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TTADOM11.WAD

   (6 reviews)

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About This File

You are a hyper-cool tech-warrior who likes to kick demon ASS! Since you had nothing to do after your last mission, which involved destroying an entire solar system of tards and mutants, you chose to infiltrate a fu'ped space base in some deep dark sector of the galaxy. Hearing reports of hell itself invading the basement, you figured that the place could prove to be entertaining! Now you've teleported into a tiny room with nothing but a shotgun, due to those damn inter-planetary customs officials, but this doesn't dampen your spirits. Gritting your teeth so hard that your gums bleed, you hit the switch to begin the descent into hell where Satan's gonna have his Day of Reckoning!!!

This level is fully ready to play as a Multiplayer game of any size and type. It also only bothers with the Ultra Violence skill level, so even if you choose an easier level, you'll still get almost all of the same enemies.

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Zahid

  
a short classic 94's map..pretty basic not bad or good 1 extra star for its period..

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Guest

Unknown date

  
Oh, there's one skybox on this map!

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Guest

Unknown date

  
This is dated April 1994. "You are a hyper-cool tech-warrior who likes to kick demon ASS!" says the readme, and that's nice to know. The level itself is bland and dull, not bad enough to be a joke and not good enough to be fun. It feels like a disjointed set of small rooms one after the other, each one a different theme, with 50 weak monsters scattered around. There's a germ of gameplay, traps, creative design etc, but not enough. The promised TTA series never arrived.

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Unknown date

  
Personally I felt that this map was made quite well especially for 94 and considering this was meant to be a start map for a larger episode it works perfectly. The rooms do not feel completely disjointed, they kind of feel otherworldly and this adds to a kind of atmosphere that most 94 wads failed to capture. However some of the rooms just look plain bad, but there are some good fights in here too and the bad rooms usually are just there to bridge gaps between rooms. Overall this is average but good 3/5.

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mallo

Unknown date

  
I like this! This is really good if you consider the fact that this was made in '94. And it has a skybox! Well, kind of.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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