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311 files

  1. SWFORT.WAD

    17 downloads

       (7 reviews)

    Submitted

  2. The Hall

    One of my favorites, "The Hall" features an enormous cross-shaped hall that's full of trouble. As soon as you open the first door, you'll be staring down the full length of the ominous hall. The red key will be easy to see, but not easy to get. The large pillars aren't just for decoration, either. If anything seems too good to be true, it probably is . . .

    20 downloads

       (8 reviews)

    Submitted

  3. The Shores of Phil

    An episode 2 theme mapset in a somewhat classic

    22 downloads

       (11 reviews)

    Submitted

  4. Stronghold

    You have just been dropped smack in the middle of the Demon's lair. If you can fight your way out of this level, you can try my next level (It'll be awsome!!) Hint: Don't fall off the window side of the bridge, there is no way up.

    25 downloads

       (14 reviews)

    Submitted

  5. Twilight.WAD

    All original "Made from scratch" level with lots of lifts, triplines, stairs and doors. Designed to be a solo or cooperative level but could be edited into deathmatch without much difficulty. Purposely, dark and confusing. Lots of monsters, lots of ammo, but just enough medical & stim kits to get you through. Goes to the Military Base - Secret Level upon exiting.

    21 downloads

       (9 reviews)

    Submitted

  6. Skull

    My first attempt at creating a Doom level and I think it turned out well.

    15 downloads

       (5 reviews)

    Submitted

  7. Throne of Hell

    15 downloads

       (6 reviews)

    Submitted

  8. Tormentum

    Secret level made for the episode 2 replacement I am creating. Quick paced and fairly tight battles similar to the original E2M9.

    19 downloads

       (9 reviews)

    Submitted

  9. Styx

    Nothing Special. A simple classic vanilla WAD for Doom or Ultimate Doom with no real story behind it. Just maps. Basically a compilation of some of my very old work, started in June 2003 and ended in December 2003 but never realeased. After 6 years, touched them up, added detail, Improved gameplay and released.

    37 downloads

       (20 reviews)

    Submitted

  10. Stoned

    Here is your standard E2M1ish looking level replacement with a tinge that it's not about the details of the level, but the gameplay. It might look like something from 1997-1998, but it plays well.

    31 downloads

       (15 reviews)

    Submitted

  11. Station Zero

    This is my very first released level. It's supposed to take place in a UAC military station that has been invaded by demons. Not much else to say, really. I hope you don't hate it too much, being it is my first released map...

    Oh, and, this is an oldschool type map that, as far as I tested it, works with vanilla Doom.

    26 downloads

       (13 reviews)

    Submitted

  12. Telexom

    Elaborate and colorful level, great gameplay. Must see.

    21 downloads

       (7 reviews)

    Submitted

  13. Tremble

    A small Doom level

    19 downloads

       (10 reviews)

    Submitted

  14. THE DEMON OF THE OPERA

    This level is base around a theatre. It includes satge, backstage, orchestra pit, trap doors, box office, circle, gods, boxes, stalls and toilets. It is very difficult.

    19 downloads

       (7 reviews)

    Submitted

  15. Spdgr2

    One of my older maps, originally released in 2006. It's my own take on Doom 1s level E3M8: Dis. This one is harder than the original.

    12 downloads

       (2 reviews)

    Submitted

  16. Spd-e3m1 - A Doom 1 E3M1 remake

    Short and simple, it's a remake of Doom 1s' map E3M1: Hell Keep. A few new surprises places that looked/played plain in the original is improved here.

    35 downloads

       (5 reviews)

    Submitted

  17. Stone, Metal 'n' Flesh

    Nothing else than a classic human base fucked off from evil demons... and also a "fantastic" bonus mission

    16 downloads

       (7 reviews)

    Submitted

  18. Station 12z

    really simple SP map, with some good DM action included

    18 downloads

       (7 reviews)

    Submitted

  19. Crap Speedmapping Episode 4

    Another fantastic piece of crap, a entire E4 replacement done in somenthing like 70 minutes, but there's no secret map, sorry... btw the story is the same old of the doom maps

    23 downloads

       (11 reviews)

    Submitted

  20. ULTMV202.WAD

    A fun to play WAD with 'LAND OF LORE' as text in the automap.

    10 downloads

       (1 review)

    Submitted

  21. TORCHLEV.WAD

    [BBS file description:] TORCHLEV.ZIP 31317 02-02-95 A great setting for an action packed deathmatch, not too big, not too small. Stairs, doors teleporters and lifts. Playable with 1 player, needs texture alignment!

    10 downloads

       (1 review)

    Submitted

  22. SBAW.WAD Spider Behind a Wall (subtitled- two barons and a spider behind a wall, spin off of the Bar

    Big room free-for-all with two barons and a spider. Take a look at the map, zoom out and you'll see a picture (won't tell you what it is, but it has six legs and a chaingun)

    14 downloads

       (6 reviews)

    Submitted

  23. SHINOBI.WAD

    [BBS file description:] SHINOBI.ZIP 21874 8-12-94 Japanese design theme, Samarai with a Chain Saw!

    33 downloads

       (7 reviews)

    Submitted

  24. My First Doom Level

    It's nasty, barbaric, and I don't quite know why I made it. It's also one of the few wads made recently (I think) that doesn't require God mode to win it or enjoy it.

    13 downloads

       (4 reviews)

    Submitted

  25. The Nest

    These are two levels, that are really fun to play with. [Note by the uploader: I recommend to play THENEST1.WAD and THENEST.WAD next to each other as an episode.]

    This is, from where they come from: These are WADs, that have been published on a BBS. In the package THENST.ZIP came the two WADs THENEST1.WAD (E1M1), timestamp: 10/04/94 MM/DD/YY and THENEST2.WAD (E1M2), that has timestamp 10/06/94 THENST.ZIP has the BBS file description: The first two maps of the episode The Nest, for DOOM.

    There was also another version of THENEST1.WAD on that BBS as THENEST.WAD (E1M1) with the timestamp 09/25/94 in the zip THENEST2.ZIP. That zip has the BBS file description: Final version of the DOOM PWAD file TheNest.

    I include that version, because i'm a completist. Decide on your own, what's the unknown authors intention.

    The BBS file description has been discovered here: http://cd.textfiles.com/svgames9501/CDR17/FILES.BBS ... and the zips here: http://cd.textfiles.com/svgames9501/CDR17/THENEST2.ZIP http://cd.textfiles.com/svgames9501/CDR17/THENST.ZIP

    10 downloads

       (1 review)

    Submitted


  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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