m-o
293 files
-
Mogor's Winter
By Guest
Once, a winter night, Mogor appeared in our world and all're mogorred. Mogor stole New Year and your task is to return the New Year celebration before the clock strikes midnight.
Wad should be played preferably in PrBoom-Plus, with -complevel 9.1124 downloads
Submitted
-
Mercury Rain (v1.1)
By Jimmy
A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).
You're stuck on the weather-worn planet Ratama with only a bunch of hostile aliens for company. Find a way off it and kill everything in your way.3819 downloads
Submitted
-
Outland Industries
By Guest
A remote base in a rocky wilderness. The difficulty and general theme are meant to slot in somewhere maps 09-10 in the original Doom 2. This is my first attempt at designing a map, so brutally honest feedback would be greatly appreciated.57 downloads
Submitted
-
Miasma
By Guest
One fairly large and complex map. Difficulty should be more on the challenging side, harder encounters are mostly optional though.96 downloads
Submitted
-
Twilight of the Gods
By Guest
This was the original, intended version of what was to be submitted to the Doomworld Mega Project 2013. For whatever reason, an older version ended up being in the final version.21 downloads
Submitted
-
Mappy's Inside Story
By Guest
This is Mappy's latent, deep-rooted seething hatred for everyone that isn't him. This level of malice was never meant to be made manifest... but the forces of hell have utilized it as a weapon, and now you have to GET OUT ALIVE!22 downloads
Submitted
-
Submitted
-
Submitted
-
Noirlab
By Guest
A small map created using only textures from Noir texture pack. It's quite dark, scary and pretty difficult. It was sort of inspired by Lab X-18 from Stalker and has quite a few design aspects borrowed from it.
Don't forget, you need Noir pack to play it. You can download it from R667: http://realm667.com/index.php/en/component/docman/?task=doc_download&gid=951&Itemid=21 downloads
Submitted
-
Submitted
-
Mephitic Purity
By Guest
Moar brown than Quake with a hint of sewage. Initially began as a map for Community Chest 3, which was originally proposed as a ZDoom-based project, but then it was decided that it would revert to Boom-Compatible, so the map couldn't be included (and, chances are, would never have been finished in time anyway).92 downloads
Submitted
-
No Way Out
By Guest
"No Way Out" is a MAP01 Doom 2 wad replacement.
This is my first Doom map ever, just wanted to try things out - Would like some feedback if possible :)
It is a pretty difficult map, I scale it to be challenging and just not a gun, shoot, win arena.
If you wanna change anything or take a look at it, feel free to do so!17 downloads
Submitted
-
Mayhem Mansion - Extended edition
By Guest
Trailer - youtu.be/GPiNHeVwsKs
In early 2013, I watched a video of an obscure FPS game called "Exploding Lips", a game that pretty much made no sense and pretty much sucked, yet for some reason I liked it anyways, so I decided to make something inspired by the game.
Mayhem Mansion, you explore a haunted mansion full of giant disembodied lips, TV with legs, angry books, and other things trying to kill you for no reason whatsoever, but don't worry because you have your trusty weaponry and magic!
After I had made the mod and released it on halloween 2013, sometime in 2014 I decided to expand the mod further, adding many more levels, enemies, powerups, weapons, and more, adding several more hours of gameplay. Now explore beyond just the mansion, clean out the infestation of the city, discover what is hidden within the nearby volcano, and ultimately find the person behind the mayhem!49 downloads
Submitted
-
Nazi Attack (natta.wad)
By Guest
You are A UAC Marine, After The Phobos Invasion You wake up On a Nazi Fortress, Confused, you try to escape. (Re-Upload, For some reason my Upload Died and Corrupted MAP02, Fixed.)30 downloads
Submitted
-
Old Refinery
By Guest
This level requires the ability to jump, wich is necessary to complete the level.17 downloads
Submitted
-
Maximum Stafe
By Guest
A quick map that i made in 5 hours i guess, its not meant to be hard, its actually for speedrunning, the map have speedrun tricks and paths, my personal record is 0:14 secs, but you can also play it normally8 downloads
Submitted
-
THE NAME OF THIS MAP WAS ORIGINALLY 'FUCK ORTHAGONAL LINES' BUT THEN I DECIDED I DIDN'T WANT THAT SO
By Guest
I draw a layout on a paper within five minutes, then sketched it out in SLADE 3, copypasted it twice, and made a map out of it. The result's not terrible! Also texturing is hard.
This map is also in DUMP 2, so as a result, the map is fairly bulletproof to jumping and crouching, in the interest of the map playing the same between all the supported ports. Vertical rocket jumping will still break everything, though.
The demo is partially there to show you that yes, I have beaten the damn thing, and also to show you that you don't have to do it in the order techbase -> cave -> hell. The map's actually pretty open-ended in how you do things. (9:55, UV, 100% kills, 0% secrets)
Par time is 10 minutes. Props if you get it under 9 with 100% kills.
NOTE: Requires cc4-tex.wad to run (WITH BRICKPLA). My understanding of it is that it's been updated a few times, so just to be sure, check the md5sum of your cc4-tex.wad, and if it matches what's below, you're good to go. Otherwise, you'll need to update.
md5sum: 3b2ae93bc2cfb06e97ec4f2687ba6050
... or just check for BRICKPLA, but that's too easy.
NOTE 2: You'll still get a couple missing textures if you play the mod in a non-ZDoom port. Don't worry about those - they're in ZDoom-exclusive easter eggs.18 downloads
Submitted
-
Outpost 2048
By Guest
A techbase in the middle of nowhere. The gameplay concentrates on fighting with the basic weapons (no rockets or plasma). The playing area is limited to a square of 2048x2048 units. Jumping is allowed but not required. New music made by me for this project is also included.14 downloads
Submitted
-
newik1
By Guest
I found some wad dated 08.05.2015 on my hard drive. Not released before I think. So you can play it now...23 downloads
Submitted
-
Nevasca
By Guest
Nevasca is an episode-format wad for zdoom source port, focusing on snow themes among with some ruins, hellish or techbase variants.79 downloads
Submitted
-
November 5th
By Guest
This level was orginally created to celebrate Hellbent's birthday in 2015, and it was released on Novbember 7. 2015(https://www.doomworld.com/vb/post/1520202) This version has a few minor changes from the original release, including texture alignment, monster placements, adding more supplies for lower difficulty, etc.24 downloads
Submitted
-
Operation Slug
By Guest
This is my first Doom WAD uploaded on Doomworld /idgames. Enjoy!21 downloads
Submitted
-
Submitted
-
MBF Invasion
By Guest
An old attempt to recreate Skulltag/Zandronum invasion mode in MBF source port. The invasion control mechanism was done in late 2011, and the map has been completed at 01.10.2013 (originally called invaders.wad). It was only released on RDC forums and nowhere else/. I completely forgot to release it on Doomworld, so here it is (though I've made some balance modifications, so it's not compatible with invaders.wad)26 downloads
Submitted
-
Submitted