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e2m2bce.zip

   (4 reviews)

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About This File

A great completely new level by Brendy Ebel. The unfinished version was called "E1M7BCE1.WAD". Now here is the full version. This level is fun for multi or single player and for registered DOOMers only.

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Unknown date

  
Just an average, generic map from 1994 that offers nothing really in the way of challenge or even fun, the first two keys felt pointless and seemed like they were just there to make the map seem a little bit longer than it really is. Overall there are a lot better was out there than this, can be safely skipped and you wont really miss much. Might be worth a play if you are bored though. 2/5

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Guest

Unknown date

  
Pretty entertaining. Short and plain, but entertaining. --3/5

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Unknown date

  
Number 100, and not early enough to have an excuse. Very short, has an irritating bit at the beginning where you run from one end of the (albeit short) level to the other and back again, and then you descend into a basement, find the blue key and finish the level, more or less. I like it when you get the bezerk fist; not in this level specifically, but generally. Also, "Brendy Ebel"? That's not a name, it's a river in Germany.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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