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532 files
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Suspended in Dusk
By Espi
A set of four levels, which all push the limits of the good ol' vanilla Doom.
If your computer refuses to cooperate with doom2.exe, I recommend Chocolate Doom: http://chocolate-doom.sourceforge.net/
Has also been tested and found functional on ZDoom. Other ports may or may not break some effects. I really don't recommend playing this on a 3D-accelerated port.651 downloads
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TNT: Renascence (episode 1)
By Guest
TNT: Renascence (episode 1) is a remake of the first episode (11 levels) of TeamTNT's original TNT: Evolution.
All levels are designed for 'vanilla' Doom2 or Final Doom executables and "compatible" with their limits. TNT.WAD must be used as IWAD, "-complevel 4" for PrBoom/+.348 downloads
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The Talosian Incident - A Requiem For Doom
By Guest
A fond farewell to Doom from the Black Star Coven before we move on to working with Quake... 20 new levels, new music, some new sprites...171 downloads
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Terry Sux
By Guest
So I got bored, took the non-shitty parts of Terry's maps and made a whole map out of them. As you might expect it's rather short. Was it worth it? Probably not. But you might as well get some enjoyment out of it. Runs in Vanilla Doom 2.
Permission was granted to reuse maps in the text files included:
demonr.txt SOH.txt UnholyD.txt RTHell.txt tmoc.txt151 downloads
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TNT: Resistance
By Guest
TNT: Resistance is an 8-map vanilla episode for Final Doom's TNT IWAD, featuring maps from various authors. All the maps were tested with Chocolate Doom/chocorenderlimits and should be playable in all source ports (well, almost all). The episode of course takes inspiration from the original TNT IWAD with plenty of new ideas thrown into the mix while only using the original stock textures of TNT.532 downloads
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THE TROOPERS' PLAYGROUND (repackaged edition)
By Guest
This is a reupload of the legendary 1996 Doom II episode, The Troopers' Playground v1.03, to repackage it in a manner suitable for modern users. The original version uploaded to /idgames on March 29, 1996 was meant to be installed with a packaged WAD editor, New WAD Tool (NWT), which works by directly replacing already-existing lumps in DOOM2.WAD with identically-named lumps included in the PWAD, unlike the competing tool DeuTex / DeuSF. Unfortunately, this means no modern source ports can read the packaged WADs correctly unless they were specifically designed to do so, as the WADs do not follow the expected, organized format established by DOOM2.WAD. Not only that, but NWT is a DOS application, which means it cannot run on modern operating systems without emulation.
Thus, this repackaged edition restructures both of the affected files, TTP.WAD and TTPDEATH.WAD, to use the same directory format as the Doom II IWAD, and thus allow modern source ports to load them properly. Now you can simply load the appropriate files (i.e. TTP.DEH and TTP.WAD, or TTPDEATH.WAD) just by dragging and dropping them onto your source port of choice. All three included WADs play 100% identically to their original versions, which remain available separately on the archive for historical interest in ttp103.zip. In addition, for users who wish to play the WAD on a DOS machine or a DOS emulator, you can use DeHackEd and DeuSF to install it as normal, and the batch file installers (TTP.BAT and TTPDEATH.BAT) have been updated to match.
This repackaged edition was uploaded with written permission from Matthias Worch, the original author, who went on to become a veteran game developer and whose modern website can be found at worch.com.208 downloads
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Templo en el Planeta Rojo / Red Planet's Temple
By Guest
Small temple-like map for Doom 2. A new sky with red clouds, gray stone, green marble, red carpets and bricks. A lot of outdoor views. Made for the original game. Maybe a little hard: be cautious.148 downloads
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Trigger-happy (Updated version)
By Guest
Trigger-happy is a fast paced almost claustrofobic indoor map with abstract design and filled with nazis to kill. Dare yourself to escape this Mastermind dungeon and face the beast with ULTRA-VIOLENCE.
This is the definitive version of my 2nd map triggerh.wad; it, features vanilla compability, detailed rooms, reworked enemy and item placement, diffilculty spikes and so on.
