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Reclamation

   (12 reviews)

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About This File

Reclamation is the fourth set of 32 DOOM II Deathmatch-only levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.

TeamTNT strikes again with yet another 32 levels of all-Deathmatch frag mayhem. Reclamation follows in the footsteps of the popular TeamTNT sets "Bloodlands", "Grievance" and "Pursuit". There's lots of interesting architecture, impeccable texture alignment and play balance, and this time around they've been made with Boom-specific features. Some are visual features, but all levels have some special gameplay features that aren't possible with normal DOOM2. Just when you thought you knew how to play Deathmatch, someone adds some more twists. As before, most of the levels are tight fragfests, a couple that are big enough for a more leisurely pace, and lots of selection in between.

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Doomkid

Unknown date

  
This is as newschool as it gets for a wad from the 90's. Great DM turf, interesting and unique effects.. Download it and frag your friends!

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Unknown date

  
Yep, worth the download.

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Guest

Unknown date

  
It's pretty good, even though the maps are small. Ideal for duels though.

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Unknown date

  
holy shit, this wad fucken rules! even though the maps are really small, it is pretty good for a 2-3-4 players ffa, detail is pretty well done and there are some nice ideas on maps! i would have liked more variety on music (there are only 3 songs iirc), but overall this is something every deathmatch fan should own. try it now, there is some kickass stuff here! 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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