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graphics

349 files

  1. Graphtallica Texture Pack for Doom2 #1

    41 textures & 16 flats converted to Doom 2.

    34 downloads

       (0 reviews)

    Submitted

  2. Celtic Shrine Texture Set for Doom2

    44 textures converted to Doom 2. The set was originally designed for use in an Unreal level. The level was based on the theme of a Celtic shrine which had been burned and ransacked.

    99 downloads

       (2 reviews)

    Submitted

  3. deConstruct Industrial Textures

    123 textures & 72 flatsconverted to Doom 2.

    27 downloads

       (2 reviews)

    Submitted

  4. Erratic Texture Pack 1

    Just a bunch of textures & flats

    41 downloads

       (6 reviews)

    Submitted

  5. Graphtallica Texture Pack for Doom2 #2

    47 textures & 35 flats converted to Doom 2.

    16 downloads

       (0 reviews)

    Submitted

  6. Wally Example Textures for Doom2

    111 textures & 62 flats converted to Doom 2. Textures are by different authors and are compiled on the Wally Texture Utility site as examples to show everyone what Wally can do. If you want these textures in their original palette (Quake II's) or if you want to know who made the textures, check out Wally's web site for more info.

    20 downloads

       (1 review)

    Submitted

  7. IK Texture Pack for Doom 2

    152 textures & 59 flats converted to Doom 2. I've also been friendly enough to insert an ANIMDEFS lump which gives a 'quake swirl' animation to the two slime textures under Zdoom.

    141 downloads

       (2 reviews)

    Submitted

  8. CWB Texture Pak 4 for Doom2

    50 textures & 9 flats converted to Doom 2.

    16 downloads

       (0 reviews)

    Submitted

  9. CWB Texture Pak 6 for Doom2

    50 textures & 17 flats converted to Doom 2.

    17 downloads

       (0 reviews)

    Submitted

  10. Ogro Texture Pack for Doom2

    141 textures & 21 flats converted to Doom 2.

    248 downloads

       (3 reviews)

    Submitted

  11. CWB Texture Pak 5 for Doom2

    50 textures & 16 flats converted to Doom 2.

    22 downloads

       (4 reviews)

    Submitted

  12. CWB Texture Pak 1 for Doom2

    69!!! textures & 21 flats converted to Doom 2.

    14 downloads

       (1 review)

    Submitted

  13. CWB Texture Pak 2 for Doom2

    67 textures converted to Doom 2. (no flats)

    12 downloads

       (0 reviews)

    Submitted

  14. Quake Textures for Doom II

    275 textures & 165 flats converted to Doom II

    1210 downloads

       (1 review)

    Submitted

  15. CWB Texture Pak 3 for Doom2

    84 textures & 23 flats converted to Doom 2.

    27 downloads

       (0 reviews)

    Submitted

  16. Quake 2 Textures for Doom II - Full Version - v1.1

    1171 textures & 645 flats converted to Doom II. Wow, eh? ;)

    89 downloads

       (13 reviews)

    Submitted

  17. Quake 2 Textures for Doom II - Divided Version - v1.1

    1171 textures & 645 flats converted to Doom II split up into seperate wads so you can work with these textures in map editors with addon texture limits.

    19 downloads

       (1 review)

    Submitted

  18. Q3 Arena floors and walls

    Here's a small number of textures from the Q3 arena demo. I will make a larger one when I get the retail copy of it.

    23 downloads

       (0 reviews)

    Submitted

  19. BETTER COLORMAP

    37 downloads

       (4 reviews)

    Submitted

  20. DARK MENU v1.1 - for The Darkening: Episode 2<br><br> NOTE: this version fixes the message text so i

    A graphics-only addon for The Darkening: Episode 2 - one of the most anticipated Doom releases of all time - because it was made by some of the most talented level designers in the Doom Community. You can get The Darkening Episode 2 from their homepage: http://www.doomworld.com/darkening

    DarkMenu modifies the menu graphics and message text for use with 'Plain Vanilla' Doom2 and many Source Ports. It extends the Darkening theme by extensive use of the Darkening text font and The Darkening's orange, high-tech/industrial colour scheme.

    11 downloads

       (3 reviews)

    Submitted

  21. Skypack 2

    This is a WAD with 8 sky-textures for you to use. They are mostly mountains, and they're all 256 x 240. NOTE: to view the skies in Doom, you'll need ZDoom.

    For ports that don't support 256x240 skies, you can just scale or crop it down to 256x128.

    37 downloads

       (8 reviews)

    Submitted

  22. Skypack 1

    This is a WAD with 11 sky-textures for you to use. These are all mountains, and they're all 256 x 240. NOTE: to view the skies in Doom, you'll need ZDoom.

    53 downloads

       (11 reviews)

    Submitted

  23. Blue Blood Patch

    This wad is a DOOM patch to replace all blood splats with blue ones. I seriously don't know what the point is, but it looks pretty cool.

    17 downloads

       (4 reviews)

    Submitted

  24. Biolage Tetxures

    I found some neat textures at www.freetextures.com so I thought I would build a texture wad and make a ZDoom level. This is the texture wad used in my level biolage.wad.

    41 downloads

       (10 reviews)

    Submitted

  25. SailorScout's Textures Pack v1.0

    After looking at all the texure packs out there, I realized there wasn't one of just floor and ceiling textures, so I put this together.

    Most of the textures are from the Doom alphas/betas, which are cool but never got used in the final game. However, there are a few textures in there which are of my own creation, namely the CONVEY, SF_ and GRASS flats. It's unfortunate that the early versions of Doom stored their wall texture data in a different format, because then I might have included them in this compilation as well.

    All the flats were named so as not to conflict with existing textures in Doom or Doom2, so use them as you see fit.

    18 downloads

       (0 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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