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wad_tools

54 files

  1. DIRPWAD.EXE v1.00

    DirPWad will print for each level which is contained in each player start and all deathmatch starts. An 1,2,3 or 4 means it contains an player 1..4 start, a D means this level contains an deathmatch start.

    4 downloads

       (2 reviews)

    Submitted

  2. doomtool.zip

    These are a couple of toosl I hacked out.
    snd.exe: lets you put a sound file into a PWAD (one sound file per PWAD)
    cat.exe: concatenates two PWADS into a third PWAD (no duplication checking)

    12 downloads

       (6 reviews)

    Submitted

  3. WAD Extended tools v1.0

    This is a little program i wrote to navigate through WAD directory. You can view most of WAD resources (pictures, textures, colormaps, etc), and view/edit them using hex editor. Not much to say about it, but maybe you'll find it useful.

    11 downloads

       (0 reviews)

    Submitted

  4. WAD Hacker Version 1.0

    WAD Hacker is a DOOM WAD file resource viewer. This is a Windows 3.1 based application. To install WAD Hacker run the SETUP program. This will set up all necessary files to run WAD Hacker. Make sure and install the program into the default directory used by the SETUP program. If a different directory is chosen the program will not work proporly. I did not put in .INI file support for this version so the paths for some of the needed files are hard coded to be in the c:\wadhak directory.

    25 downloads

       (0 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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