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graphics

349 files

  1. Hammer Hound

    Inspired by Blood 2's Behemoth.

    19 downloads

       (4 reviews)

    Submitted

  2. Shadow Psycho

    Doom/Doom2 replacement for Hexen's Bishop.

    18 downloads

       (2 reviews)

    Submitted

  3. Corpse Worm

    Doom/Doom2 replacement for Hexen's Afrit, a worm that hatches from a Demon's corpse.

    18 downloads

       (3 reviews)

    Submitted

  4. Hi-Res Stormtrooper

    A Hi-Res Star Wars Stormtrooper.

    32 downloads

       (6 reviews)

    Submitted

  5. Fallen

    Doom/Doom2 replacement for Hexen's Death Wyvern.

    11 downloads

       (1 review)

    Submitted

  6. Panzer Demon v2

    A tank'ish demon.

    23 downloads

       (2 reviews)

    Submitted

  7. TIE Walker

    There's a TIE Crawler, so why not a TIE Walker?

    13 downloads

       (1 review)

    Submitted

  8. Tesla-Imp

    A cyber-Imp equiped with a Tesla cannon.

    24 downloads

       (6 reviews)

    Submitted

  9. Scorpion Minion

    A small six legged enemy in the theme of the Arachnotron/Spider Mastermind.

    25 downloads

       (7 reviews)

    Submitted

  10. Head Hunter

    A walking brain like creature.

    24 downloads

       (3 reviews)

    Submitted

  11. Veritech TIE Interceptor

    A cross between a Macross Veritech and a Star Wars TIE Interceptor. Sprites for the Walker, Fighter, and transformation.

    13 downloads

       (3 reviews)

    Submitted

  12. The Better MP5

    erm...

    69 downloads

       (27 reviews)

    Submitted

  13. TIE Fighter

    TIE Fighter graphics for Hexen's Death Wyvern to use in a Doom/Doom2 game.

    9 downloads

       (0 reviews)

    Submitted

  14. Biotech Stuff

    Unused/unfinished Giger'esque sprites

    26 downloads

       (6 reviews)

    Submitted

  15. Grafix Project - Alt Death

    This wad replaces the death animations of all Doom2 characters with the exception of the specter, Keen, the Wolfenstein soldier. Some of the monster's death animations vary. I have greatly altered some while hardly touching others as there is little I found I could do. The baron of hell and the hell knight are two good examples of that. However, there should be a noticeable difference in most of the deaths. Enjoy! >:D

    19 downloads

       (4 reviews)

    Submitted

  16. Doom Textures For Doom II

    A graphical resource created for Doom: Enigma that has all the Doom textures not included Doom II. So if you want Doom textures in Doom II, feel free to use this.

    189 downloads

       (59 reviews)

    Submitted

  17. Anubis

    A new monster model for Doom and Doom II. This model replaces the Imp with the Anubis Warrior from The Mummy Returns. You can check it out easily on Doom's E1M1 or Doom II's MAP01.

    44 downloads

       (19 reviews)

    Submitted

  18. Doom Face Fix

    You may have not noticed this, but when your playing doom2 and either you shoot about 6 or 7 rounds from the pistol and the marine grits his teeth his eyes turn blue. When you let off the fire button his eyes go back to black.Also when you pick up a weapon the marines eyes turn blue..These files fix that so the marines eyes stay one color. Extract this zip file to your doom directory (and if you wish back up your old doom wad) and run fix.bat. Enjoy :-D

    30 downloads

       (14 reviews)

    Submitted

  19. I called this "neutered" because a term I use a lot in this text file is fixed, and neutered is anot

    Graphic enhancements. Not particularly good ones, however.

    24 downloads

       (10 reviews)

    Submitted

  20. freetex_pack1.wad

    freetex is a texture set made freely for other authors to use for thier own doom 2 or quake 2 maps.

    39 downloads

       (2 reviews)

    Submitted

  21. Lego Textures

    Lego themed replacement textures, patches and flats

    49 downloads

       (0 reviews)

    Submitted

  22. Fragport status bar

    My very own futuristic status bar. Comes in 2 flavours: yellow digits (FRAGBAR1.WAD) (as seen in Fragport) and blue digits (FRAGBAR2.WAD) (as seen in Op-lite2)

    17 downloads

       (4 reviews)

    Submitted

  23. Quake 2 skys (Ultimate DooM version)

    Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)

    Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said for Unreal) and look pretty good, especially in modern/hi-tech levels. (although some of them look good in other styles too)

    23 downloads

       (0 reviews)

    Submitted

  24. Quake 2 skys (DooM 2 version)

    Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)

    Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said for Unreal) and look pretty good, especially in modern/hi-tech levels. (although some of them look good in other styles too)

    55 downloads

       (2 reviews)

    Submitted

  25. Icons for Doom for Windoze

    A collection of 32x32 256 colors Doom icons: title screens, switches, pentagrams and various other textures.

    381 downloads

       (20 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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