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21 files

  1. The Un-official Master Levels for Doom II FAQ Version 1.02

    A wide-ranging FAQ covering all aspects of The Master Levels. This HTML document used to be at http://hjem.get2net.dk/henriklarsen/master.htm I (the uploader) obtained this copy via the Internet Archive (http://www.archive.org).

    43 downloads

       (11 reviews)

    Submitted

  2. Unofficial Change Log v1.01

    I documented this years ago. I release it now, as people seem to be interested. This document is about detailed changes from version to version of id's original executables as well as the resource WAD's.

    50 downloads

       (22 reviews)

    Submitted

  3. The Chaingun FAQ

    This is FAQ that explains chaingun tactics and use. There wasnt much to write on it, beacause some of it is obvious, but why not?

    15 downloads

       (2 reviews)

    Submitted

  4. The Plasma Rifle FAQ v1.0

    -The newest FAQ in the Doom weapons FAQ family!

    -Includes a level and a demo

    -Also includes the FAQ

    -The FAQ is actually not completly a joke! It CAN be helpful!

    -Now all we're missing is the Super Shotgun and Chaingun FAQ...anyone?

    14 downloads

       (4 reviews)

    Submitted

  5. The BFG FAQ, Version 2.1

    This is a 67K Frequently Asked Questions file that details the behavior of the BFG9000 weapon in the game Doom and its sequels. Required reading for all Doom deathmatch players!

    26 downloads

       (8 reviews)

    Submitted

  6. The unofficial DooM shotgun FAQ v. 3.0, 7/2/98

    A detailed description of the shotgun in DOOM, DOOM II, and THE ULTIMATE DOOM. There is also a WAD and a demo-lmp included, that show you the working of that weapon.

    14 downloads

       (3 reviews)

    Submitted

  7. The unofficial chainsaw FAQ

    a chainsaw faq by acousti

    18 downloads

       (9 reviews)

    Submitted

  8. HERETIC FAQ V1.5a

    This document is an FAQ [(F)requently (A)sked (Q)uestions] for the game Heretic by id Software and Raven Software.

    20 downloads

       (1 review)

    Submitted

  9. The Unofficial Fists FAQ

    A very special fist FAQ

    21 downloads

       (7 reviews)

    Submitted

  10. Secrets list for the fourth and fifth episodes of Heretic: Shadows of the Serpent Riders

    All the official secret areas in the fourth and fifth episodes of Heretic v1.3 are numbered and listed below, along with the sector number, IDMYPOS coordinates, and decimal coordinates. "Official" secrets are those which are counted towards the "Secrets" total on the end level screen. Some non-secret areas which are hard to find are also listed, but are not numbered.

    12 downloads

       (3 reviews)

    Submitted

  11. Rocket Launcher Faq v. 2.0

    This is an update to my successful rocket launcher faq version 1.0 and 1.666. Not many people got the rocket launcher faq v. 1.666 so I have made this final update.

    17 downloads

       (5 reviews)

    Submitted

  12. The Unofficial Doom Pistol Faq

    After reading Tony Fabris' BFG Faq and Dan Tyrrell's Rocket Launcher Faq, I decided to write a faq about the pistol in hopes that it would either answer some question about it or give you a good laugh while you read.

    14 downloads

       (3 reviews)

    Submitted

  13. Doom ][ Walkthrough v1.00

    These files contain short and to-the-point walkthroughs of every level in Doom ][. I wrote them partly to check my worthiness to apply for the D2M challenge, but mainly for the benefit of those people who have trouble completing the levels of Doom ][.

    18 downloads

       (6 reviews)

    Submitted

  14. SNES Doom FAQ

    14 downloads

       (2 reviews)

    Submitted

  15. e4secret.zip

    Secrets list for the fourth episode of Ultimate Doom ("Thy Flesh Consumed") last updated July 21, 1995.

    11 downloads

       (2 reviews)

    Submitted

  16. The Official DOOM ][ Key FAQ

    This FAQ is for people having trouble finding the Keys on different levels of ID software's game; DOOM ][. This document does _not_ cover how to get the Keys in any other version of DOOM nor any of the freely available DOOM pWADs. Nor does it warn you about what kinds of monsters will be trying to deny you possession of the glory of the Blue Key, the utility of the Red Key, or the necessary evil of the Yellow Key, nor of the traps that await you.

    For each level, the keys are listed in the order that you need to get them. Some levels do not have any keys, and on some levels it does not matter which order you pick up the keys.

    12 downloads

       (3 reviews)

    Submitted

  17. Doom secrets list

    This is the Doom secrets list, extracted from the "Official" DOOM FAQ v6.666 by Hank Leukart with kind permission.

    19 downloads

       (6 reviews)

    Submitted

  18. THE HERETIC FAQ VERSION 1.0

    I tried to make this FAQ as true as possible so if you find an error PLEASE, if you have any suggestions for this FAQ LET ME KNOW...It can only be as good as you want it to!

    11 downloads

       (1 review)

    Submitted

  19. Secrets list for registered version of Heretic

    Secrets list for registered version of Heretic, last updated Jan 25, 1995.

    21 downloads

       (2 reviews)

    Submitted

  20. Doom 2 secrets list

    This is the Doom 2 secrets list, last updated Nov 25, 1994. This version includes information on 1.7a.

    17 downloads

       (4 reviews)

    Submitted

  21. The "Official" DOOM FAQ v6.666

    Includes DOOM I and DOOM II information on cheats, add-on software, trouble- shooting and more. Read by thousands of people around the world.

    26 downloads

       (7 reviews)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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