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3 files

  1. Vanilla Batman Doom fix

    It is possible to play Batman Doom using Vanilla Doom (doom2.exe). However, because of a bug in DOS dehacked, the weapons table becomes corrupted, making it impossible to switch weapons once the fist has been selected. This is a small dehacked patch which can be applied after batman.deh to fix the problem.

    See inside vbatman.deh for a detailed explanation.

    175 downloads

       (12 reviews)

    Submitted

  2. Batman DOOM

    Thank you for obtaining Batman DOOM. This is the complete version that replaces almost all the features you can find in DOOM2.

    3074 downloads

       (235 reviews)

    Submitted

  3. Mac -> PC Batman Doom2 Demo Conversion v1.0

    Thank you for obtaining Batman DOOM demo. This is only a part of the total version which will include much, much more stuff. Note that not every feature in the demo is definitive and minor changes will be done in the final version (like Batman's sounds). Remember you can always get more info of Batman DOOM at our web site (see below).

    32 downloads

       (13 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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