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167 files

  1. The Journey of King REoL

    You are King REoL. Your journeys have taken you across the internet in your pursuit of conservative ideology and elevators. Recently, a new elevator was installed in Doomworld just for you. After furiously masturbating, you take a trip to your personalized elevator and decide to see where it leads...

    30 downloads

       (24 reviews)

    Submitted

  2. January Ninth

    A map I made for fun.

    44 downloads

       (29 reviews)

    Submitted

  3. Legacy Of Suffering - v1.01

    Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.

    822 downloads

       (226 reviews)

    Submitted

  4. Needs more Lupara

    After hearing on Idgames and on Skulltag forums that Lupara is the most powerful weapon in the game you go on a quest to retrieve it. Beware of the crying zombieman. Also this wad is vomit.

    31 downloads

       (20 reviews)

    Submitted

  5. Land Of NightMares

    This map came to me almost fully formed in a dream, It was the second map I ever made, and so is substantially better than my first which will stay firmly on my hard drive but not good looking enough for it's intended purpose. I still had fun with it so I decided to release it. Map is completable from a pistol start, (with easy secrets)if you do things in the correct order, otherwise you may find yourself punching a baron to death. There isn't a story other than you are in a grubby room with some hell spawn, now kill them.

    20 downloads

       (8 reviews)

    Submitted

  6. Level Up

    One of my first wads. Uses ZDOOM. The scene at the base, located on the Earth. As a result, experience has opened the portal from Mars to Earth and monsters fled a wave on the back of the portal...

    12 downloads

       (4 reviews)

    Submitted

  7. Long Days

    One level for 'advanced' Boom compatible ports.

    Probably it is my vision of nuts.wad. It's easy to play and fun.

    You need to have modern computer (Core2Duo+ or similar) and good optimized port with support of hi-res textures in wads and music in OGG format.

    GLBoom-Plus 2.5.0.2+ is STRONGLY recommended. Do not use PrBoom-Plus 2.5.0.1 or earlier.

    "SkyBox" sky mode and "Fog Based" sector light mode (available in prboom+ 2.5.0.3.test) are recommended and do not forget to enable in-wad hi-res textures. (it's ON by default)

    WARNINGS: 1. (G)ZDoom has strange issue with speed. It's 1-2 fps when monsters are sleeping. After awakening it's more or less good, but still 4-20x slower than glboom-plus.

    2. Eternity and Boom 2.02 have some issues with tall patches.

    3. Classic PrBoom and PrBoom-Plus before 2.5.0.2 have no support for hi-res textures in wad - do not use it.

    MUSIC: NoMeansNo - "1985 - You Kill Me" - Long Days. Hope it will not be banned because of this 24 years old song.

    102 downloads

       (40 reviews)

    Submitted

  8. Temple of the Lizardmen

    You are a marine sent to a part of South America to investigate a mysterious temple where people have disappeared. Also a few marines that were sent in before you never came out. The last report from a marine says that there were lizard type beings walking around. Also there are reports that they are working with other creatures in the jungle. Be on your guard marine or you'll be the next meal to these creatures!

    140 downloads

       (68 reviews)

    Submitted

  9. Kobal 2

    This mapset is provided only for single play. I planned to create a megawad like my early wad "Kobal". But I have made only two maps in that style. "Kobal 2" is challenging enought, but isn't so difficult as first "Kobal". Have fun!

    32 downloads

       (24 reviews)

    Submitted

  10. El Limbo de JacKThERiPPeR (map for spanish DooM map tourney)

    ATENCION, ESPAÑOLES: Texto en español abajo del todo. This is a map for the Spanish Map Tourney for DooM.

    11 downloads

       (5 reviews)

    Submitted

  11. LOINK

    This is a modified version of sloth map04 (the original map was made in late August 2006), split into two maps, and is designed for rocket jumping.

    18 downloads

       (9 reviews)

    Submitted

  12. KS12.zip

    Punishment or rehabilitation? You decide. Built using Doom Builder. Play-tested using ZDoom.

    14 downloads

       (6 reviews)

    Submitted

  13. KS10.zip

    A very large level. The blue key is difficult to obtain, but it is possible. I recommend saving often when in this area.

    8 downloads

       (2 reviews)

    Submitted

  14. KS9.zip

    Whether you are indoors or outdoors, doesn't matter, your doom awaits you. Built using DCK 3.3 Recommend playing in ZDoom.

    8 downloads

       (3 reviews)

    Submitted

  15. KS11.zip

    Smaller level than is usual for me, but no less difficult on UV. Actually, there's a LOT of monsters even in lesser modes. Lots of jumping in this one so play only with ZDoom. In fact you can't complete the level w/o jumping.

    8 downloads

       (4 reviews)

    Submitted

  16. KS8.zip

    In two words: Fairly Big. To play this level you will need the following: 1. Eight hours of sleep. 2. Three hours of sex. 3. Twelve bottles of Miller High Life long-necks 4. One pack of cigarettes. 5. Four ear plugs. 6. Two turtle doves and a partridge in a pear tree.

    9 downloads

       (4 reviews)

    Submitted

  17. K6S.zip

    Another sprawling and challenging level for even the best player Built using DCK 3.3 Recommend playing in Legacy or ZDoom.

    8 downloads

       (4 reviews)

    Submitted

  18. KS7.zip

    Another sprawling and challenging level for even the best player Built using DCK 3.3 Recommend playing in Legacy or ZDoom.

    5 downloads

       (1 review)

    Submitted

  19. KS5.zip

    A rather short level for me. Built using DCK 3.3 Recommend playing in Legacy or ZDoom.

    8 downloads

       (4 reviews)

    Submitted

  20. Knee Deep in Phobos

    This is a remake of doom1 exclusively for doom2 because doom2 has more content then doom1 that is available. it also brings new,bigger,harder levels that when you play through you will feel the same emotions as the first time you played doom.in a addtion there will be a new boss!I already have 2 new weapons RIFLE and Machinegun! This wad is very similar to Knee Deep in Zdoom

    88 downloads

       (69 reviews)

    Submitted

  21. Killem Dead

    A quick, fun, hard level.

    9 downloads

       (4 reviews)

    Submitted

  22. Journey To Hell Demo

    A 6-map demp of my megawad, Journey To Hell.

    35 downloads

       (29 reviews)

    Submitted

  23. JtRLimbo 2: The Ruins Remaining

    JtRLimbo 2 The Ruins Remaining is the sequel of the map from Arcades3d. It's the same level, but with a twist, making it the most exciting gameplay you've ever seen.

    31 downloads

       (21 reviews)

    Submitted

  24. Knee deep in the crap - turbo edition

    Pimp version of "knee deep in the crap" aka MAP03 of "Ten Community Project".

    I decided to did this thing since the great feedback got this level, and as added more than 10 textures, and the 2048 original limit as broken for did the intro tech pipe.

    28 downloads

       (18 reviews)

    Submitted

  25. Lop3

    find the exit.

    23 downloads

       (14 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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