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352 files
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Cold Steel
By Guest
Episode 2 map in the E2M4 motif. Approximate architecture construction ratio between authors is about 70% Mr. Chris, 29% Mr. Freeze and 1% Hellbent.58 downloads
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Simple as Cheese
By Guest
A very simple E2M1 map, altho may have some homagy areas in it.49 downloads
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BOBKDv2.WAD for DOOM V1.2 (REGISTERED)
By Guest
EPISODE 1 Missions 1 thru 9, setup to play deathmatch with alot of ways back to the same point. Enough creatures to Enjoy! get in practice to be the DOOMMASTER. This corrects deathmatch start on E1M6 and something on E1M4.43 downloads
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Base Ganymede: Episode 2
By Guest
Another 8 vanilla compatible levels set on the moon Ganymede. For your average skill level Doomer (you all hit UV anyway), but speedrunners have certainly been catered for as well!
Note that while I haven't disabled jump or crouch in a mapinfo lump (I prefer to let the player do whatever they choose), it's possible they'll break the maps. I've tried to prevent this where possible, but some areas would require too much work for it. And remember to choose Episode 2, not 1, when playing...96 downloads
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Computer Core
By Guest
Two short singleplayer maps about a demon infested computer installation.50 downloads
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Beyond the veil
By Guest
A large base overrun by two enemy fractions at the same time - emergency lockdown has been initiated.
This map was originally supposed to be the first (second, actually) level of an entire episode started in mid-2004 in order to shorten the wait for Doom3, but did not advance beyond 1.5 maps (surprise surprise!). After sitting around on my HDD for five years, I decided to put some finishing touches on and release it along with an early WIP version of the fourth map (E1M4 - not playable, only included for archival purposes). Maybe I will get around to continue working on the episode some time, but at the moment it seems unlikely.64 downloads
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Crawl's Crappy WAD
By Guest
You want a story? OK, here's your story: You wake up in a room with only your pistol. BAM. Now ride the elevator!
In all seriousness, this was my first WAD and it's largely experimental, so there's a lot of scripted stuff and elevators.
Best advice for winning: conserve as much ammunition as you can. Take advantage of secrets and hidden equipment.49 downloads
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Bastet1995
By Guest
Just your little average wad that could have been released in 1995-97.64 downloads
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Centrum
By Guest
Episode 2 themed techbase level, following the same difficulty curve as it's predecessor Abyssus. Centrum stands for "Center" or "Central area" in Latin.88 downloads
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Ash Cave
By Guest
Full Episode 1 replacement.
I won't take too much of your time. Should be an easy review.70 downloads
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CHALLENJ.WAD
By Guest
Basic Doom Scenario. I experimented with things to try to make a Star Wars level. Send me e-mail and tell me what you think of the bar.50 downloads
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ASSMUNCH.WAD
By Guest
This is my first .WAD (besides a tiny one that I released some time ago with DCK.) I think you'll like it .. it's pretty original =)
Some of the traps in the level prevent it from being playable in multi-player mode, so I'd suggest that you just try it on ULTRA VIOLENCE, mono a mono. Muahahaha. Muahahahaha. Muahahahhahaha!
This level took me about 10 hours to complete (from conception to release) using the newest version of DCK.54 downloads
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The Abandoned Base of Hellspawn
By Guest
After going through just about every hellspawn you could go through, A message through your radio tells you to return to Phobos, because some hellspawn has been breaking stuff at the Phobos base. After killing everything in sight, you come to this level. Oh, by the way, my friend's initials are in it.60 downloads
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ENTER IF YOU DARE
By Guest
This level is based on the old town part Breton town of Concarnau. The old town is on an island in the river estuary. It is a very large level and is very slow. It is difficult, as finding good weaponry is not easy, and monsters come from all angles.64 downloads
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Back to Basics
By Espi
After making a large map with slopes, scripts, all new resources and whatnot, I felt like making something very basic.
Also used this opportunity to get some maps that were gathering dust finished and released; a very old episode 2 project (although I have released e2m1 of that project before as e2m1er.wad), and a project for EDGE that got to 1½ levels (Rust). The maps were converted to use vanilla resources only (except for the sky).
E2M5-E2M9 however are brand new levels for this release. The wad is tested to be vanilla compatible, though during mapping it has mainly been tested with ZDoom for convenience's sake. Also found to work with Eternity. But as it is vanilla compatible, any port should work.192 downloads
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Into The Abyss
By Guest
"Into the Abyss" is my first attempt with lighting and is also an intro for a new episode I will work on. I put far more detail and work into it than I did with "Dead Zone," and retained some simplicity. I tired to create the classic doom experience, once again. Have fun.
I will add multilayer start locations/guns, difficulty settings, and more secrets on a later date.54 downloads
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