preferably DM", USING THE LATEST VERSION OF DOOM2.WAD and DOOMLEGACY with SOFTWARE ,3DFX or GL modes..

    3 downloads

       (2 reviews)

    Submitted

  11. Ushasu

    While doing my second match on Judas23 during the first season of the STDL, I decided all of a sudden (more like after I lost rofl) that I wanted to create a Judas-inspired duel map. So that's what I did. The layout took me 30 minutes and the rest (texturing, adding items, etc) took about an hour. The textures came from a Quake pack that I'm currently converting for use in Doom (note orginal textures are not mine, I'm just compiling them). Anyways, I guess it plays ok. It's got somewhat similar gameplay to Judas, but it does have its own quirks of course. Could also be played with 4-6 in Deathmatch and variants.

    1 download

       (0 reviews)

    Submitted

  12. OSAMA

    Osama bin Ladin...with funny death scene.

    24 downloads

       (22 reviews)

    Submitted

  13. MegaFrag

    10 maps for DeathMatch

    7 downloads

       (6 reviews)

    Submitted

  14. MancerXX v1.0

    In short: Having recently rediscovered how great Doom 2 DM still is I've decided to remake some of my ooold Doom 2 maps from 1995/1996 for the fun of it. They stay fairly true to the original layouts while adding plenty of new elements and gameplay opportunities.

    These maps are intended primarily for 1-on-1 play. However, MAP05 is somewhat larger than the norm so that one plays better in FFA.

    MAP01 - MancerX MAP01 revamped MAP02 - MancerX MAP02 revamped MAP03 - MancerX3 MAP13 revamped MAP04 - MancerX3 MAP11 revamped MAP05 - An err.. Mostly new map. Larger than the others.

    For more stuff and plenty of useless info go to http://www.doomworld.com/manzer/ and look for the MancerXX section.

    17 downloads

       (12 reviews)

    Submitted

  15. Mines

    A dark,metal deathmatch base using the nightmare1 textures.

    13 downloads

       (8 reviews)

    Submitted

  16. DOOM MARIO V1.0

    After years of building, this megawad comes to show the encounter of these two great games: Doom e Super Mario. This conversion includes lots of new sprites, textures, musics, sounds and everything else(You will need zdoom). These maps were designed for multiplayer deathmatch games. There is some unused monster sprites in this wad(I tried to make cooperative maps, but they wasn't so cool) I need some cooperation to make some coop maps(I can't do good coop maps)

    284 downloads

       (9 reviews)

    Submitted

  17. Manly Confrontation

    The world's most manly and virile, battleworthy Doom marines decide to sort it out man-2-man in a specially constructed UAC arena.

    26 downloads

       (25 reviews)

    Submitted

  18. MDM 7

    10 downloads

       (8 reviews)

    Submitted

  19. Opiate

    This is my first map in about 6 months. This is also my first deathmatch map. It is simple. I put it together for a LAN party. A main building in the middle with platforms and ramps surrounding an outside area. No BFG. Plasma rifle and Rocket Launcher are hidden. Enjoy.

    1 download

       (0 reviews)

    Submitted

  20. My Computer DM

    A Deathmatch map on my computer

    8 downloads

       (7 reviews)

    Submitted

  21. Ni!

    It's just a tourney-style level, with some curves, and very quickly done. It is nice for tourneys, 1-on-1's and it's paraphernalia. Enjoy.

    5 downloads

       (4 reviews)

    Submitted

  22. Onslaught Reborn Teaser

    First test level from a new upcoming deathmatch megawad from Team Onslaught. Version 0.9

    2 downloads

       (1 review)

    Submitted

  23. MAG HQ

    This is what is believed to be the first HQ ever made for a ZDaemon clan. The idea of just having fun on a map without killing was the initial inspiration. A clan evolved and the HQ was born. It was basically our version of a doom paradise for the clan to hang around and have meetings. Eventually that got out of control and most of the clan wanted to do nothing but hang around at the HQ. This led to the eventual demise of the MAG clan. MAG is still in existence (as of 4/14/05) but has very few members. At the time of this HQ's limited release (December '04) the clan had over 40 members. None of the creators of this wad are still in MAG clan. However, seeing as how we made the wad, we have the rights to it. It is not being presented for serious review (or play), merely as a curiousity. So here it is, the MagnaMarines Official HQ. Enjoy =p

    36 downloads

       (27 reviews)

    Submitted

  24. MODDM3 REJECTS

    Well, after not working on moddm3 in a LONG freaking time, I looked at it and decided that out of 3.2349 maps, I only liked 1. I kept map02, scrapped map04, but I liked map01 and map03 so much I decided to release them standalone. Please do not take this as a moddm3 demo version. Anyways,

    MAP01 - 11Arena I strongly suggest this map be used in 1on1 play ONLY. A map11 style map I whipped up, with insane gameplay. MAP02 - The River And here was moddm3 map03. Basically a river in a canyon, with a new weapon.(See DEHACKED) Should be playable with 2-4 players.

    6 downloads

       (5 reviews)

    Submitted

  25. Nuke Processing Facility

    It's a dark nuke processing facility.

    2 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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