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The best level in the world!

   (10 reviews)

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Just play, Sucker!

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Guest

Unknown date

  
I played it

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Guest

Unknown date

  
HUH!, This level was actually a jokewad made by Paul Corfiatis back in 1999, the name "Candice Graham" is actually a hoax. So there you go. Have a good laugh, Paul.

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Guest

Unknown date

  
It starts off as a pretty good imitation of poor 1994-era levels (the random wall and ceiling texturing and the angular, freeform corridors are spot-on). But it loses inspiration quickly, and turns into a twisty corridor filled with archviles and cyberdemons. There are lots of invincibility spheres and BFGs, but it's tricky at the start because the cybderdemons block the way, and you don't have many cells, so there's a minor puzzle element.

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Guest

Unknown date

  
This guy doesn't know how to spell worst. W-O-R-S-T not B-E-S-T. BTW: there is one bug, I MEAN the monkey that built this pap. F**KING IDIOT 0/5

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Canofbacon

Unknown date

  
Epic gameplay

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Guest

Unknown date

  
MAWK THR££ t3h sp3d of stoopid yeah boi!!!! Wait, sorry. I mean 0/5.

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Yuki Senmatsu

Unknown date

  
OMG! You need to get a life. I can make something better than this pile of shit. Not the best. THE WORST! 0/5 And how could I use this? IT'S SHIT! Good day sir!

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Guest

Unknown date

  
FRICKFREAKING AWESOME WAD! To think of all the time I've wasted in my life, NOT playing this wad. The best part of course is the bagpipe music.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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