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7 files

  1. Hexen: Deathkings of the Dark Citadel upgrade

    These files should be unzipped into your current Hexen: Deathkings of the Dark Citadel directory.

    To apply the patch, type "patch" from the DOS prompt.

    Fixes:

    * Redbook audio now plays correctly.

    395 downloads

       (34 reviews)

    Submitted

  2. HEXEN: Beyond Heretic Screenshots created Aug. 31, 1995

    It's getting very close to release! HEXEN will be released on October 30th, Devil's Night. Here are 9 screenshots, all in PCX format.

    12 downloads

       (1 review)

    Submitted

  3. hexdemo4.zip

    16 downloads

       (0 reviews)

    Submitted

  4. hexdemo1.zip

    21 downloads

       (4 reviews)

    Submitted

  5. hexdemo2.zip

    11 downloads

       (1 review)

    Submitted

  6. hexdemo3.zip

    23 downloads

       (0 reviews)

    Submitted

  7. Hexen: Beyond Heretic DEMO

    This is a 4-level demo of the new action-adventure Hexen: Beyond Heretic, the sequel to the original Heretic first-person action-adventure. Besides the storyline, the major differences between Heretic and Hexen are numerous.

    * Three character classes: Fighter, Cleric and Mage. At the start of your adventure, you choose which class you want to play through the entire game of Hexen. In multiplayer mode, you can choose which character you want to use to either inflict punishment (Deathmatch) or to help your comrades through the adventure (Cooperative).

    The Fighter's weapons are mostly close-combat weapons, but he does the most damage with his attacks.

    The Cleric has two close-combat weapons and two long-range weapons since he is a hybrid of the Fighter and Mage classes.

    The Mage has four long-range magical attacks. This is the best character for you if you are better at attacking from a distance.

    * No sequential level-to-level game progression. For instance, the second level (Seven Portals) contain the gateways to the other three levels in the first "hub" of the game. You will revisit Seven Portals many times before you complete Hexen's first hub area. When you are on one level, you can pull a switch and open doors or raise stairs on a different level to unlock the continuation of your quest.

    * Rich audio environment. Hexen has a dark, brooding background soundtrack to create a subtly disquieting mood while you listen to animals scrabbling around on rocks, birds screeching or the ambient soundscape of a swamp. All this combined with the enemy's audio cues create a rich aural experience while you journey through the dark, dangerous world of Hexen.

    * Large range of artifacts. Many of Heretic's artifacts are here along with many new ones that prove to be quite interesting in a Deathmatch situation! Sure, Heretic was great fun with the Morph Ovum, but have you ever seen a flying pig? You Will. And we will be the ones to bring it to you with the Porkelator!

    * Awesome visual effects. Slog your way through a real swamp, complete with a haze of white fog and swamp gas clouds cruising over the ooze. Twin parallaxing cloud sky backdrops. A crowd of bats blasting into your face as you prepare to descend into a network of caves. These and many other effects will surprise and awe you with their brilliance.

    This demo is multiplayer capable. Use the DM program to initiate a multiplayer game. Please read DM.DOC for details.

    Enjoy the demo. Then rush out and get the game when it hits the stores! You won't be sorry. But your friends will be when they think they can take you on in a Deathmatch and they find a Maulotaur you just summoned bashing their brains into the dirt with you laughing at them behind its back.

    165 downloads

       (85 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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