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176 files

  1. MANDIX11.WAD

    Replaces e1m1. Not much harder than the original. This is the first level of what I hope to be a complete episode when I'm done.

    20 downloads

       (7 reviews)

    Submitted

  2. OFFICE.WAD

    What makes this level so interesting is it's 'office'-building highrise design (thus the name). There are 5 floors that are nearly identical. Each floor has an up and down 'elevator' which is actually a teleporter. If you didn't know that doom doesn't allow it, you'd swear this level has multiple floors! This WAD is for those of you who are tired of all the huge, complicated, nearly impossible, and frustrating levels out there. THIS WAD is designed to be FUN. Isn't that what games are all about anyway? EVERY weapon is available, sustaining health is available, and every enemy makes an appearance! Also, for those of you who HATE poorly aligned textures, I spent time to make sure I didn't irritate you!

    31 downloads

       (8 reviews)

    Submitted

  3. MNTFIRE.WAD - `Wasteland: Mountain of Fire'

    the setting is inside a volcano: there are corridors, rooms and some larger areas. Overall the level should run smoothly on all machines.

    The creation of this WAD was made possible by the two great programs called DEU 5.1 and BSP 1.1 (dmgraph and wt helped, too). In this WAD I continued my work in the creation of realistic lighting effects. When you walk through corridors you will find areas lit by torches. Don't expect any torch in natural cracks..... Some of the rooms have objects (pillars, etc) which cast shadows onto the floor and on the walls.

    This level takes place in a volcano, volcanoes contain lava, and lava is deadly. If you fall into the lava YOU ARE DEAD. There's no way to get out of it. If you see dangerous ledges then SAVE YOUR GAME. Special effects include: waterfall with sound, a couple of attempts to recreate cave-ins, a fallen bridge and computer messages! The difficulty is higher than Dead Base.

    93 downloads

       (16 reviews)

    Submitted

  4. NITRO1.WAD

    My first WAD. Designed for single player, multiple player or Deathmatch modes (has 5 start points). All creatures appear in all dificulty levels.

    It's map size is limited due to it's construction being done with the Shareware Version of DMapedit.

    16 downloads

       (2 reviews)

    Submitted

  5. Memphis.wad

    Having just discovered the secret entrance to the long lost unholy temple of Memphis you must proceed to infiltrate and destroy the remaining unholy hosts, then escape with your life. The authors recommend playing ultra violence, unless yer a fucking lame ass. There aren't any really big monsters because karl hates them, but be careful with your supplies anyway, because there ain't no such thing as a free lunch.

    30 downloads

       (7 reviews)

    Submitted

  6. NGS1.WAD

    My first try, so please be jentle. If you have any suggestions or comments please let me know.

    17 downloads

       (2 reviews)

    Submitted

  7. The Bridge of Death

    Cross that bridge, and die! Better take :a moment and think before you assault that :bridge, or it may be your last moment.

    34 downloads

       (7 reviews)

    Submitted

  8. NOVA.WAD

    Nova started out as a test platform to experiment with cut'n'paste ops and rotation in DEU 5.1, and somehow grew into a deathmatch level. Dark and ominous. And no STARTAN3!

    17 downloads

       (1 review)

    Submitted

  9. OUTLAND.WAD (IMPROVISE, ADAPT, OVERCOME)

    Your squad is to beam down to the surface and investigate the sudden loss of communication lines between UAC and a remote command center on the moon Deimos, Enemy activity is suspected. Your squad will eliminate any enemy activity with extreme predjudice. Unfortunately, detailed surface maps are unavailble due to the sensitive nature of company operations.

    22 downloads

       (6 reviews)

    Submitted

  10. octo.zip

    Ok, this may be a 'bit' overwhelming, and the mechanics may not be that great, but we all have to start somewhere! This .wad file is just basically an arena that IS doable if you keep running. Enjoy it.

    22 downloads

       (6 reviews)

    Submitted

  11. markroom.wad

    This WAD is a big area good for multiplayer NETDOOM. It's got tons of weapons and no armor---- so be prepared to die LOTS! We've been playing it around here for a few days, and the matches can easily last >>>1 hr.

    14 downloads

       (2 reviews)

    Submitted

  12. marx1_1.zip

    18 downloads

       (6 reviews)

    Submitted

  13. MOONBASE.WAD

    A drop in for one of the tougher episode one levels.

