Text File
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Title : "A hell day"
Filename : AHELLDAY.WAD
Date Finished : August 1999
Author : Michael Krause
Email Address : Michael.Krause@Koeln.Netsurf.de
Other WADS : ANICEDAY.WAD
: GO2KILL.WAD
: IRONHALL.WAD
: ILOVEYOU.WAD
: RUN4EVER.WAD
: IPRAY4U.WAD
: GOTHEWAY.WAD
: DOTHEJOB.WAD
: ABIGJOB.WAD
: ADAY2DIE.WAD
: MOON2000.WAD
: RUNBUDDY.WAD
: GO2HELL.WAD Version 1, slow version
: GO2HELL2.WAD Version 2, faster version
Description : 1 level WAD.
Additional Credits : ID for DOOM 2.
Team TNT for the great Boom engine.
Ben Morris for DCK.
Chris Dale for playtesting and a lot of tips.
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How to play this PWAD file:
Attention!
This PWAD file will not run with the original Doom2 engine! You will get
HOM's or VP errors.
This PWAD runs well with the Boom engine!
Unzip it into your Boom directory, then start like this:
BOOM -FILE AHELLDAY.WAD -WARP 5 -SKILL 4
This PWAD will run with other ports too, in ZDoom a trigger line will
not work correctly, nobody knows why. If you have an idea why, please
drop me a line. Other ports are not tested.
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* Play Information *
Level # : Map 5
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes, 1,2,3 for beginner, 4 for all the other
New Sounds : No
New Graphics : Yes, I created some textures, feel free to use them
New Music : No
Demos Replaced : No
* Construction *
Base : New level from scratch.
Editor used : DCK v2.2 by Ben Morris.
Time used : 5 hours, ...? no that's a joke
Known Bugs : Small texture misalignments here and there,
but not really noticable unless you look for them.
* Copyright / Permissions *
Authors may use this level as a base to build additional levels as long as
you credit me for them (email me a copy of it, I'd love to see it).
You may distribute this file in any electronic format (BBS, Diskette, CD) as
long as you include these files intact.