Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

CoreLess

   (1 review)

Guest

About This File

-DeathMatch: This level consists of three main areas

linked with a pair of tunnels between each. All

of the areas are easily accesible from all other

areas via theese refueling tunnels and an intricate

teleporter system (I know teleporters suck, but read

on!). The two outermost areas are complete with a

bailout chute at the bottom in the middle leading to

the "multifaceted" tele-porters (and goodies).

Before you get there you either fall or walk through

a texture so the other (chasing) player will have a

small chance of seeing which one you took. Even if he

does each line on the multifacected teleport sector

takes you to a different location so he will most

likely wind up somewhere else. Good flowthrough.

In this level there are extra items

for multi play. There is also a death macth only

teleporter in the single player start room.

If you love to Deathmatch but you're sick of those

tiny little levels with nowhere to hide, then this

one is for you (and you and you and you!).

-Single Player: Arch Viles guard the blue keycard you

need to open the exit but to find them you must

journey through three domains. Those of Man, mature,

and (last but not least) The Devil. Lots of secrets

that you will probly need to find in order to

LIVE! This level is ROUGH! Remeber the skill levels

work if you are lame and I give you the map early!

Lock yourself in the secret room and blast them all

INVULNERABLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Doomkid

  
74 monsters? This doesn't seem like a DM map, and the texturing is pretty ugly..

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...