Jump to content

189 files

  1. REFUSE

    Trivial map for DOOM. I like '94-95 abstract, less detailed maps and has tried to make something similar.

    39 downloads

       (19 reviews)

    Submitted

  2. Phildoom

    A replacement for Doom episode 3: Inferno

    20 downloads

       (5 reviews)

    Submitted

  3. The Pits of DooM

    A full nine-levels-episode for DooM.

    17 downloads

       (1 review)

    Submitted

  4. The Playground

    Good for Multiplayer DOOM with lots of spots to start. Some are good, some are bad, and some neither.

    13 downloads

       (1 review)

    Submitted

  5. The Mad Polygon!

    [BBS file description:] POLYMAD.ZIP 37994 9-30-94 The Mad Polygon! Designed by a Demented Geometry Professor!

    14 downloads

       (1 review)

    Submitted

  6. Portal To Hell

    You are in a secret station on earth, cause a portal to hell was opened by scientists. As a result of that, Demons are planing an invasion. Your Mission: destroy the Base. For that you must find the Exit but before, you have to go through hell !!! You may have one Problem: Your whole crew was killed, so you have to fight alone !

    21 downloads

       (7 reviews)

    Submitted

  7. Pandora's Box

    I've had it sitting around since October, I figure I'm not doing anything more to it, I may as well post it to the public, or at least make beta testing available here on the New Doom forums. It is for the original Doom, multiple difficulties, death matches and co-ops. Death matches should actually be pretty fun for it, there's a frag fest in the center with a cat and mouse hunt around the arena :-)

    PANDORA'S BOX

    Synapse:

    A facility built to hold the Demon inside of the Box. There is an arena built to hold the demon inside of the box. Everything is perfectly alright until creatures arrive to unlease the demon within the box. There are power failures which must be dealt with before the player can reach the arena where the box is held. Naturally the player accidentally releases the demon from its container.

    With the box open, the player can either try to face what he has released, or run through a subterranian escape route to escape what was inside of the box.

    -------------------------------------------------------------------------

    Its a complex around an arena, with Pandora's box in the center. There are power outtages and the player must open doors via control panels (panels not switches). The player unleashes what's in Pandora's box, and to top it off, the player must contend with those guarding Pandora and the two installations. Finally, with Pandora open, the player must find the way out of the arena back into the complex and escape. There are many tricks, traps, interesting things.

    Takes me at least 13 minutes to get through and I know where everything is.

    15 downloads

       (2 reviews)

    Submitted

  8. Pandora's Pox

    I've had it sitting around since October, I figure I'm not doing anything more to it, I may as well post it to the public, or at least make beta testing available here on the New Doom forums. It is for the original Doom, multiple difficulties, death matches and co-ops. Death matches should actually be pretty fun for it, there's a frag fest in the center with a cat and mouse hunt around the arena :-)

    PANDORA'S BOX

    Synapse:

    A facility built to hold the Demon inside of the Box. There is an arena built to hold the demon inside of the box. Everything is perfectly alright until creatures arrive to unlease the demon within the box. There are power failures which must be dealt with before the player can reach the arena where the box is held. Naturally the player accidentally releases the demon from its container.

    With the box open, the player can either try to face what he has released, or run through a subterranian escape route to escape what was inside of the box.

    -------------------------------------------------------------------------

    Its a complex around an arena, with Pandora's box in the center. There are power outtages and the player must open doors via control panels (panels not switches). The player unleashes what's in Pandora's box, and to top it off, the player must contend with those guarding Pandora and the two installations. Finally, with Pandora open, the player must find the way out of the arena back into the complex and escape. There are many tricks, traps, interesting things.

    Takes me at least 13 minutes to get through and I know where everything is.

    21 downloads

       (10 reviews)

    Submitted

  9. REDROOM

    Here is a nice one !

    This map consists of 4 sections that I'm sure you will enjoy it.

    Users Guide:

    At the beginning you will be in the first section which includes the big grey saloon, the patio and the metallic corridors. Then, the other sections are the Catacombs and the Sewer. The latest one is the Red room which contains the Blue key necessary to open the door and exit the game. Keep playing ! you finally will be at the Red room.

    In the game you will pass close to the Red room, but you need the yellow key to enter in it. (there is not red key for the Red room).

    I recommend that you enter into the Red room using the door inside the red corridor, not the door in front of the shiny metallic corridor. Press the switch and quickly leave this room from the same direction you came inside (if you are still alive), then go around thru the shiny hall and enter into the Red room thru the other door.

    Into the Red room, for your protection from the Cyberdemon, there is a little bunker that you can hide and think. Close to the bunker you almost can see the Rocket Launcher and boxes of rockets, if the Cyber is not around (he is deaf), then leave the bunker and try to get this arsenal. Once you get this, isn't necessary to turn around looking for the Bunker, since a teleporter inside a little room in front of the rockets will send you back to the Bunker. Now that you got this arsenal, try to leave the bunker by the door that you came in, go around thru the shiny hall and attack the Cyber from the windows or from the other entrance. Don't get to close to these windows, he will fire at you! If you run out of rockets use the machine gun or the shotgun. If you are smart, he will die. By killing the Cyber will be easier to get the blue key.

    Be ready to save your game many times in this section !

    Please: Always Refer to the Red room with some respect, and write this name with capital R.

    I included in this Zip file, good music from one of the Episodes of Doom.

