Text File
Please place this in the combos directory. Thank You.
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Title : "Firestorm" Shotgun
Filename : DT-SHOT2.ZIP
Date Finished : June 1999
Developer : Don Tello
Email Address : gwhittl@ibm.net
Other Releases : a few other things
Misc. Developer Info : Owner/operator of local smut-shack
Description : Did anyone see the movie 'FireStorm'? If you did,
and you are like me, you would have noticed a
rather excellent shotgun that saw some action all
the way through the film. I liked the shotgun, so I
felt like putting one in DooM. Lucky for me, the
'Firestorm' shotgun was the exact same model as the
one Duke Nukem uses.
Additional Credits to : Makers of Paint Shop Pro
3dRealms for the awesome art (which I modified)
id Software
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* Play Information *
Required Engine : One with a crosshair, any will work
New Graphics : 11 sprites (I hand drew the icon)
New Patch : Dehacked Patch required
Use : One wad, One Deh.
* Construction *
Base : 3dRealms art
Build Time : 10 minutes
Editor(s) used : only the best (deutex)
Known Bugs : Legacy and Doom2.exe have a problem displaying
the pump frames. You will notice some garbage
near the bottom of the screen at those points.
The only way to fix this is to use a B00M based
engine (Boom, MBF, Zdoom). It isn't that bad though
May Not Run With... : ???
* Copyright \ Permission *
These graphics started out as 3drealms art, but I had to modify them
quite a bit. I had to fix the pallette, fix Duke's hands, and get rid
of the Duke Nukem Icon from the body of the gun. I also darkened the
spent shell frames.
Bottom line: credit both me and 3drealms if you use these graphics for
something. Thank You.
* Where to get this WAD *
FTP sites.
* Other Comments *
I ***OWN*** a VALID REGISTERED COPY OF DUKE NUKEM 3D v1.3d!!!!
(meaning I payed for it)
I didn't do the scumbag routine of downloading the shareware
version and ripping graphics. People like that don't deserve
to be part of the gaming community. Have a good day.
BTW, If you aren't using a port with a crosshair, an easy way to aim
is by using the face in the status bar as your guide. Just get your
target above the face, and you will hit it. But you probably knew
that already didn't you?
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Don Tello, June 15 1999