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287 files

  1. Invdemon

    Invisible demon is here.

    15 downloads

       (9 reviews)

    Submitted

  2. Inertia

    One map for Boom that uses only textures from the "Wood" category in Doom Builder, including flats.

    21 downloads

       (15 reviews)

    Submitted

  3. Garretty

    Nazi space station

    12 downloads

       (5 reviews)

    Submitted

  4. Incubator

    A follow up map to WTP, it is to be played with WTP so the story continues. This is the base on the other side of the teleport, it looks like it has been used recently, the place seems to be nothing but empty of hell spawn however.

    18 downloads

       (14 reviews)

    Submitted

  5. Hidden Temple

    My first complete singleplayer map. Thematically, Hidden Temple should make you feel like you're exploring in a lost world. It's a quick one, though.

    13 downloads

       (7 reviews)

    Submitted

  6. Herbtech

    A level set in a facility dedicated to the research and development of genetically manipulated plants. It's slowly being consumed by a rogue experimental plant.

    33 downloads

       (22 reviews)

    Submitted

  7. HeDRoX 2

    The sequel to Hedrox, this time bigger and more challenging.

    51 downloads

       (38 reviews)

    Submitted

  8. Glacier Base

    The setting for this map is a base located inside a glacier, so "Glacier" is not just a clever name. :) Anyway, this abandoned base is a pistol-only level (aside from secrets) and is meant to possibly be the first in a set of maps of some sort. Primarily designed for single-player, but I think it would be great for DM as well.

    10 downloads

       (6 reviews)

    Submitted

  9. Hells Clash demo1

    I have absolutely no inspiration to continue this, so I decided to release this to idgames instead of letting it collect virtual dust.

    This wad goes from map01-map03. Everything after that is either unfinished or crap maps.

    13 downloads

       (8 reviews)

    Submitted

  10. Horalky

    This is a map I made with all vertices lying on the 64 grid. I was originally making it for the Russian "Grid 64 Contest" but I couldn't finish it in time. STORY: Our hero was angry because Horalky were renamed to Goralki (wtf the old name was better) so he went to their office to complain. However, 20 hours into his journey he realized that he forgot to look in Google Maps where to go. And he couldn't load them in his iPad because the damn thing wouldn't connect to the internet. Then he decided to call it day and just go home. Maybe all that stuff about names isn't that important anyway.

    17 downloads

       (11 reviews)

    Submitted

  11. Global Death Ruins of Humanity

    STORY: An unidentifyed force has spread on earth and has radically changed the buildings and caused 90% of the population to change and kill other people that havnt changed. Among those that havnt changed it is your job to cleanse the cities of this vile infestation, and to discover its source and destroy it.

    73 downloads

       (18 reviews)

    Submitted

  12. After the Holocaust

    A semi-realistic post-apocalyptic non-linear remake of the Doom 2 level Downtown. Explore the ruined city and fight to survive.

    198 downloads

       (159 reviews)

    Submitted

  13. The Inquisitor

    A single map about our Doomguy, who has been teleported to the land of the damned. You want to escape from it and return back home, however, it's not so easy to do it... New weapons, new monsters and new artifacts may look unusual, but you accept the challenge and meet your fate. More details about wad's storyline are explained in INQUISITOR_ENG.pdf

    By default, the L key turns off light effects (torch flares become sprites), and the key M turns off the rain. If for some reason these keys do not work, you can enter the options menu and customize your own.

    The map was sent on competition which was held in iddqd.ru on July, 16, - August, 20, 2012. The idea of competition was that the map, created by the random map generator, is being improved and modified by each participant of competition under the port chosen by participant himself. Surprises and unusual decisions were welcomed as well. Thus the participant can map game zones only within a rectangle outlined around of an initial map. Behind its limits, it was allowed to do decorative landscapes and technical sectors. Also all initial map's vertexes should have been invariable.

    55 downloads

       (25 reviews)

    Submitted

  14. Industrial Estate

    This map was a rejected megawad level that i've been working on. It was rejected due to not having the same consistency as the rest of the maps.

    Map is set around an industrial estate. Map is fairly large, probably looking at a par time of 20 minutes or more.

    27 downloads

       (19 reviews)

    Submitted

  15. The Impaler's Labyrinth

    Your worst nightmare has found you! You're trapped in a labyrinth ruled by a terrible impaler. Will you dare cross it? Will you survive his cruelty? Welcome to the impaler's labyrinth.

    12 downloads

       (7 reviews)

    Submitted

  16. inoutro

    It's just a single map, but intended to be a long one. WAD includes mp3 music and a mod (description in the package if you need it).

    10 downloads

       (4 reviews)

    Submitted

  17. Hell's Ingress

    A fairly short map remaking Hell Gate, a very short map from the console versions of Doom. It was made from scratch.

    20 downloads

       (12 reviews)

    Submitted

  18. The Void of Hell

    A dark hell-type level. A new take on hell

    39 downloads

       (21 reviews)

    Submitted

  19. ITCM DOOM

    A doom map hub based on the Instituto Tecnologico de Ciudad Madero. It's an outdoor/indoor map, with several short missions depending on the player's choice on where to explore and the objects found and collected. Single or multiplayer modes are selected from the New Game > Episode menu.

    61 downloads

       (22 reviews)

    Submitted

  20. Hellfire: Reborn

    This wad represents the reconsideration of Hellfire's ideas, so basically it is a new realization of an old story. Though the original Hellfire's main idea has remained as it was, all levels have been made from scratch, and some of them have undergone to the essential updating - both geometry, and the monster-ammo-medkits' balance. I've tried to correct original Hellfire's lackings and to finish all the ideas I've put in Hellfire to logical end. Have a great game!

    59 downloads

       (46 reviews)

    Submitted

  21. Hell's Gate

    It's the Hell's Gate from Quake3/Live.. with Doom textures, etc. It's not an exact replica, jump pads and slopes replaced with stairs. Item placement is something similar to the Quake Live version.

    8 downloads

       (2 reviews)

    Submitted

  22. Forgotten Nirvana

    Another speed map i've posted ages ago on doomworld, but never send it on idgames, so i do it now. Theme now is a fortress surrounded by blood and dead bodies....

    20 downloads

       (12 reviews)

    Submitted

  23. Happy Birthday Pavera

    Fun Fact: October 17th is not his birthday. Sorry this is like a hundred weeks overdue.

    28 downloads

       (22 reviews)

    Submitted

  24. Hub of pain.

    A large and challenging map with many secrets and a good assortment of enemies.

    21 downloads

       (15 reviews)

    Submitted

  25. Infestated Base (Remake)

    a remake of one of my first maps to zdoom, this time adapted to boom

    79 downloads

       (49 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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