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  1. Another Shitty Deathmatch map

    As i have been playing doom deathmatch recently on my dialup thought i should make a deathmatch map myself also . Here are the fruits of my labour

    8 downloads

       (6 reviews)

    Submitted

  2. Three-in-One DeathMatch for Everyone

    MAP03 - The inside is dark to provide a mystery effect and have a hard time to get a good kill yet there is light amplification goggles hidden in the area while the outside provides some duck and cover aspects.

    MAP04 - Everything in this map basically happens fast and one might want to act quick since this is more of less an open area where anything is plausible . . . . . Even kill steals. You better kill or you are going to be killed.

    MAP05 - There are several chambers and several open areas where multiple mini-DM's are able to occur. Please be advised that the fast-paced of the map will be subsequent to each death pertained to a specific character. I do not know what that sentence is supposed to mean yet those who do, please keep on DM'ing.

    Overall - These three maps, in conjunction with my other two maps, will provide with enough DeathMatch time that everyone will find that these maps will bring peace and happiness to the world (yea, right. But they will provide great fragging rights once everything is over.) ~Enjoy

    16 downloads

       (13 reviews)

    Submitted

  3. Dimension

    TGRDM1, is a large Deathmatch map set. This file is the first public release that I have ever done.

    Version 1.00: 21 February. 2006 Original release

    Version 1.01: 26 April. 2008 Fixed all bad vertices

    Unversioned Updates: 23 November. 2012 Renamed project TGRDM1b -> TGRDM1 Thrashed a superfluous lump Reorganized the map lumps

    Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Weapons Realm667 Resources * Spheres Realm667 Resources * Textures SkullTag * Some decorations SkullTag Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Project Name or Codename has been changed to: Dimension

    7 downloads

       (5 reviews)

    Submitted

  4. Skirmish One-on-One Duel

    A project that has been in work for quite a long time now, but now comes to its finishing point. This pack contains twenty new maps testing a player's skill and brainplay. With varying skill curves, layouts, themes (some themes or layouts may seem a bit familiar, but all are from scratch!), and play styles this pack has a bit of something for every multiplayer DooMer.

    11 downloads

       (8 reviews)

    Submitted

  5. The Shipping Quadrant

    Ok, I usually put terry wads on the archive, but I felt like treating you all to a little deathmatch level I made. It uses Skulltag weapons and textures.

    7 downloads

       (4 reviews)

    Submitted

  6. Soccer

    This Wad is one of my best Wads! A great looking level, really fun to play it with friends. I hope you like & enjoy it!

    4 downloads

       (2 reviews)

    Submitted

  7. Thesis

    Single map wad made primarily for duels. Inspired by essay driven insanity.

    Map list: MAP01 - Thesis by Decay

    Uses the following music track:

    "Black Inferno" by James "Jimmy91" Paddock

    14 downloads

       (12 reviews)

    Submitted

  8. Titty Milk

    Up until I hit the age of 14, my mom slid me a warm, microwaved glass of titty milk on the regular to make me a strong boy. We kept it as our healthy little secret. I sipped on it in the morning before school, in the afternoon after school, and in the evening before my mom tucked my shirt in and put me to bed, always lapping up the sticky remainder on my lips. By the time I hit puberty, titty milk ran through my veins and became a lifestyle, spreading the power of its fortifying cream and calcium to each corner of my growing boy body.

    I drink titty milk. I piss titty milk. I live titty milk. And there is nothing wrong or embarassing about it.

    21 downloads

       (19 reviews)

    Submitted

  9. td_DM1 "Simple DM"

    Simple dm map for 2-4 players.

    3 downloads

       (1 review)

    Submitted

  10. Skidball

    A game of soccer, played with a neon zombieman. It's meant for two. I couldn't be assed to make a proper team-selection system so just pick a color, have a coke and a smile, and shut the fuck up.

    17 downloads

       (15 reviews)

    Submitted

  11. UAC Main Arena

    Some guy in ZDaemon encouraged me to release MAP01 from shinffa as a standalone map. So, here it is :) Pleae, read carefully the info on the skill levels!

    10 downloads

       (7 reviews)

    Submitted

  12. Shadow Pit 2

    Almost 3 years in the making, this is the long anticipated sequel to the legendary Shadow Pit.

    10 downloads

       (8 reviews)

    Submitted

  13. T3k or Towers 3000

    Large Downtown setting most buildings accessable, using legacy 3d floors and water. Deathmatch only ! If you like Deathmatch this one will be one of your favorites.

