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  1. Hexen - Curse of the lost gods

    An expansion episode for Hexen, taking place long after the events of the original.

    337 downloads

       (4 reviews)

    Submitted

  2. Battle for the sphere of chaos

    My long work for Hexen, which i was started in September 2013. It have only 4 levels, but it have "hub" mode. Story: The action takes place in parallel world of Hexen, where instead of Korax, world Cronos was attacked by D'Sparil and with the help of his army brought the chaos and destruction to this world. The task of heroes - crush the D'Sparil and destroy the Sphere of Chaos, which he uses to control his troops.

    126 downloads

       (20 reviews)

    Submitted

  3. BongoFur.WAD for Hexen

    Bongo Fury!

    24 downloads

       (3 reviews)

    Submitted

  4. Abandoned Chapel

    A nice ZDoom Hexen map with alot of monsters :P

    31 downloads

       (18 reviews)

    Submitted

  5. Chaos Rush v1.0

    I created this back in 1997 as an experiment to learn the new features of Hexen. As you can tell by the rather square nature of the map, I started playing with Hexen right after I finished WATRCITY.WAD for Heretic.

    The map consists of a central icey area which branches out and expands as you proceed to hit switches, though there aren't that many. I made this to learn many of the features present in the original MAP39, so there are one or two things (such as the crushers) which should only kill you if you're really crazy and run under one. :)

    I'll admit, this level is short, hard, and not for everyone. Try playing not only on varying skill levels, but also with different classes. It's considerably harder to complete with the Fighter then it is with the Cleric, and the Mage has a fair time due to his distance weapons. The enemies vary by class too, so bear that in mind as well.

    This makes a great DM map, as there's a nice amount of supplies but not too much to make any one class overbearing. It's hilarious to see an enemy chase after you with a much more powerful weapon, only to be frozen solid by the ice shards in the central area of the map. Use this section to your advantage!

    Finally, thanks to the freaky numbering in the retail Hexen maps, this is MAP39 but you'll need to do a "-warp 30" on the command line, NOT "-warp 39".

    9 downloads

       (2 reviews)

    Submitted

  6. Amokhex

    21 downloads

       (6 reviews)

    Submitted

  7. Quest Of The Avatar

    This level will be the first of a few. I'm doing a trial thing. If you have any input, please help me out ;)

    15 downloads

       (8 reviews)

    Submitted

  8. HEXEN BADLANDS

    A detailed single player only level for Hexen. Some devious puzzles as well as loads of action. A huge outdoor desert area, with a fort, a castle, a well, a tower and lots of dungeons and cultist places. It would have been a staggering cripple on the 486 DX2 66 I had when Hexen came out. On a Pentium, it's smooth, though.

    There are no truly secret secrets in this level.

    59 downloads

       (8 reviews)

    Submitted

       (13 reviews)

    Submitted

  9. Caldera ... 6 level adventure for Hexen

    Vaults was only a test. Now for the real thing. When you killed D'Sparil

    67 downloads

       (26 reviews)

    Submitted

  10. The Dark Castle

    A very large castle with dungeon, courtyards, a sewer and lots of other nifty stuff.

    24 downloads

       (10 reviews)

    Submitted

  11. ARCHMAGE

    Big map. Four keeps/dungeons to explore. Lots of colorful action. Puzzles too. Non-linear "plot". Based on my "Wizard Wars" HERETIC wad. (This HEXEN level is not, however, set up for deathmatch play. For that, you'll have to check out the original. I'll do a deathmatch version for HEXEN soon, I promise...)

    15 downloads

       (6 reviews)

    Submitted

  12. BIO2.WAD

    You better use your mind on this one. You'll have a hard time as you have to repeat some steps to get through.

    8 downloads

       (4 reviews)

    Submitted

  13. CHUXEN: Beyond Hexen (all right, maybe not --but definitely worth the download!)

    HEXEN replacement hub (6 levels) designed for the single player

    69 downloads

       (12 reviews)

    Submitted

  14. TAKE FALL THE CASTLE

    THIS IS THE STORY: Your freind tells you that he herd of a castle where the Korax goes after he destors a world. When you here that your world is next you go and try to distory him by going to his castle to kill him first, so you go to a wizard and for a fue gold coins he teleports you to Korax's castle. When you get to the castle its diserted exsept for a fuw gards in the dungen, so you clear the castle then you go throw the last teleport and it puts you in a small woods. When you start walking throw it then a spot in the grownd start rising and the FIGHTER, MAGE, and a CLERK comes out and start fighting. After you killed them you step on the spot where they came from and it lowers you to a teleporter swich. When you hit it it takes you to where this jurny began. You start walking back to the castle when you see the army of ETTINS protecting the castle, but they cant pass the gate (HINT) then you kill all of them you go back in to the castle and jump into the face of the enemy (HINT) and go into a teleaport. (END OF MAP01)

    In the daze of the teleport you are in a limbo of lands. Then you see a window that shows you an outpost neer your land. In your fit of rage you jump into the window and teleports you to the out post.

    (BEGINING OF MAP07) You standup and look arownd. You see the outpost and a hamer in foront of of you, so you pick up the hammer and charge the castle. You jump over the mote just as the spikes start to rise from thr ground you make it in time to get in to the cort yard. Then you kill the little of the foes that where there; you stand there and look over your trifunt victoy and find your way home. (END OF MAP07)

    A while passes and you live in happyness. Until one night you hear a horific laugh in you dreams. The voice says "I'm not done with your land yet BOY! HAHAHAHAHA!" The next day you decide to go back to the outpost and bild up your artillary and wate fo a rade. After you gande some wepons you go back to the out post and on the way you realise that the reasion there after you is because when you where in the castle you stole the sorse of Korex's power, the staues skull, so you know Korex wont show.

