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451 files

  1. NUCLEAR RESEARCH - REACTOR ROOMS

    Large power station designed in a theme of the original Doom levels. Lots of action. Try to shoot barrels - and they'll clear the monsters for you!

    39 downloads

       (15 reviews)

    Submitted

  2. POLAR STATION

    Arctic expedition base under monsters rule - brr!

    28 downloads

       (6 reviews)

    Submitted

  3. ALLEYS

    Looks like the apartment flat you're in is surrounded by monsters. If you managed to get out - look out yet for distant CyberDemon firing. UV mode might be quite rough...

    29 downloads

       (5 reviews)

    Submitted

  4. UFO

    This is a tiny level with huge amount of details, designed to look like an interior of alien spacecraft.

    56 downloads

       (13 reviews)

    Submitted

  5. DRILLING STATION

    You'll start in front of the exit doors, but to open them is needed all three key cards placed around the nightly oil drilling station in a middle of the dark sea.

    26 downloads

       (7 reviews)

    Submitted

  6. SHADES

    Nice go-around-level with atleast one totally crooked trap. Watch out!

    26 downloads

       (3 reviews)

    Submitted

  7. STONE BASE

    Technicly speaking, my first playable Doom level. Not very great but plenty of action and traps.

    24 downloads

       (2 reviews)

    Submitted

  8. DOWNTOWN

    Urban city scene invaded by monsters. Can you survive this fight in middle of office towers and sky scrapers?

    23 downloads

       (4 reviews)

    Submitted

  9. DARK BASE

    Small base with many dark and light-out-areas.

    24 downloads

       (3 reviews)

    Submitted

  10. WOOD BASE

    Yet one of my early base-levels. Again lots of traps and action!

    24 downloads

       (5 reviews)

    Submitted

  11. BOX

    A square-shaped surviving level. Looks simple but can you manage to the exit room alive?

    23 downloads

       (3 reviews)

    Submitted

  12. Duse Ex Machina

    22 downloads

       (2 reviews)

    Submitted

  13. E2M1ER.WAD

    I found this old PWAD of mine and decided to release it.

    33 downloads

       (12 reviews)

    Submitted

  14. Evil's Playground (Diabolique part two)

    The second part from the project "Diabolique". This wads have a strong Episode 3 Style. The first part of this wad is incluided. Diabolique (E3M2) which is very similar to E3M5 Evil's Playground v1.3 has some minor textures fixes and I added some great secrets.

    33 downloads

       (5 reviews)

    Submitted

  15. DOOR TO HELL, be Welcome to your worst NiGtMaRe...

    09 levels totally tested (ok!) that you can check out and play... and don't forget to save your game advances. (Well, I don't say it is hard to play... heh,heh... prove it ;)

    52 downloads

       (6 reviews)

    Submitted

  16. bitebwad.wad

    36 downloads

       (4 reviews)

    Submitted

  17. evebarny

    20 downloads

       (1 review)

    Submitted

  18. Darkwad

    Get you teeth into this game. Hay, a demon said something about your mother, that deserves beetings.

    28 downloads

       (6 reviews)

    Submitted

  19. feudal.wad

    A simple castle with some fine details and level-specific textures, such as a torch housing, a window frame and several wall hangings based upon various word processing fonts.

    21 downloads

       (2 reviews)

    Submitted

  20. Deadly

    Read and print manual first!!! ==============================

    29 downloads

       (6 reviews)

    Submitted

  21. Dead Zone v1.00

    An epic level named after the Dragon Ball Z movie, Dead Zone. Hope it's worthy of the name. (BTW, keep in mind I made this level... WITH MONO!... well, symptoms at least. I never did get tested, but I'm sure I had it.)

    43 downloads

       (10 reviews)

    Submitted

  22. Elfstomp!

    28 downloads

       (7 reviews)

    Submitted

  23. Fordham Doom

    The layout of this WAD for the Ultimate Doom is *very* loosely based on Keating Hall and the Walsh Library, two buildings that Fordham alumni will recall with varying degrees of fondness. Personally, I think both buildings look like Castle Frankenstein, so I amalgamated them. The theme of this level is vaguely medieval or sword and sorcery, so most of the monsters tend to be Imps or Bull Demons. (After the largely tech-oriented levels of Gatchaman Doom, I needed a little change of pace. ) I like making WADs with labyrinth components, and this one has a maze in the flooded basement. This medium-sized WAD is very nonlinear (in fact, it doesn't matter what order you get the keys in) so enjoy!

    Incidentally, the real-life Fordham Campus is not far from where Edgar Allen Poe wrote "The Raven."

    Most of the new textures contained in Fordham Doom were really just existing Doom textures combined in new ways courtesy of NWT. (The SKY2 texture was taken from a photo of my own that I scanned in). For those of you into elaborate architecture and special effects, this is a rather modest WAD, mainly deep water and window-above-window. You won't notice the special effects unless you actively seek them out. As far as deathmatch goes, I've included deathmatch starting points, but this level really wasn't designed for deathmatch.

    20 downloads

       (1 review)

    Submitted

  24. Fame

    E1M1 An enhancement of my first test wad. Walk on the red carpet.
    E1M2 A rather big theatre level. Experience being on and off stage.
    E1M3 A smaller theatre level in ancient style.
    E1M4 Avoid demon crossfire, if you can. A rather big and tough level.
    E1M5 Small level with figurative automap.

    23 downloads

       (3 reviews)

    Submitted

  25. D.O.A. - The Conspiracy (part 2)

    This is the last of a four-level series. Here you encounter The Conspiracy. Something is not right at the UAC (stay tuned for the full story).

    This is a fairly large map with a lot of detail, including several special effects (dontcha love that?). Like the first three maps in this series, the emphasis is on a realistic look and feel. The game play is designed for the average player but it's still tough no matter how you cut it.

    I have included a demo of me finishing part 1 in UV according to the rules of the challenge. Of course, you will need DOA1-1.WAD to play the demo. Check the file DOA1-Y.TXT for more information.

    24 downloads

       (2 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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