m-o
46 files
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Mastrius DOOM Deathmatch Final
By Guest
My first attempt at a simple yet fun and well balanced deathmatch map.4 downloads
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MAV2C - A Deathmatch WAD (BETA TEST)
By Guest
The exit switch is in the Northeast, you press the Satyr switch (SW) on the Roundhouse to get to it. Pardon my cacodemon. :-)
There are chainguns, shotguns, rockets, a plasma gun (hidden) and a chainsaw (hidden). The roundhouse has a blur sphere. On -altdeath you could reuse it...
A few monsters to soften you up, or you can play without them.
There is no nukage or crushers, but you can rocket yourself to death if you insist. I will probably segregate weapons by difficulty level in the final product, but for now they're all in there.
There are a few "breaks" for people who get hunted by stronger players. But whoever knows the layout best will probably triumph...
[Read MAV2C.TXT for more.]3 downloads
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Mayonaise
By Guest
A deathmatch Wad with a massive centre elevator. Connected to the elevator chamber are rooms that are connected with stairways. The difficulty level determines the weapons available.2 downloads
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NJ Castle
By Guest
Olde level made quite quickly with Deathmatch play in mind but bears little resemblance to modern DM levels. Released purely because of interest in old, cheesy 1994 WADS.
The file date may or may not be accurate. This file was originally uploaded to the Compuserve action games forum in 1994.7 downloads
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MEGADETH Version 2.4a (updated to DooM v. 1.9)
By Guest
* mega.deh * In mega.deh is the MegaViolence mode. If you use plain vanilla doom, you can load it with dehacked (it's stored at utils/exe_edit/dhe31.zip in the /idgames -archives, see list of mirrors at the end of this file) into your doom.exe. If you use an advanced source-port, you can load it with the -deh -parameter. [Please read MEGADETH.TXT in megad24a.zip for detailed description of the MegaViolence Mode.]
* laser.wad * Laser-sight graphics for weapons. Newer source ports shouldn't have problems with loading this graphics-replacement in combination with the level-wads in this release. But if you use plain vanilla doom, you should get the latest version of DEUSF ( /utils/graphics_edit/deutex/deutex44.zip in the /idgames -archives) and join them. If you do it with MEGADETH.WAD, the command is: DEUSF -join MEGADETH.WAD laser.wad (MEGADETH.WAD now contains both wads). Typing: -append MEGADETH.WAD will append the sprites & flats of Doom to that WAD. This will work also with the other level-wads in this package. Again: Most newer source-ports don't require this procedure.
################################################# # THIS COUNTS FOR ALL THE FOLLOWING LEVEL-WADS: # # Please use mega.deh and laser.wad instead of # # the outdated 1.2-only addon-files! # #################################################
* MEGADETH.WAD * The ultimate DeathMatch level. This level is specifically designed for DEATHMATCH play. It comprises 4 zones: the ATRIUM (centre); JSH ZONE (East); ARENA (West); and the WARP ZONE (North). There are also two SECRET ROOMS. Each zone has its own theme, strategy and secrets. Note that the skill levels (1-5) also have a major effect on the strategies. MEGADETH is designed to be played with monsters present. MEGADETH incorporates the use of enhanced weapons. Laser sights and MegaViolence mode are independently switchable (see mega.deh and laser.wad). [Please read MEGADETH.TXT in megad24a.zip for detailed background story and gameplay hints.]
* KHOON.WAD * KHOON is the Punjabi/Hindi version of MEGADETH (sounds in that language). Originally published in DMKHOO.ZIP. [Please read KHOON.TXT.]
* MEGANUTZ.WAD * Another version of MEGADETH.WAD. Originally published in DMNUTZ.ZIP. [Please read MEGANUTZ.TXT.]
* DETHSTAR.WAD * DETHSTAR Version 1.1 It's a modified version of WARZONE4.WAD by David M. Lewis. It is E1M4 in WARZONE0.WAD. Both can be downloaded from the /idgames-archives here: /levels/doom/deathmatch/v-z/warzone.zip . [Please read DETHSTAR.TXT.]
