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Decimate

   (3 reviews)

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About This File

A search & rescue effort is underway in the mountains of Central Europe for a group of missing hikers. You were assigned the route leading through the infamous Carpathian Gap, which few have explored and fewer yet have returned from. Hitching up your holstered side- arm you trudge wearily up the deserted mountain path.

The long shadows of evening begin to descend on the slopes around you when you come upon a tunnel in the rock. Stumbling ahead in pitch darkness, your heart pounding, you wish you weren't such a lazy shit- head and neglected to pack a damn flashlight or a flare. But then an opening in the tunnel appears, and you glimpse a massive hollow in the rock that appears to have been carved out. A medieval and well- fortified structure looms ahead, flanked by two evil-looking towers. You step tentatively forward but suddenly hear the creak of rusted metal bars as they ominously drop shut behind you. "Crap!" you think as you reach for your 9mm. "It's going to be one of those days!"

Some things to consider: Trigger happy = Dumb, very dumb Don't shoot anything until you have to, or you're well-stocked Why waste a good bullet when you can use a beserk pak instead?

The architecture is quite detailed, and the texture alignment is near perfect (can you say "huge pain in the ass and a major buttload of work"?)

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Unknown date

  
I liked it

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Guest

Unknown date

  
I'll tell you about another bug. The damn steps are too low. It is hard to find your way around this map. Not knowing what switches do what. Detail is really nowhere to be found. 3/25/07

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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