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KILL!Zone II, Episode #2: "The Lust for BLOOD!"

   (15 reviews)

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About This File

The second episode in the KILL!Zone saga. It consists of seven large PWAD's. The maps are well constructed, with attention to; texture alignment, free from errors, game content, and playablity. Designed for serious Doomer's and those who appreciate a challenge, while having fun too.

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gaspe

  

Cool small episode with good looking levels and a mostly easygoing gameplay, but it has some tricky moments. The progression isn't straightforward and there are some nice ideas on display. I would recommend it if you are really into oldschool wads though.

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Guest

  
Completely ignore the reviewer above me !! This is GEM Check it out ...you will like it -Popsicleman313

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NuMetalManiak

  
this was actually bad. I was running around figuring out where to go next in most of these places, and the sounds were annoying. combat tends to give big weapons for big monsters though, so it's probably the only thing that might be worth it. but I'd avoid it.

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lupinx-Kassman

  
A bit better than the first part. Quite nice.

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TimeOfDeath

Unknown date

  
cool maps if you can get through map01

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Guest

Unknown date

  
Please note (in case anyone got the wrong impression from the above review): this is a *seven*-map wad, comprised of rather challenging and well-constructed maps, posing an interesting and varied experience (highly recommended).

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Guest

Unknown date

  
not bad

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Guest

Unknown date

  
Great fun, wish there was a killzone 3.

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Guest

Unknown date

  
This is a good level, although it's badly flawed. The map looks nice and there's a lot of action, and also a lot of health and ammo. It's not challenging but it is entertaining. Against it, there's an awful lot of switch and teleport hunting, especially at the beginning; you have to go back and forth between the start are and the outdoors bit several times, searching around to see what effect the last switch had on the environment. Apart from that it's very playable.

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Guest

Unknown date

  
Why do you make me running around and looking for your switches!?! I do not care for your hunt and seek! I wish to shoot devil men!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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