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The Satanic City

   (16 reviews)

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Fifth in the Warcade series.

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Guest

Guest

  
Good short but somewhat intense level. Simple progression, no keys. The ending is pretty dangerous. Also I think this map is best without saves - it's short enough it keeps the pressure on without running the risk of feeling frustrating.

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Guest

Unknown date

  
A very finely crafted wad. It manages to pose a very decent challenge with a small monster-count. If you play smartly, then it isn't too tough, and there is an ammo surplus.

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Guest

Unknown date

  
It's not that special. A fairly linear map that's more like "The Satanic Suburb" rather than the whole city, as it's a might wee. Not a huge challenge, but a short little jaunt of a time waster. 3/5

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Guest

Unknown date

  
Short, tough, and well detailed. 5*

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Guest

Unknown date

  
Short but tough.

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Guest

Unknown date

  
An action-loaded masterpiece. 5/5

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Guest

Unknown date

  
at first it looked like somewon just stole a bunsh of texturs from difrint random megawads and threw them all together but as i played on i found the level to be rather fun with good dezine and hi gameplay 4/5 -simon cowel

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Guest

Unknown date

  
Cool oldschool map.

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Guest

Unknown date

  
Pretty good small level, but it's all over before you've barely begun. However the gameplay is balanced, and the new sounds are a nice touch. 4/5 just about. -TRRobin.

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
Not a bad piece of action

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Guest

Unknown date

  
not enough armo

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Zahid

Unknown date

  
Map is beauty

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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