    To play the game: DOOM -FILE REDROOM.WAD E2M8.WAD

    20 downloads

       (3 reviews)

    Submitted

  10. REDROOM.WAD

    BRAND NEW E1M1 LEVEL!! Can you survive in the Red Room?

    This was my first attempt at a new level for DOOM, so is a little rough around the edges. The first part of the level (up to the Yellow Key door) contains the weapons needed to survive the Red Room of the title. All secret doors mark surroundings, so search carefully. Beware, some doors will close behind you and cannot be opened again! To get the BFG 9000 you need to find a key and throw a switch.

    15 downloads

       (4 reviews)

    Submitted

  11. PRISON.WAD

    Sort of a prison complex for Doom. Works only with registered version.

    18 downloads

       (1 review)

    Submitted

  12. PIT6.WAD

    Hey I hope you like this new Doom level I created using Doomed V 2.6b. I hope you have as much fun playing it as I did making it. If you have any comments, questions, or suggestions, feel free to email me at mic@nando.net

    Have fun!!

    13 downloads

       (1 review)

    Submitted

  13. Littel Infernoe

    3 Littel infernoe levels for Doom 1. The third level is not completed but has a door that exits so you are not stuck in the level. HAVE FUN SPEADRUNNERS!

    32 downloads

       (17 reviews)

    Submitted

  14. Reactor 2

    This is a remake of the original Reactor that I released a couple of months ago. The first one ended the way it did because the editor I was using (Waded 1.23) couldn't handle any more additions. I finished it with Doom Construction Kit 1.1a. (I never could get the hang of DEU) You'll find things a bit more interesting in the main core room now. ;) I also added new music and fixed a couple of bugs. This new one is also much faster than the old one thanks to Reject Map Builder 1.2. Check it out if you can find it. It works even better than IDBSP. In the .lmp you'll also find a demo of Doom Mouse Spinner. If you see me make an instant 180 degree turn, that's what it was. Enjoy.

    14 downloads

       (1 review)

    Submitted

  15. Plucky.WAD

    My second attempet at making a Doom level from scratch. Large, Secrect areas. Some puzzles.

    12 downloads

       (1 review)

    Submitted

  16. Crush-o-rama-ama-ama

    Nukage nail-biting tunnel system, 'room-within-a-room' puzzle, Blood and guts crushing ceiling section One necessary rising stair Tower and temple Mysterious catwalk to freedom

    * Hints included if needed in the form an infamous exchange between Hew-mon Patte users

    14 downloads

       (2 reviews)

    Submitted

  17. PSYCHO DEATH LEVEL

    PREPARE TO DIE!!! This level is the toughest I have seen. I am convinced that it is IMPOSSIBLE to beat on the NIGHTMARE difficulty level (no codes!) Even I can't beat this level without using cheat codes, and I consider myself rather good at DOOM (plus, I made the level). If you've played the level and can't get out, remember to try every wall. You never know where you'll find a secret door...

    [...]

    Thanks again and good luck, Kyle Kenny

    13 downloads

       (2 reviews)

    Submitted

  18. Revisiting Phobos

    My second attempt to make a E1Mx-style map, this time with less detail but more classic feeling. Tested with DOOM.EXE and ZDoom.

    32 downloads

       (11 reviews)

    Submitted

  19. RUSTY CAGE.WAD

    I started out intending to make this a DeathMatch WAD, but it kept growing on me, until I decided to go all out and just make it as big as I could. It actually was bigger at one time, but I kept getting errors and was unable to save games, so I scaled it back. I really wish I could have more monsters in the wad, but it crashes if I put in any more.

    There is a secret that is triggered when you first start this level, that gives you access to a BFG and a Cyberdemon. You are presented with a flight of stairs too tall to climb. You must find all the switches in the adjoining rooms to raise the additional steps. Then you go out into the courtyards above and find the keys to get you to the exit. The exit is back in the central axis.

    13 downloads

       (1 review)

    Submitted

  20. pjs01.WAD

    This level was used for testing my DOOM editor, DOOM Construction Set (DCS) 1.0. It's a little small, but I didn't want to spend all my time on the level and not the editor!

    15 downloads

       (3 reviews)

    Submitted

  21. PTDOOM (PWAD-version)

    This modular add-on replaces two episodes and five enemies. The episodes and also each new enemy is stored in a separate PWAD. The new second and third episode is stored in: --> PTWRATH.WAD (levels) + e2m9fix.wad, a bugfixed version of E2M9 A big floating white head (former Cacodemon). --> cocohead.wad (graphics) An insect alien thing (former pink Demon / Spectre). --> ptaliens.wad (graphics and sounds) A flying green insect alien thing (former Baron of Hell). --> flybaron.wad (graphics), flybaron.deh (behaviour) Gory marines: They look like you but uglier. (former 'Former Human') --> possguy.wad (graphics) (former 'Former Human Sergeant') --> sposguy.wad (graphics)

    19 downloads

       (4 reviews)

    Submitted

  22. Rim 2 - Cere

    DOOM map

    22 downloads

       (10 reviews)

    Submitted

  23. Rim - The Colony

    You are on Rim, a planet covered with water. Small but neat map.

    24 downloads

       (7 reviews)

    Submitted

  24. Quick Kill Deathmatch -- Quickill.zip

    A great setting for an action packed deathmatch.. not too big, not too small...Stairs, doors teleporters and lifts...Playable 1 player..Lots of texture alignment! cool stuff in here!

    12 downloads

       (1 review)

    Submitted

  25. Outer Rim

    Just a map I did for fun.

    31 downloads

       (12 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...