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This directory contains files that are small objects to be used in creating new levels. They should all be documented using the example file template.txt in this directory. Note that only certain editors can cut and paste parts of levels.

35 files

  1. Replication Station

    This prefab is a replication station. When you flip the switch, an item replicates inside the station and moves toward you to stop on the holding pad. This would be a great deathmatch structure to distribute weapons.

    27 downloads

       (2 reviews)

    Submitted

  2. Telebooth 3

    This is another switchable teleport booth.

    14 downloads

       (1 review)

    Submitted

  3. Power Core

    This is a power core.

    35 downloads

       (3 reviews)

    Submitted

  4. Lights 1

    This has various floor and ceiling lights. The floor lights illuminate the floor only and the ceiling lights illuminate the ceiling only. These prefabs have small sectors that don't have upper or lower textures. This is by design so that the light texture will shine at the proper brightness without casting light on the dark floor or ceiling. Do not ass the upper or lower textures or the effect wil be ruined.

    21 downloads

       (3 reviews)

    Submitted

  5. Column 4

    A column and flame combination.

    22 downloads

       (1 review)

    Submitted

  6. Telebooth 2

    This is another switchable teleport booth. This uses the ceiling and floor lighting effects as well as scrolling textures.

    20 downloads

       (2 reviews)

    Submitted

  7. Column 3

    This is a simple column with the torch and brick textures, however they are aligned correctly on a 16 sided column, so the torches look correct.

    12 downloads

       (2 reviews)

    Submitted

  8. Column 2

    This prefab is two marble columns with an arch between them.

    9 downloads

       (3 reviews)

    Submitted

  9. Teleport Booth 1

    This is a teleport booth. It will teleport the player to the specified teleport dest.

    10 downloads

       (2 reviews)

    Submitted

  10. Column 1

    This is a round, 16 sided column prefab.

    13 downloads

       (4 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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