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Sleight of Hand

   (2 reviews)

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About This File

This DM map is not what it appears. :) Just because you can see into the next room does not necessarily mean you can get there from here. The fire is the portal to where you want to be. And yes, you can get to all rooms. You just have to find the way.

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Unknown date

  
heh prity clever 4/5

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Guest

Unknown date

  
Awful. A clever concept - it's a grid of small rooms, and the rooms are separated by translucent fiery walls that are silent teleporters - but it would be awful to play as a deathmatch level. Just one of these walls would have been clever, but the whole level is made of them.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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