    4 downloads

       (2 reviews)

    Submitted

  14. Ultramodern Combat 3

    3rd in the UMC series. Floating Domain requires players to be agile if they want to traverse smoothly across the map. Includes umc2.wad *UMC Revisions* Removed floating pointers for items; added backpacks, plasma gun and energy cells; & a harmless Pain Elemental. :)

    2 downloads

       (0 reviews)

    Submitted

  15. Inspratel

    TGRDM2 contains ten small Deathmatch maps.

    Version 1.00: 1 May. 2006 Original release

    Version 1.01: 30 April. 2008 Fixed Misalignment Textures Fixed "BOTNAME" bug in Skulltag 97x Series Minor map changes

    Unversioned Updates: 23 November. 2012 Thrashed superfluous lump Updated the WADINFO Changed WAD Version 1.41 -> 1.01

    Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Weapons Realm667 Resources * Spheres Realm667 Resources * METTILE4 flat SkullTag 96f resource * Some decorations SkullTag Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Added PLAYER1 starts Removed some superfluous texture references from six sidedefs

    9 downloads

       (7 reviews)

    Submitted

  16. Ultramodern Combat 2

    2nd in the UMC series. Mountain Keep is a fort- like area high up in the mountains; be careful so that you don't fall off! Includes umc1. *UMC Revisions* The dehacked limits are now restored to normal Doom II values (health, ammo, armor, and weapon speed). Added Rocket Launcher, Chainsaw, Health Bonus, Rockets, Rocket Box.

    8 downloads

       (5 reviews)

    Submitted

  17. Utramodern Combat 1

    The first map by me. No. 1 in a series of deathmatch maps. Office Complex is an office-themed map with shotgun, super shotgun, and chaingun.

    4 downloads

       (2 reviews)

    Submitted

  18. CAVES of DEAD

    none

    6 downloads

       (2 reviews)

    Submitted

  19. CAVES of DEAD

    none

    4 downloads

       (1 review)

    Submitted

  20. ShizzMasteR's Doom Deathmatch #1

    1 download

       (0 reviews)

    Submitted

  21. Turrents CTF

    This is my first CTF map. It's kind of an experimental idea:

    You have 2 teams and 2 sets of turrents. Each team has their own set of turrents here. Using the turrents wisely is a good idea on this map. This map as a strong emphasis on defense. Try not to hit your own team-mates with the turrents, as team damage does apply to them.

    10 downloads

       (6 reviews)

    Submitted

  22. Stxy Deathmatch Compilation

    This a compilation of Richard Jaspars 'Styx' excellent Styx Deathmatch Series. I've changed nothing in the levels themselves (except rename them sequentialy). I added a mapinfo.lmp to the combined wad to keep the music and skies as Richard originally released them. I also renamed the music lmps for the same purpose. The reason for compiling these levels was to make it easier to use them in client-server based multiplayer games such as Skulltag and ZDaemon.

    4 downloads

       (2 reviews)

    Submitted

  23. Underrated Angel v1.1

    Second wad uploaded: drop me a line if you liked it.

    "A small tech Deathmatch wad that should work nice with around six players. It´s divided into two small complexes tied together to a central area and an underground sewer system. All weapons are present with the exception of the BFG".

    I did this map in a break from the stuff that I´m currently doing, just for the sake of it. It has turned up to be small but fun... Special care has been taken that detail doesn´t interfiere with gameplay or players don´t get stuck. Still there are a few lamps that can get you into problems, so stay away from them!.

    There´s no much of usage of exclusive Legacy stuff, some 3d floors here and there, but there aren´t even 20 dummy sectors in this map!.

    Bots will behave strange but human players will do fine once they get the simple lineout :).

    In case you´re wondering, the title doesn´t mean nothing but a line from Moonspell´s "2nd Skin".

    --Gameplay tips--

    1) Notice that you can go to almost any area with the teleporters.

    2) There are three elevators connecting the sewers with the West complex. To activate them walk into the small arrow on the floor.

    3) A little trick is needed to get the Plasma Gun. Just think for a second about it.

    4) Any player that falls into the water pit will instantly die and a frag will be substracted from his/her count.

    5) The more players, the more fun.

    6 downloads

       (4 reviews)

    Submitted

  24. Underconduct

    A fairly large-sized deathmatch map; Subterranean theme

    2 downloads

       (0 reviews)

    Submitted

  25. Toxic Pit

    3 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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