    19 downloads

       (6 reviews)

    Submitted

  14. NETBEAST.WAD

    I have created this WAD file from scratch, just after making about 400 WADs that were messed up because I didn't understand exactly how things in DEU worked (this means that I used DEU 5.0 for this) This level is really designed to be played over a network or modem because it has all the weapons and lots of monsters and traps. If you have an editor, such as DEU, please don't look at this file in the editor until you gave gotten completely stuck, and can't find all the secrets, etc. The experiance is better when you don't cheat and look at the map.

    15 downloads

       (2 reviews)

    Submitted

  15. MELANGE.WAD

    A fairly simple level with a couple of tricks in it, good for all modes of gameplay. Watch out for the Spectres in the darker areas...

    18 downloads

       (4 reviews)

    Submitted

  16. marx1_2.zip

    17 downloads

       (5 reviews)

    Submitted

  17. mxk_c11.zip

    A new Wad (for single-player Doom, feel free to add other players starts). Good luck, and have a Good Dooming ! Send me any LMPs with 100% kills ...

    16 downloads

       (4 reviews)

    Submitted

  18. MARX2_1.WAD

    Pretty simple, no real puzzles, just action.

    14 downloads

       (2 reviews)

    Submitted

  19. octagon.zip

    This is an E1M1 replacement pwad. It's texture protected against shareware play. Written with DEU 5.0 and run past BSP11x.EXE, it supports 4 players. This level contains only the enemies you might expect to find in an E1M1 - Sargeants and Imps. Your only weapons are shotguns and a chaingun. Good hunting!

    20 downloads

       (8 reviews)

    Submitted

  20. mxk_d-11.zip

    A brand new WAD, for hours of intense DOOMing...

    16 downloads

       (3 reviews)

    Submitted

  21. morehell.WAD

    This level is the revision of 11inhell.wad. If you are a fan of that one, then delete it and use this instead. This level was built _just_ for deathmatches. It has several _main_ rooms with numerous sniper spots, teleports, and visial effects. It takes two people to open the exit. This level also has "hell" and a special room that lets you look at all major areas. It is also small enough to let you find the other player quickly to rack up the frags. There are numerous connections between the rooms so you won't end up running for miles. Email me with any questions.

    13 downloads

       (1 review)

    Submitted

  22. NEVEREST.WAD

    After quite a lot of late nights, I have finished my second level (after ambush.wad). This one is bigger... In short, it contains a lot of traps, including a few that YOU can set up for the enemy, many nice light- effects, and, if not careful, a rocket-heated race! Two skill-levels are implemented, as well as multi-player and deathmatch.

    18 downloads

       (4 reviews)

    Submitted

  23. Megalab.wad and Megawatt.wad

    After too many hours I have finally completed my second complete external wad file for use with the registered version of Doom. As promised, the zip file also contains a re-release of my first wad megawatt.wad. This new version of megawatt has the bugs fixed and now has difficulty levels implemented. For those easily offened by satanic overtones, neither level uses any satanic textures. Megawatt replaces level one of episode one and Megalab replaces level two of episode one. Both levels contain multi-player and deathmatch starting points, and skill level options.

    33 downloads

       (10 reviews)

    Submitted

  24. OPOST21.WAD

    The government boasts that Outpost 21 is the home of scientific research that will benefit all humanity. On the surface, Outpost 21 appears to be a peaceful complex that provides its small team of dedicated scientists with living quarters, research labs, and recreational facilities. However, not even the aliens who recently inhabited Outpost 21 were aware of the dark and dirty secrets that lie beneath .

    39 downloads

       (18 reviews)

    Submitted

  25. OK.WAD

    This file contains 6 PWADS for DOOM that, unless I've missed a bug, are without bugs. Intentionally, they are very basic and short. They are intended for the beginning DEU user, and illustrate some techniques that can be used to achieve different effects without too much effort. The first is the most basic, only two sectors of different heights. After that, each is a little different and gives an example of a different feature. I would personally recommend quickly playing each level, and then looking at the PWAD file with DEU. There are, intentionally, no enemies, since they are quite easy to add and can get in the way sometimes.

    26 downloads

       (8 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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