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429 files

  1. Ultimate Vines Docking Flesh Temple

    Random short maps originally based upon "daily bite size mapping" speed mapping sessions by fuzzballfox made in zdoom forums some months ago, and also posted inside doomworld forums after 3\4 days of inactivity...

    Enchanted the outdoors and erased the titlepic, i think it couldn't need that for just one level, isn't?

    15 downloads

       (7 reviews)

    Submitted

  2. From a Hideous Road of Corpses and Misery to Satan's Secret Oddities

    --------------------------------------------------NOTE: THE LEVEL OF DARKNESS IN THE MAP CAN VARY A BIT DEPENDING ON YOUR MONITOR AND SOURCE PORT. IF YOU ARE HAVING TROUBLE SEEING THEN FEEL FREE TO ADJUST THE BRIGHTNESS LEVELS IN THE OPTIONS/SETTINGS OF WHATEVER SOURCE PORT YOU ARE USING. --------------------------------------------------

    After many many months of working on this on and off this is finally done! My aim was to create a really dark level that emulates the scary theme of PSX Doom and Doom 3. The map uses new tech textures and the PSX Doom sounds, as well as a sound track from Doom 64 (yes I know the file size is large but since this is suppose to be worth a full hour (at least) of gameplay and is really important for creating the atmosphere I want to create I think its worth it)

    The map is for Zdoom based ports, and it uses Zdoom features such as slopes and colored lights.

    ----------------------------------------------- The story so far......

    Your a elite former soldier and a gun for hire. Something has gone terribly wrong (for the tenth billionth time) at a secret research base on the North-Pole that belongs to the Gionetics corporation, the UAC's biggest competitor. After begin contacted by Gionetics, they convince you take care of their mess since they don't want the general public to find out about the disaster. In return for a big fat paycheck, you arrive on there secret base of operations in Canada to prepare for your mission. They brief you about the situation and tell you that they were experimenting with stolen UAC technology in an attempt to perfect the teleportation technology for there own purposes only to repeat the mistake made by the UAC on Mars all of those years ago.

    Because of the North-pole's remote location, the demons have not yet been able to find a way to leave the base area and thus Earth is save for the moment. But their numbers continue to grow and if they aren't stopped soon then all of Earth will be in grave danger........

    You paradrop down and land right outside the base entrance, you open the entrance door and enter the base.........there is no turning back now. ----------------------------------------------

    36 downloads

       (26 reviews)

    Submitted

  3. f.infer2

    Remake of my map "infernal fortress", and tribute to Megawad scythe 2 by Erik Alm. An extreme difficulty level with new monsters from realm667 done with basic design of doom. Some parts are similar to parts of scythe 2 maps (obvious)

    38 downloads

       (28 reviews)

    Submitted

  4. Dawn of Reality

    This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only changes were introduced because of the engine limitations. I tried to create an exact copy of every area with his oryginal scale and geometry (as far as this is possible in Doom). I used the surveying maps and aerial photography. Many times I must walk through those regions in order to implement the necessary images. Some of this images are now in game as textures.

    379 downloads

       (101 reviews)

    Submitted

  5. Dementarium

    There aren't many maps that focus on the chaingun, so I made this. A small-ish key hunt in Hell, with scarce supplies and no shotguns or plasma weaponry. You don't need to grab them in any order. The final challenge is right in front of you when you start; don't waste your ammo, or be prepared to make a break for it. A note: this isn't Pacifist compatible.

    14 downloads

       (6 reviews)

    Submitted

  6. Firestorm

    You start, barely armed, in the holding cell of a military base massively infiltrated by demons. You'll need to move fast and think even faster to make it out of there and onto the subway train leading out from the hellhole. Good luck.

    14 downloads

       (9 reviews)

    Submitted

  7. Epicus Furor

    An infernal/medieval map. You are a warrior, so prepare to fight a lot with swords. Its highly recomended to use keybord AND mouse.

    32 downloads

       (19 reviews)

    Submitted

  8. OLD HELL SCRAPER

    a bunch of old maps mixed up,some released some not, all with "better" designing and detailing cliches.

    15 downloads

       (7 reviews)

    Submitted

  9. Eternal Memories 1

    17 small maps made from memory, based on areas from TeamTNT's Eternal Doom 3. Some stuff is intentionally different, while other stuff is an error in memory. Looking at the eternall maps in an editor or in-game wasn't allowed. I played eternall a lot a few years ago and each map once casually about a month before starting the wad.

