g-i
185 files
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Iniquity
By Guest
My first wad, of many to come. Tough and will take some work to get through and uses all but the infamous BFG, but it is possible to complete without it.
Will you see my nickname??17 downloads
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ICEDEATH
By Guest
Fairly tough with a lot of action. Large level with many rooms and areas.20 downloads
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HIPPIE1.WAD
By Guest
A few big rooms, a few small rooms, and some tunnels. Lots of wide open spaces, and some good ambush-points. I'd like to see it for team play.
Basically, this wad was created while showing a friend how to use DEU. I think it makes a dandy Deathmatch wad, although it's only been tested with two players. At the hardest level, it's got two cyberdemons. The middle levels have a cacodemon or two and a spiderdemon. The easisiest level is best for using `-respawn', as it only has one imp, some troopers, and some sergents.
Weapon-wise, it's got one of each weapon, except the chainsaw. The BFG is stuck on a small ledge behind a cyberdemon, so it's not all that accessable... I've heard that big monsters and BFGs only ruin a level, but I feel that this one works.19 downloads
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Hit and run
By Guest
Find the switch to the hidden door, and grab the the plasma rifle. Beware of rockets coming from the the other side of the hall....
If you listen well, you know where your opponents are...21 downloads
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Hell at Home
By Guest
You wake up in the morning and get out of bed (rubbing your red sleepy eyes), something's not quite right... This looks like your house, but it definitely isn't!
(There's something not quite right about that wallpaper, eh?)
You hear noises outside, they sound vaguely familar and you grab your shotgun before venturing out of you room... (huh... shotgun?) Soon you realise where you've heard those noises before, they're from that computer game DOOM(tm) that you've been playing a lot lately. THAT is what's wrong with the wallpaper! It's a wall texture from DOOM! Oh no, either DOOM has somehow become real or you're having a DOOMmare... Do you want to wake up?22 downloads
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GAUNTLET
By Guest
This level was inspired by a level in the old GAUNTLET arcade game. It uses teleporters for access to and from most rooms, and this seriously affects game tactics. YES, it is a maze. YES, you may get lost. That's the point.
This level is also quite difficult. It's best balanced for play at HURT ME PLENTY. I'm not even sure it can be done at ULTRAVIOLENCE, but you're welcome to try. Watch for secret doors and save frequently. You'll have to retrace your steps and check a lot of walls to reach the exit.17 downloads
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Castle to Hell
By Guest
Looks like a humble castle from the outside, but on the inside...18 downloads
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ITP1_v1a.WAD, Into The Pit 1 WAD for DOOM (1)
By Guest
This version is for DOOM (1). Another version for DOOM ][ can be found in the DOOM2 directory and includes the new monsters in different places of the level. This WAD started out as a test for what a WAD-editor can do since I recently found out you really can make your own WADs. Tip: there are a lot of illusionary walls around this place that's for sure. I have replaced DEMO2 with an LMP of me completing the WAD getting as many percent as I could, of course on ultra violence. Included in the WAD, at E1M2, is also an demo of my next WAD, or the next after that. DEMO1 is also replaced with a quite astonishing LMP of me getting no damage at all on ultra violence and getting to the end of the WAD (it is not ready yet which you certainly will see). Hey maybe I will make a whole new episode, who knows (your hateful or whatever Email will decide that (good thing it is'nt possible to send bombs via this type of mail (viruses are not welcome))).18 downloads
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The Final Gathering
By Guest
This is the final revision to The Gathering. I put the starts in on each level for deathmatch play. I think E2M3 is probably your best bet.
The original file was a large one level mission. added an entire mission E2M1 and added a lot more rooms to the original, which I split into two separate levels. They're fun.
I think these levels are great. Something for everyone I hope. I'm sure you've never seen some of the things that are in my twisted head.
The moon base water treatment and recycling center started reporting strange happenings deep in there sewer system a few weeks ago. Just days later a garbled transmission during the sounds of battle made it through to the UAC outpost on Deimos 4.
"Nuke us.......it's the only.....have to... ....cant make this......sewers...cavern... from hell"
was all that could be understood from the message. Not much to go on, but that's what you're used to. They don't give you any easy ones, and you don't get to ask to many questions.
The UAC needs you to investigate and "rectify" any potential hazards on the water treatment facility.
Good luck.