    (BEGINING OF MAP13) When you arive at the outpost you see whats left of Korax's army comeing, so you run for the emery teleorpter that takes you to the midale of the castle and you run for the swichs that will raise the spikes and lower the brige. After you kill all the monsters you stand at the top of the castle a survay the outpost and screm "VICTORY!" THE END

    13 downloads

       (4 reviews)

    Submitted

  15. The Courtyard

    My first two levels. One large, one small.

    **New version: fixes NoSound bug**

    These levels form the first two in what will become a series of levels, interconnected by MASTER.WAD (see above). Play should start on level one, level two follows. NOTE: Although these levels feature DeathMatch and Cooperative facilities, I have not tested these, so cannot verify that they work.

    ********************************************** ** RUN COURT.BAT TO RUN THESE LEVELS ** ** and install these levels into your Hexen ** ** directory. Otherwise, make sure you load ** ** both WADs at once! ** **********************************************

    Here's the story: You come to show your prized posession to a wizard who wants to see it, at his castle. Too bad you didn't know beforehand that he was an evil wizard! Now you are imprisoned in your bedroom. One thought fills your mind: to exact revenge. This means killing the wizard, and getting back your Book Of Spells.

    Misc. Notes: * Be careful at the start of level 2 * All the weapons are in there: you will have to be daring to get them all. * Select an easy skill level to play with no monsters but one (or two.) This avoids using -nomonsters switch, but still gives a challenge.

    10 downloads

       (4 reviews)

    Submitted

  16. Castro

    You wake up in the pit...looking around you see monsters...some doors.You realize that you are in Castro castle,and if you don`t escape there too fast,you are monster food!

    11 downloads

       (4 reviews)

    Submitted

  17. Undermountain

    12 downloads

       (5 reviews)

    Submitted

  18. ABBEY.WAD

    The Abbey of Desecration.

    For generations the very mention of the Abbey has caused those living under its shadow to make Warding signs and gesture the speaker to silence himself. Now you, as a seasoned adventurer of many campaigns, have decided to rid the land of its foul presence in return for the ever-lasting favour of those you free.

    Led by guides as far up the mountain as they dare, you are left to make the final climb on your own. Finally, you come to a tunnel which you follow through to a vast volcanic crater, now filled with a huge glacier in the centre of which, impossibly, floats the Abbey itself. But you have no time to ponder the unlikelyhood of the scene, for the denizens of this place of evil have spotted you and not very happy to see you...

    (End cheesy mood setting section) This is a large Hexen level, which I have made on and off over several months (the architechtural base was started in Heretic, which I converted to Hexen when I got it). It features heaps of scripts, a few polyobs and heaps of monsters. It may slow down in places (it does on my dx4-100), too many big open areas connected together. Sorry. I promise I won't do it next time. Still, try it out, let me know what you think.

    25 downloads

       (11 reviews)

    Submitted

  19. Hub of Pain v1.0

    A 3 level hub (including hub level) that is just downright awesome. :) Lots of fog to.

    118 downloads

       (9 reviews)

    Submitted

  20. Bastion of Chaos

    My first HeXen level. This level's concept will probably be incorperated into one of the levels in my other current DOOM ][ project (as yet unnamed). This is the first time I've designed a level with both Single Player and Co-op / Deathmatch in mind, and I think that it will be pretty good for all types of play. There are alot of bad guys tho' so it would be a good idea to use -nomonsters on Deathmatch. I haven't polished it as much as I'd like to. If I get some feedback (hint), then I'll probably align those textures and fix the glitter bridge. I might also add difficulty settings if asked nicely. I might re-release this wad with a nice demo in it as well *:)

    Note to Deathmatch players: I have not played this version of the level on Deathmatch. On the one that I did play with, the teleports did not always work, I'm not sure if I've fixed this or not. Also, on Deathmatch, there is a Porkalator in each corner of the level, and a Chaos Device in the middle. This will UN-porkalate you as well as moving you to one of the start points. If you Pork your "firend" it's a good idea to get the Chaos Device before he does.

    28 downloads

       (4 reviews)

    Submitted

  21. The Chaos Fountain

    After the portal to the Chaos Realm was opened, the evil forces of Korax began pouring through, spreading terror, pain, and destruction throughout the world. Those who weren't killed outright were turned into monsters for the evil army, or just for some power's amusement. They have built a temple around the portal, which continues to spew out new horrors every day. This fountain of Chaos is the heart of the evil power on this world- and also its greatest weakness! Now the few survivors who have not joined with Korax have discovered that many of the powerful objects used by the evil army are erupting from the same Chaos Fountain that the monsters themselves are. You are the last survivor(s) of the group sent to steal some of these items for humanity. It is hoped that, if you survive in the heart of Chaos long enough, you will be powerful enough to wipe the plague of darkness from the world, maybe even track Korax back to his lair and vanquish him. Good luck - because luck is all you have.

    9 downloads

       (3 reviews)

    Submitted

  22. Cannons - 1/8/96

    This will take some explaining... This wad is not like any other wad you've ever played. You play it in COOP mode, but are trying to kill each other. You use the switches on the platform to aim your cannon at your target, and blast him! Over 1250 lines of script to drive it! See notes below for more info.

    8 downloads

       (3 reviews)

    Submitted

  23. The Ceren

    A single player and multiplayer .wad for Hexen. You awaken alone (or with a friend) locked in a strange dungeon cell. You don't remember who you are or why you are here, but you do know that you must escape.

    15 downloads

       (7 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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