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58 files

  1. 11SPACE.WAD

    "An enemy spaceship has approached our planet and is now in a low orbit. We beamed a squad of soldiers aboard in the hopes that they could somehow subtly sabotage and destroy it, but we've lost contact with them. In their last transmission, they indicated that they were trying to get to the helm on the bridge and slow the ship enough that it drops out of orbit and burns up in the atmosphere. The ship now has its deflectors up and beaming aboard is no longer an option, however, the ship's deflectors do not interfere with it's own beaming device, nor with non-light-energy based weapons. So now, the only way we can break into the ship is with brute force.

    "Your assignment is to take a one man spaceship up into space, attach yourself to the side of the enemy vessel, break into it and somehow destroy it. Getting out is optional (the helm will lower a sector in your little spaceship, allowing you to leave the level). Take along whatever equipment you need. We suspect that the squad is being held in the brig and that they may be able to provide some assistance. Good luck."

    45 downloads

       (14 reviews)

    Submitted

  2. 11GETBFG.WAD

    "The United Allied Cooperative (UAC) has developed a new secret weapon, the BFG9000. Your assignment is to break into their headquarters and get it. We will place you at the entrance. Just go in, get it and come back out (getting the BFG will lower a sector at the entrance, allowing you to exit the level from there). We don't know the layout of the building, but we do know that there is an armoury behind a red key door, and that the red key is kept in the computer room which itself is behind a yellow key door. This is important as we suspect that you may encounter some resistance, and the only offensive equipment we can provide you with is a lowly pistol. Good luck."

    63 downloads

       (29 reviews)

    Submitted

  3. 8ISENUF.WAD

    The research station on Sirius 4 has not been responding to recent communications - ever since they reported a breakthrough on an ancient culture that is living there. They had found the beings that these creatures worshipped... It would take too long to send a ship there, but they can rig the teleporter to send a single person to the station (with a simultaneous loss of power for 200 kms in every direction) to scout the situation. Congratulations. You got the job.

    56 downloads

       (11 reviews)

    Submitted

  4. 1_on_1.WAD

    Just one of a thousand PWAD's out there. Hope you enjoy it.

    43 downloads

       (16 reviews)

    Submitted

  5. 9 to 5, version 1.0

    Well, I was all set for another boooring day at the office, but something told me I was in for a little treat... a simple trip up the elevator leading to a glorious welcome... Take THAT!! No more Mr YES MAN!!!

    38 downloads

       (7 reviews)

    Submitted

  6. 23castle.zip

    This is reminicent of a castle with moat and all. There still a few problems. Some of the walls are paper thin, which should NOT be done (I wish I'd known that earlier). Bitmaps don't all line up either.

    58 downloads

       (10 reviews)

    Submitted

  7. 11bones.zip

    Yet another Doom Level.

    51 downloads

       (16 reviews)

    Submitted

  8. 11inhell.zip

    Hi, This level was made entirly from scratch with Deu50. It designed to be a deathmatch level. It is possible to get every weapon, and plays well with both monsters, and -nomonsters. The exit also requires cooperation from at least two people. It has several large fighting areas, many ambush spots, and several 'theme' rooms.

    42 downloads

       (7 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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