Higly recommended to play using the Chocolate Doom source port, under 320x200 (or Crispy's 640x400), since it was intentionally made for.37 downloads
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Sinister Seven - Vanilla Maps by Doomkid
By Doomkid
7 sp/coop maps, vanilla compatible (besides map07), with some fresh sprites - I added the extra marine and zombieman rotation angles (Thanks Mr. Romero!). Some of these maps are from submissions to communtiy projects. Special thanks to The_Miano, MrCrispy, Scifista42, TimeOfDeath, pcorf, Buckshot, and everyone else out there who helped or inspired me in some way to make these maps :) STORY: (Continues from the end of 'UAC Rebellion') "The UAC recovered from the destruction left in the rebel's wake. He had taken out most of the head men with brute force and even managed to close the gate to hell they had opened. Most of the survivors thought he was crazy, but some said he was a twisted hero who saw the bigger picture. The fact is, his attempt to stop the UAC failed - He was killed shortly after his return to Earth by a group of hostiles who had survived his rampage. They immediately began rebuilding the destroyed facilities. They rewrote history, erasing the evidence that the UAC had ever experimented on humans, painted the rebel as nothing more than a "cold hearted lunatic", gained support and funding from Earth's remaining population and used it to continue their interdimensional research. I knew the rebel personally. I was with the group of supporters who he let go. I knew the UAC were corrupt bastards as soon as people started going missing. I heard they killed the rebel and were rebuilding, so I prepared myself. Today, it happened - The sky turned a bright red. Two massive portals opened above us. The demonic aliens swept through our base and took out or possessed almost everyone.. Those evil UAC bastards had done it again, only worse. Their plan to brainwash the masses worked, and now destruction incarnate is pouring in from the sky. I can't explain why they want to see the world burn - but here I am, presumably the only survivor in a military base full of hellspawn. It's time to put my training to the test. I know of a spot where I can escape to sea and ride this invasion out on the water. I wonder if anyone else has survived.." I hope you all have fun with these. Difficulty levels are very thoroughly implemented, so if you're finding it too hard, just turn it down a notch! These should also be perfect for survival mode (one of my favorite gamemodes!)91 downloads
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This SUXX!
By Guest
In the midst of all the awesome, creative wads appearing in the Action Games Forum and on the Internet, comes "The WORST 32 Level Wad E V E R C R E A T E D for Doom II". Built, designed, and playtested by Team SUXX. Don't say we didn't warn ya!94 downloads
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The Devilz Work
By Doomkid
Hello fellow Doomers! Here are 7 SP/coop maps designed for DOS Doom2. I put a lot of calculation into these regarding ammo and health balance. Difficulty levels are present, but only in terms of power-ups rather than monster count. They go in order from easiest to hardest, with map01 having about 50 monsters, and map07 having over 400. Every map has secrets to hunt for, and I've attempted to make them look "detailed" within DOS mapping limitations. I found no visplane overflows when playing through these, so if you do, please notify me! :) Naturally, jumping and crouching should be disabled when playing these, since they're intended for vanilla play. Have fun!!83 downloads
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Tantrum 2
By Guest
Sweet level with bricks and corroded metal as its main texture theme. Some wood and marble too. I've pushed the engine to its very limit in just about every damn area - enormous level of detail. A LOT harder on UV than the first version, but lower skills should suit mortal players fine. The level is now highly non-linear. Woohoo.
There's no silly plot, just kill stuff.40 downloads
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SKYEWOOD
By Guest
Play Doom outside in a forest,complete with angry trees,groovy mushrooms,exploding toads and a real DRAGON!147 downloads
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UAC Earth Base
By Guest
The first map I have ever finished and released so expect some problems. Finished making on 8/8/18 and decided to upload it here on 8/26/18. Large feedback would be highly appreciated.
Hint on finding on one of the secrets: One of the walls outside has a hidden path.89 downloads
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Shovelware Adventure!
By Doomkid
Welcome to Shovelware Adventure! This is a 100% vanilla compatible wad & dehacked file for DOOM II. This map is full of bloody battle arenas and slimy passageways! There are many secrets to discover and several paths to reach the exit. This map was designed with a high quality but oldschool 90's style in mind, the little gems with quirky graphic edits that you find on those old discs among 1000 random wadfiles - hence the name Shovelware Adventure. It's meant to feel like a mini-episode despite being just one lone map. The objective is to pump rockets into the core and blow the place up! Difficulty settings have been thoroughly implemented, so if it's too hard on Ultra Violence, switch it to HMP or HNTR :)
If you are playing in a ZDoom based port, there is no need to load the included .deh file - It is there for older/classic ports such as Chocolate Doom.