Dang! what the heck was that? Just two tunnels and an underpass from the UAC water treatment plant. The driver never saw the creature waiting in the tunnel. In a flash it was over. Nothing could have survived that crash... you could be wrong ... you did. I guess your on foot now. Be careful, the truck that was escorting you was carrying emercency supplies for the plant personnel and some toxic waste. Watch it, that stuff is flammable.25 downloads
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INVASION Episode 4 Level 2 Epilogue Animation Package
By Guest
This is the deluxe animation and sound files for the second level in Invasion. It is an add-on package to INVADE2.ZIP which contains the actual DOOM level.20 downloads
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INVASION Episode 4 Level 2 : Upper Decks Prologue Animation Package
By Guest
This is the deluxe animation and sound files for the second level in Invasion. It is an add-on package to INVADE2.ZIP which contains the actual DOOM level.22 downloads
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INVASION... Level 2--The Upper Decks
By Guest
This is level 1 of a 4 level storyline episode.
[It's too much work to make 9, so we decided to compress the story a bit!]
STORY SO FAR: [Level 1--Contamination (invade1.wad)]
Mars Base sent an urgent distress call after a new gateway opened up there. You had been sent on the battlecruiser INQUISITOR to combat this new INVASION...
...but not all had gone according to plan. The ship was attacked and boarded just as it entered orbit around Mars. You awakened from hypersleep to find your crewmates either mutated or dead. Your objective was clear: end the CONTAMINATION or die trying...
You finally managed to eradicate all the evil hellspawn from the lower levels of the ship. But, just as you were about to proceed to THE UPPER DECKS, through a viewport, you spotted a huge alien space hulk approaching the INQUISITOR...
[end of Level 1]
[Level 2--The Upper Decks (invade2.wad)]
You must now not only annihilate all intruders aboard the INQUISITOR, but somehow deal with the entire shipload of the alien hulk.
[Please read INVPRO2.TXT before playing the level for the complete story]
[Please read INVEPI2.TXT after completing the level]207 downloads
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Halls of Hell
By Guest
You awake to find yourself in a strange building it looks somewhat familiar, but you aren't sure. It looks like some kind of processing plant. Is this the end, or is it just the beginning? You could care less, so you open the door...22 downloads
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HQ.WAD
By Guest
This level may be played all by itself as the second level of the second game, but is intended to be played as the second level after the "CANYON.WAD" (At the end of CANYON.WAD, you're loaded up with ammo, etc., which is particularly useful for less-experienced players who are playing at a higher-difficulty level)20 downloads
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golgotha.zip
By Guest
I must admit I didn't make this WAD. It was created by Ed Ricketts, a writer for the English PC FORMAT magazine, and was featured on the coverdisk.
It does not work in multi-player mode, and the skill level setting is ignored.21 downloads
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Gloomy dungeon
By Guest
Dark, dank passageways ... The best bit is the Great Hall, where an animated firefight should develop.32 downloads
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Terravia Part 1: Assault Drop (v3.0)
By Guest
This is a fairly large level, most of which is "indoors". It's mostly fairly conventional, but there are a few fun little twists. One planned "scenery" feature didn't make it in because of the DOOM! engine's >64-2S-HOM bug, but may be added after 1.4 comes out if the engine bug is fixed as promised. See the enclosed file, BRIEFING.TXT, for more details. NOTE: This WAD comes with a set of modified weapon sprites. The new sprites are simply rotated (and sometimes flipped) versions of the existing sprites for the chaingun, shotgun, rocket launcher and plasma rifle. If you wish to use these sprites, you must unzip this archive using 'pkunzip -d'. Batch files are provided to install and remove the modified sprites. Installing the new sprites looks a little odd when you kill sergeants, but was done in order to make the armory look way cool. (And it DOES make it easier to find shotguns in the compound, too....)
This is version 3.0 of this WAD. The armory door delay present in earlier versions has been eliminated.19 downloads
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HEX1.WAD
By Guest
The Halls of Hex = the Halls of Power You've found the powerbase of all the Evil (tm) coming through the portals. You gaze in shock at scenes of carnage. No doubt about it, this is where the more unfortunate of the marines ended up. Up being the operative word... This is what id couldn't bring themselves to show. This is what _really_ happened to your buddies.... Oh - and watch your back!23 downloads
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