* STARBASE.WAD * STARBASE Version 1.1 - A modified version of SPACE.WAD by Chris Badger. The original, that works properly only with DooM v. 1.2, can be downloaded here: /levels/doom/deathmatch/d-f/dmspace.zip - A bugfixed version, that works properly with DooM v. 1.9 can be found here: levels/doom/d-f/dmspc-fx.zip The bug fix was made by Sean Hawthorne. - That 1.2-only bug was also in the MEGADETH- version, STARBASE.WAD. It was solved by the uploader (FunDuke). The original version is stored in starbold.zip. [Please read STARBASE.TXT.]9 downloads
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Nuclear River
By Guest
This PWAD is a really great DEATHMATCH field! -- (description from the file README)2 downloads
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MATCH11.WAD, MATCH12.WAD and MATCH13-WAD
By Guest
These three levels are ideal for multi-player deathmatch games, however, they are pretty boring for single player or co-operative play.2 downloads
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Matrix Match
By Guest
Deathscription: This is a functional Deathmatch wad. It ain't pretty, and I didn't pay a lot of attention to textures. The reason: I wsa sitting at work saying I need a new Deathmatch with lots of windows and dark rooms. Well, I whipped it up in 45 minutes, called my buddies up into the computer room and said, "Alright, let's go, 4 players, let's rumble!". We had hours of good play from it so I figured I'd share it. Have fun Ladies and Gents. May the Frags Be With You! Oh yeah, I didn't put in an exit. If you want one, Do it yourself!2 downloads
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MADMAX
By Guest
This level was designed solely for deathmatch play. It is based around the MadMax style chainsaw battle, with couple of other weapons thrown in. Lots of warps for "The Fly" effect, together with fast-paced play makes this one a must for all deathmatch fans!3 downloads
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Nowhere
By Guest
A set of 9 deathmatch maps for Doom/ Ultimate Doom. Replaces Episode 3. This is my first set of maps, finished back in 1994. I never uploaded it because it was far from perfect. However, lately I have been getting requests for it.
There are a lot of deathmatch starts. All weapons except the BFG are available immediately at all starts.
Please don't use any of these levels as a base to build your own. I am going to modify them and turn them into a Doom2 set. The Doom version of the files will not be changed anymore.6 downloads
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Mark & Dave's DeathMatch (V 6.3b)
By Guest
The beginnings of a DeathMatch episode designed for 2 player DeathMatch.2 downloads
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METALLICA DOOM1 PWAD
By Guest
Cool PWAD with METALLICA's albums sleeves on the walls. This is intended to be a DeathMatch WAD, but you may also play single-player, I added some cool enemies (and let me tell you is quite hard to finish).4 downloads
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GO PLAY OUTSIDE
By Guest
This is strictly a deathmatch level. As of right now, I have not tried this level in a multi-player match. I really believe it would be good, though. There are no monsters and there is no exit.4 downloads
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Ben Davis High School Doom
By Guest
This is a one-level beta version of Ben Davis High School DOOM. There are some monsters but I'm still working on it. There is no end.9 downloads
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MAX2.WAD
By Guest
This is a remake of max.wad with lots of added goodies. More high spaces to snipe from. Fast moving 2 to 4 player.2 downloads
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master.wad
By Guest
This is the deathmatch version of our level. We will be putting out the single player version out soon!58 downloads
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NORKNOW
By Guest
This is a DEATHMATCH ONLY wad. It must be played under DEATHMATCH 2.0 rules. It is based on a flying arena with a few extra areas and tricks thrown in. If you do not use DEATHMATCH 2.0 rules, you will quickly run out of wings to fly with. There is an exit, but I threw in a Maulotaur to remind you that that should only be entered when everyone is ready.
I also added a few extra sounds, including one which you might recognize, but I hope you don't tell anyone about so I don't get sued.
If you really feel the need to play this single player, or co-op, go ahead, but don't send me mail about how you are an idiot. I can figure that out myself.
EnJOY!3 downloads
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MyHouse.wad
By Guest
This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have doom can come over to play Doom via modem would know the level without having to ask me which way to turn all the time. I also added a few underground tunnels and secret passageways that my house obviously doesn't have. There are hidden teleporters, detailed furniture, and a couple great hiding places. Even though the size of the file is large, the level itself is not that big. It is because of the furniture. Be sure to check out the fireplace and Bathroom's with moving toxic waste!!! This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) noah@seas.ucla.edu76 downloads
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MARKS1ST.WAD
By Guest
This patch file is for E1M1. To designed for only deathmatch play. It works best with 4 players but can be played with 2 or 3 players. All weapons are evenly spaced to insure a good deathmatch.4 downloads
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