Have fun!94 downloads
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Space Inferno
By Guest
Story: You work for a special marine unit that guards the galaxy from any threats. It is a boring job most of the time, but there are a few times when there is heavy action. One weekend afternoon, you were relaxing on your sofa, drinking beer and watching TV, when all of a sudden you get a call from the team captain. The captain orders you to return to the base of operations immediately and teleport to a research facility, many light year away, so that you can eliminate any possible threats. Once you arrive, you find some of your squad members killed. You then swear to take revenge and kill everything in that location. Afterwards, you have to make the security measures go offline and escape.
This is my first wad. It consists of 1 level and it is pretty short, although it has its fair share of encounters and traps.117 downloads
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Santa Rosa 8 ASSAULT
By Guest
I hope you didn't loaded my first Santa Rosa WAD; it was a shame. I have worked during the last weeks to give you the improved version I promissed you. And if you were disapointed with the first one (I´m sure you were), try this one and you will inmediately note the GREAT DIFFERENCE. First, I have to say that not all the things in this WADs were done by me, so I have to give credits to the following persons: *Steve McCrea, Simon Wall, & Elias Papavassilopoulos (sm@eng.cam.ac.uk) for some textures borrowed from TRINITY.WAD *Norman Scott/Tim Scott (norman.scott@flatland.com / tscott@plains.nodak.edu) for the sprites borrowed from their R2wolf.zip *Olivier Montanuy ( montanuy@dmi.ens.fr ) for the great pine borrowed from SWGFX4.zip * The creators of Wolfenstein * The creators of Doom * The creators of WinTex * The creators of Deu2 * The creators of Doom Cad * Bill Neisius for his audio and graphic editors for both Doom and Wolfenstein
Now, here comes the description of what I have done: In the Santa Rosa 8 WAD, you can know by yourself how is my house here in Metepec, Mexico. I put any single detail of my house in this new Level including those archs in my garage (I hope you like them). I even added and changed some textures sprites to give my WAD the real appearence of my house. I changed some sprites such as the Medikit, the Compumap, the trees and the columns. And for some nostalgic remembrance, I placed some of the stuff from Wolfstein3D. You won't be disapointed with the new sounds I added. I recorded them from a popular Video Game of an earth worm in a powerful suit.In addition to all this, I improved the level, repairing all those stupid bugs and adding more and better distributed enemies and weapons, more locked doors, better shaded zones, a new city sky, improved textures and more.
I have to warn you that before you play this WADs, you have to run INSTALL.BAT, to complete the sprites and flats. Just copy the files (including deusf.exe) to your DOOM ][ directory and run Install.
Y AQUI VA ALGO PARA TODOS LOS DOOM ADICTOS DE MEXICO: ! QUE DE POCA MADRE ESTA EL NIVEL QUE HICE! ! Y QUE VIVA MEXICO CABRONES!
A final word: DOOM ][ is an hiper-very-excelent game: don't copy it illegally.38 downloads
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SLUGFEST.WAD
By Guest
10 levels for DOOMII! These are high quality levels, not just a bunch of boxy rooms with mismatched and unaligned textures. The levels include new sounds, new graphics, and all - new music! The final level puts you up against the most hideous monster you've ever seen: a hundred foot high picture of my face! For more info on what you'll find before you play, check out the "additional notes" section at the end of this text file. Enjoy! :100 downloads
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SlayeR.wad, Issue 2.
By Guest
11 SP & 4 DM maps for DooM2. 2.4 Mb when unzipped. Issue2 contains a few bug fixes.
You need a registered version of DooM2 or Final Doom to play this. This wad is not exclusive to any source port and will run with v1.9.
These maps are mainly small but 'ultra-violent' - you won't find many 'former humans' here!! Very challenging - be warned!
The DM maps were never playtested so if they are crap, sorry!
Map 31 is an unfished map by Malcolm Sailor which I have modified.
SEND ME YOUR DEMO'S WIMPS!!76 downloads
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Job
By Guest
Doomguy can't stay focused, always having visions of an underground cavern with beautiful, shimmering, red and blue walls. Will he go back to work or drop everything to find the location of his dreams?35 downloads
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Uncertain Doom
By Guest
First completed map for 2010. Generic techbase map with some surprises.79 downloads
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Fucking Hostile Psychoholic Slosh
By Guest
6 new and very hard (but fair) levels for Doom2 that took me months to plan out and create. These levels are as fine tuned and detailed as the real Doom2 levels but are recomended for above average players only. Sorry, but not created for deathmatch or cooperative. SAVE OFTEN OR DIE!!!51 downloads
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