    22 downloads

       (8 reviews)

    Submitted

  10. Tuning Contest#5 (aka Freakmapping)

    The archive contains the maps, sent on competition which was held in iddqd.ru on July, 7-24th, 2010. The idea of competition was that the map, created by the random map generator, is being improved and modified by each participant of competition under the port chosen by participant himself. Surprises and unusual decisions were welcomed as well. Thus the participant can map game zones only within a rectangle outlined around of an initial map. Behind its limits, it was allowed to do decorative landscapes and technical sectors. Also all initial map's vertexes should have been invariable.

    Maps are published with some minor alterations (basically - removing found bugs and improvement of game balance).

    26 downloads

       (15 reviews)

    Submitted

  11. Extreme Fisting of the Pain Elemental

    Quick map for fisting some PEs.

    29 downloads

       (21 reviews)

    Submitted

  12. Dathzor

    16 deathmatch maps made during 2005-2006 for playing with friends just for fun. Quite a few of the maps are pretty gimmicky and shouldn't be taken seriously.

    9 downloads

       (3 reviews)

    Submitted

  13. Citadel of mental abstraction: a Chris Wright Tribute?

    Ok, this is another tribute map for a mapper which marked this year, as like as gama-dm (gamarra) and ruba's daffieduk.wad remake, this time our champion is the unstoppable speedmapper Chris Wright. I made this following his own mapping canons (abstract theme, lots of curve linedefs, usage of almost every texture in doom 2 stock) and adding few stuff of my mapping style.

    By the way, this is a city style map sets in the half of the mountains.... enjoy it.

    15 downloads

       (10 reviews)

    Submitted

  14. Feelsafe

    /Story :

    14 downloads

       (6 reviews)

    Submitted

  15. Doomworld Speedmapping Compilation #24

    The products of Doomworld's 24th speedmapping session, started by Solarn. The session was held over five weekdays from May 24 to May 28. The theme was "metal" and only one map doesn't conform to it, but since it was made for the session and has good gameplay, I decided to include it anyway.

    Some maps have difficulty settings, but others don't.

    24 downloads

       (14 reviews)

    Submitted

  16. Doomworld Speedmapping Compilation #23

    The 23rd iteration of the Doomworld Speedmapping Compilation. The session lasted over a weekend and the goal was to make a map fitting a certain theme in 100 minutes. The theme this time was "cave with a temple in it".

    8 downloads

       (3 reviews)

    Submitted

  17. Entrance

    This wad contains the first (short) level of an 8 level iwad I'm working on. There is a hidden super shotgun and rocket launcher.

    9 downloads

       (3 reviews)

    Submitted

  18. Edgy

    Mid-episode style map for Doom 2 which will require some strategy during certain fights.

    24 downloads

       (16 reviews)

    Submitted

  19. Drip Feed

    A GSTONE fortress, a red glowing sky, silhouetted bodies writhe on spikes in the distance, fortelling your fate.

    56 downloads

       (48 reviews)

    Submitted

  20. Doomworld Speedmapping Compilation #22

    A speedmapping session started by solarn, with no theme and a time limit of around 90 minutes. Despite not having a focus, all 3 of the mappers are slaughter-lovers so expect some blood. All maps are vanilla.

    23 downloads

       (11 reviews)

    Submitted

  21. Dormouse

    23 downloads

       (16 reviews)

    Submitted

  22. February 14th Sucks

    A random map I created in the space of Febrary 14th, one of my least favourite days of the year. The map itself is short, although challenging on Ultra-Violence. I tried to put more detail into this than the maps in Random SP as well.

    24 downloads

       (15 reviews)

    Submitted

  23. Running trought the ices

    I know it. This wad sucks. Altought this is a "speedmapping of 120 minutes" (plus some time waste on "detailing" and get few new textures here and there), this IS the fail on Doom Advent Calendar 2009 Edition. And since DAC looks to be a dead project again, i've decided to release this map as a standalone project, and add one (or more) maps, following the original "speedmapping" concept...

    14 downloads

       (8 reviews)

    Submitted

  24. Falstaff

    Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it well is the tricky part. Also, there's a ton of secrets.

    22 downloads

       (17 reviews)

    Submitted

  25. Walt's Anomaly

    Just a "speedmap" of congest map01 and e1m8. This is my "first" attempt to gzdoom released here. This could not been the best wad ever, but oh damn, IS DOOM, the Ruby Gloom cat (registred laughs)! Enjoy.

    This wad comes out from a abandoned (?) dw project called boss megawad or something similar.

    11 downloads

       (5 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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