Text File
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Title : UAC Head Quarters
Copyright, Gordon Mulcaster, 1994
Filename : UAC-HQ.WAD
Release : Beta 1.0
Author : Gordon Mulcaster
Email Address : Gordon_Mulcaster@mindlink.bc.ca
Misc. Author Info : Eyes - brown/green
Description : You must infiltrate UAC-HQ, and find the main
computer center to get the access codes for a
shuttle so that you can get off Earth.
(See the full story in UAC-HQ.TXT)
(Also see the play notes in UAC-HQ.TXT)
Additional Credits to : JD, Dave and Vic for play testing.
: Raphael Quinet (quinet@montefiore.ulg.ac.be)
Brendon J. Wyber (b.wyber@csc.canterbury.ac.nz)
Per Allansson (c91peral@und.inda.liu.se)
Per Kefod (per@ollie.dnk.hp.com)
for writing and distributing DUE (gcc)
: Colin Reed for writing and distributing BSP
: Jens Hykkelbjerg (hykkelbj@daimi.aau.dk)
for writing and distributing Reject Map
Builder (RMB)
: Randall R. Spangler (rspangle@micro.caltech.edu)
for writing and distributing WADWHAT
: id Software for releasing Doom, and allowing
user created levels.
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* Play Information *
Episode and Level # : E1M1 (1.666 registered)
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No (there _are_ four deathmatch starts, but they
are in the same place as the cooperative
starts. I don't think this level would make
a good death match level anyway...)
Difficulty Settings : Yes (Ultra-violent should be challenging for even
the best Doomers, I'm too young to die should
be playable for even the most novice Doomers)
New Sounds : No
New Graphics : No (there are some new textures. I have more work
to do in this area...)
New Music : No
Demos Replaced : DEMO2 (recorded on "I'm To Young To Die", using
Doom ver. 1.666 registered)
* Construction *
Base : New level from scratch
Editor(s) used : Waded 1.23 (until it broke)
DEU 5.21 (until it broke)
DEU 5.21gcc
BSP 1.2x
RMB 1.2
Known Bugs : The level is too big to save using 1.1 or 1.2
: Some sounds may leak into other areas. (I think
IDBSP fixes this, but it breaks other stuff...)
: There are HOMs using 1.2 or 1.1
: There is still lots of work to do on the textures
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* Copyright / Permissions *
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This work is copyright Gordon Mulcaster 1994
Authors MAY NOT use this level as a base to build additional levels.
Make your own damn levels.
You MAY NOT modify this work except for personal use.
Modified versions MAY NOT be distributed in any form.
UAC-HQ.TXT is part of the work and must be included, unmodified, in any
distribution.
This wad MAY NOT be distributed for profit (that includes CDs, Compuserve, AOL, et al.)
- it is debatable whether or not the above line is legal.
- I don't have the money to do anything about it if it is.
- so if you do you will have to live with the fact that I think you are a
slimeball.
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