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429 files

  1. DOOM - The Cyberdemon Army - Demo

    I have constructed a demo of the 4 current top stages in DTCA. I hope you enjoy it.

    Please take note that the MP3's in this wad are NOT music, but are my recorded voice sound effects. I converted them into the MP3 format to save space.

    These levels have been modified slightly from thier originals. They now can work fully in deathmatch games. Here is the gameplay chart:

    Map01 and Map19 - 2 or more players (recommended) Map20 and Map32 - 4 or more players (recommended)

    77 downloads

       (65 reviews)

    Submitted

  2. OMFG DETAILZ0R

    My first releaseable project ever! Basically just a office table i made to get used to DoomBuilder

    29 downloads

       (21 reviews)

    Submitted

  3. Demon's Revenge

    A smallish gothic level, my first.

    21 downloads

       (13 reviews)

    Submitted

  4. DTCA - Map 20 - Research Centre Roof

    This is the final map of the research station series. The map is just one huge battlefield where you take down a series of monsters.

    17 downloads

       (10 reviews)

    Submitted

  5. Doomworld Forums 3

    This WAD tells the true story of what REALLY happened in the recent episode at the NewDooM forums. My sources are infallible, so don't even try to dismiss any of this as false, because it is the cold, hard truth and it will hit you like a speeding bus in the middle of a rainy night. It's that powerful.

    87 downloads

       (76 reviews)

    Submitted

  6. DSV Episode 5: The Final War

    25 downloads

       (18 reviews)

    Submitted

  7. #zdoom Adventures!

    28 downloads

       (14 reviews)

    Submitted

  8. DTCA - Map 19 - Master Lift Access

    This map has taken me an extremly long time to make. It is basically a tech based map with many strange new uses for scripting. It is my first fully deathmatch compatable map, if you don't mind large maps.

    14 downloads

       (8 reviews)

    Submitted

  9. Death Summoning (Legacy) - Map01: Complex Entryway

    This is the first map of my current project, Death Summoning. Since I seriously doubt I'll ever actually finish this project, I've decided to release the project map by map, as each map is finished. Map01 is a small tech map. If you notice any problems with this map, feel free to email me at: zimspork@comcast.net . NOTE: This map may be changed by the time the project is completely finished. ZDoom version to come soon...

    12 downloads

       (6 reviews)

    Submitted

  10. Ebola: 32 Ways to Die

    Ebola made a TC called Hyena, so I thought it would only be fitting for me to make a Doom Project with his name on it. Essentially, this is just a fun collection of 32 badly-detailed levels, geared towards making the player die. Note: Most levels automatically exit after you die, so don't hit the space bar or you'll start the level over again. A few bugs do exist, so if you end up waiting a long time after dying, just hit space and try again. Note #2: MAP30 does not have an exit. Presumably you will just die. It's possible to survive, though. If you get stuck, that's why.

    29 downloads

       (20 reviews)

    Submitted

  11. Ep1.zip

    An e1m1 type map.

    10 downloads

       (3 reviews)

    Submitted

  12. JarJar's Last Pinenapple Fritter

    THE STORY OF JARJAR's LAST PINEAPPLE FRITTER- Once upon a night, JarJar was getting tucked in by his husband Tom Hanks. JarJar goes "Why those pineapple fritter's you made me was great!" "Oh thanks Jar!" says Hanks "Theres only one left, you can have it tomorrow morning!" Suddenly, a tear went down JarJar's face. One left? "ONE LEFT?!?!" JarJar got out a pistol and was about to blow his brain out with it when he decided to blow out Hankses brain, and so he did. JarJar then ran to the fridge, took the fritter, and held it in his arms tightly like a little baby "NO ONE will take you away from me, fritter, NO ONE!" JarJar ran out of the house and lived in the woods, wild and free with his beloved Fritter... but sadly it was not meant to be as one day JarJar went to sleep in a burnt car, woke up, and his fritter was missing. Someone stole it. "NOOOOOO!!!" cried JarJar, but don't worry boys and girls, JarJar had aquired a sort of telepathy with the fritter, and JarJar knows that Fritter hasn't been eaten yet, and that its being held captive in the lands of MooMoo. JarJar gathers his strength, assumes the look of a girl, and goes to the land of MooMoo to claim back his last Fritter. Hence FRITTER.WAD

    God speed JarJar... god speed, friend.

    187 downloads

       (23 reviews)

    Submitted

  13. DTCA - Map 01 - Lobby

    If you like a level with constant action, then download this. This map takes place in a large forest that the hell spawn have taken as their own. Good luck cleaning it up...

    14 downloads

       (7 reviews)

    Submitted

  14. Fear Station Alpha

    Medium-sized level; base theme focusing on looks and gameplay.

    19 downloads

       (10 reviews)

    Submitted

  15. DTCA - Map 01 - Lobby

    If anyone has ever played my original map01 for DTCA you'll know just how crappy it was. If anyone hasn't I recommend playing it first to see just how much of an improovment I made on this level.

    19 downloads

       (13 reviews)

    Submitted

  16. FYP

    Made in a hatred feeling towards a certain person...

    12 downloads

       (6 reviews)

    Submitted

  17. FBase 6: Remanasu

    I started this as a test map to learn to use Doom Builder. I think it turned out to be pretty cool :) NOTE: This is version 1.1 of the map. I fixed some bug where the player was able to get the blue key by running into the wall below it. Thanks to SargeBaldy for finding out! I also added Coop starts (no DM though). Happy now Carn? :)

    55 downloads

       (10 reviews)

    Submitted

  18. DTCA - Map 32 - Easy Breezy

    This is by far the largest map I've ever made. I put a lot more work into this map than most others. It takes place in a town that the hell spawn have already attacked. You have to make your way through the small town to escape and get back on course.

    16 downloads

       (9 reviews)

    Submitted

  19. DTCA - Map 17 - Military Operations

    Map 17 of The Cyberdemon Army takes place in a Military Base

    10 downloads

       (4 reviews)

    Submitted

  20. Dark Nexus Map01: THe Entry

    Dark and dreary, you enter an unknown territory. The air is tight and still, and the only thing that can be heard is you. Any light you find is dim, as if this place has been here for ages. You can only wonder what lies further in this mysterious place...

    12 downloads

       (6 reviews)

    Submitted

  21. Escape from phobos Demo

    A Pre-lude to The Ultimate Doom

    26 downloads

       (19 reviews)

    Submitted

  22. Doom Raider:Crypt of the Vile (lite version)

    A single player level for ZDoom.

    122 downloads

       (109 reviews)

    Submitted

  23. Death Revealed

    It's a tribute to Hell Revealed, the amazing megawad by Yonatan Donner and Haggay Niv.

    18 downloads

       (10 reviews)

    Submitted

  24. FIRST SPAWN

    "FIRST SPAWN" is my very first map. Don't go into it with high hopes, as the only thing unique about it is the 'Monochrome' flavour.

    This is all you need:

    doom2 -file first.wad

    11 downloads

       (3 reviews)

    Submitted

  25. Dawn: A Prelude

    5-level prequel to The Darkest Hour, which is set in the Star Wars universe. Wrok Onmo is in an Imperial Penal Colony on the Lodai Asteroid. His gang breaks him out so that he can travel to the fortified palace of Quatto the Hutt, who wants to commission him to steal the plans to an Imperial Cybernetics Facility.

    45 downloads

       (25 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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