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429 files

  1. Deliverance

    A Brick'n'Metal (mostly) themed map.

    22 downloads

       (13 reviews)

    Submitted

  2. Doomworld Forum Adventures!

    It's a small, underdetailed map about the dream of a newbie. Work your way up the ladder to become ruler of Doomworld! It's a DOOM map centered around comedy, just in case you're a bit slow.

    288 downloads

       (33 reviews)

    Submitted

  3. Doom Zoo (part 1)

    One day, one of the UAC marines got board and decided to run-a-muck at the "DoomZoo", the more common name of the UAC's compound used to study the monsters from hell. The reserchers won't be happy when they find out!

    11 downloads

       (2 reviews)

    Submitted

  4. Dream (v1.30.7)

    Second in my mini-episode. This level is the follow-up to Grind2 and is meant to be played after it (hence the health boxes at the start). This level is a little bigger than Grind2, but not by much. There are definately more monsters this time around, and I believe the skill is a little harder. Skills 1 and 2 are very easy and are meant primarily for sight-seeing. Neat effects this time include: Pillar in main room is used for navigation, the lift in the cave, the drain in the nukage-floor room, and of course the demon-worship temple area...

    11 downloads

       (6 reviews)

    Submitted

  5. I Don't Know (mostly all the good names were taken)

    A map That could suck or not (i shall quit mapping if this suxs) (so i'm ready)

    14 downloads

       (8 reviews)

    Submitted

  6. Dark7

    7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other fixes.

    131 downloads

       (90 reviews)

    Submitted

  7. Dead Simple: DooMBoy Edition

    My version of Dead Simple, REQUIRES ZDoom

    18 downloads

       (7 reviews)

    Submitted

  8. The First Adventure

    A three-level mini-episode for ZDoom. This wad is part of The Experienced Project.

    13 downloads

       (5 reviews)

    Submitted

  9. Flay the Obscene - Compilation

    /story Screw the story! There initially was one, but it just wasn't very well thought out! So it's had its head cut off.

    These levels won't disappoint you! They're great looking, original and action packed with a wide variety of Doom 2's monsters and weapons and so on and so forth...

    17 downloads

       (8 reviews)

    Submitted

  10. Doom 2 Tournament 2534

    30 downloads

       (20 reviews)

    Submitted

  11. dissolution

    Dissolution is a 7 map side story to project slipgate. *New version with no misaligned textures*

    58 downloads

       (32 reviews)

    Submitted

  12. Find it

    My best map so far. try it!

    14 downloads

       (7 reviews)

    Submitted

  13. Doom - The Arcade Game Phobos Bonus Level 2 - You Sunk My Battleship!

    Sink some battleships, uh, I mean imps on battleships. The captain always goes down with his boat, but in this case the reverse is true. Kill the imp captains and the ships will sink.

    21 downloads

       (14 reviews)

    Submitted

  14. Europa 3 - The Dark Side of Vrack

    A fairly detailed map for Doom2. Inspired by Fredik Johansson's incredible Vrack series. This map may cause a lot of problems on slower computers. If your computer is slower than PII 200 Mhz, don't even try to play this level, sorry :\

    26 downloads

       (16 reviews)

    Submitted

  15. Fras1L v10.0 Map 1: Turks Map 2: New Map 3: Brick Map 4: Biff! Kazam! Map 5: Brick II Map 6: Sky Map

    Collection of well-made levels by two people from 6/1998 on. Levels continue to be added. See end of text file.

    13 downloads

       (4 reviews)

    Submitted

  16. Doomworld Speedmapping Compilation #20

    This is a compilation of the WADs entered in Doomworld's eighteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a level from another game, people should recognize.

    12 downloads

       (6 reviews)

    Submitted

  17. Doomworld Speedmapping Compilation #15

    This is a compilation of the WADs entered in Doomworld's fiftheenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is described in rules15.txt. : This wad was compiled by Tobester (Tobester666@yahoo.com)

    7 downloads

       (3 reviews)

    Submitted

  18. Doomworld Speedmapping Compilation #12

    This is a compilation of the WADs entered in Doomworld's twelfth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a factory.

    7 downloads

       (4 reviews)

    Submitted

  19. Doomworld Speedmapping Compilation #13

    This is a compilation of the WADs entered in Doomworld's thirteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a level with lots of barrels.

    13 downloads

       (3 reviews)

    Submitted

  20. Doomworld Speedmapping Compilation #16

    This is a compilation of the WADs entered in Doomworld's sixteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme is "Abandoned Mines". :

    8 downloads

       (2 reviews)

    Submitted

  21. Doomworld Speedmapping Compilation #17

    This is a compilation of the WADs entered in Doomworld's seventeenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a canyon.

    14 downloads

       (3 reviews)

    Submitted

  22. Doomworld Speedmapping Compilation #18

    This is a compilation of the WADs entered in Doomworld's eighteenth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a tech base in the sky.

    10 downloads

       (3 reviews)

    Submitted

  23. ea Speedmap 3

    A single player map for Doom2, made in less than 100 minutes. My conection died on me as I was going to submit this to Nick Baker's speedmapping excercise... so I'll just release it here. The theme was to make a tribute to your favourite Doom/Doom2 level. This is my tribute to Doom2's Map28 "The spirit world"

    10 downloads

       (5 reviews)

    Submitted

  24. Europa 2

    All right, here's the second part of my europa series. Hope you all enjoy it. It may not be the most detailed map ever done, but it certainly is one of the largest. You need all 6 keys to exit, and none of them come easily... Skill 2 is recommended if you think that doom2 on UV has good gameplay for you. If you think that is too hard, play skill 1. Skills 3 and up are designed for HR freaks like me.

    This map REQUIRES gothictx.wad!

    26 downloads

       (17 reviews)

    Submitted

  25. ea Gothic 2

    A difficult single player map for Doom2. Don't play skill 4 unless you are VERY confident in your skills. Skill 3 should be challenge enough for 90% of all players.

    THIS LEVEL REQUIRES GOTHICTX.WAD

    19 downloads

       (5 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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